Fallen Guardian Posted December 23, 2010 Share Posted December 23, 2010 How do I get a NPC to walk randomly around a module? Link to comment Share on other sites More sharing options...
DarthStoney Posted December 23, 2010 Share Posted December 23, 2010 This will help you with what you need. http://www.lucasforums.com/showthread.php?t=142290 Link to comment Share on other sites More sharing options...
TimBob12 Posted December 23, 2010 Share Posted December 23, 2010 I think you need to use waypoints. Thrlere is a tutorial in general tuntorials called making NPCs walk waypoints. I would give u a link but am on my phone We meett again Link to comment Share on other sites More sharing options...
Fallen Guardian Posted December 23, 2010 Author Share Posted December 23, 2010 I tried that tutorial Darth Stoney but that script that makes the NPC walk around would not compile. We meet again TimBob12! Link to comment Share on other sites More sharing options...
DarthStoney Posted December 24, 2010 Share Posted December 24, 2010 You don't need any "special" scripts just use the standard in-game scripts in the .utc file OnEndDialog - k_act_walkways2 OnSpawn- k_def_spawn01 OnRested- k_act_walkways2 Link to comment Share on other sites More sharing options...
Fallen Guardian Posted December 25, 2010 Author Share Posted December 25, 2010 Thanks DarthStoney, but I followed your instructions and they just stood there instead of walking around. Can anyone help? Or do I have to make waypoints for each individual NPC? Link to comment Share on other sites More sharing options...
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