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Removing the Ebon Hawk? possible?


GeorgNihilus

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Hi there :) maybe someone posted this before but I haven't read about it ... I need to remove the Ebon Hawk from the Telos' academy hangar, looks like the Hawk there is not a placeable and apparently there's nothing to be done through the .git, .are or module.ifo files, or is it?? :raise:

 

any way to "vanish" the Ebon Hawk from that hangar?

 

thanks on advance as usual ... :cool:

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It involves the basic principles of reskinning a module. Rename the textures and then give it an alpha channel of 100% (black). Thus, the Hawk will become invisible. Please note that you still cannot walk in the area where the Hawk is, as this is a walkmesh issue.

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