Nick Vader Posted February 27, 2010 Share Posted February 27, 2010 So, I have an NPC whom I want him to walk random waypoints in a module. There is a script for it in Kotor Tool. It's something like: Show spoiler (hidden content - requires Javascript to show) void main() ActionRandomWalk Then, I put it in the Heartbeat slot of the NPCs scripts, open up the module, and the NPC is still standing. Any ideas on how to fix this? Link to comment Share on other sites More sharing options...
newbiemodder Posted February 27, 2010 Share Posted February 27, 2010 Always check the threads first. Try this one. http://www.lucasforums.com/showthread.php?t=201164&highlight=ActionRandomWalk Link to comment Share on other sites More sharing options...
Nick Vader Posted February 27, 2010 Author Share Posted February 27, 2010 Thanks. A lot. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.