Phildevil Posted March 21, 2011 Share Posted March 21, 2011 Anybody out there that could help me find what the body and head model name is and where I can find-it with kotor tool? As of yet, I found the twi'lek male and female commoner (altough I can't see em, because I don't have the tools to do so yet...). Link to comment Share on other sites More sharing options...
newbiemodder Posted March 21, 2011 Share Posted March 21, 2011 Well according to the appearance 2da..the body models are N_TwilekF for assassin 1 and N_TwiAssasin for 2. The corresponding head models are 184 and 185 which go with N_TwiAssH01 and N_TwiAssH02 Under the models.bif...go to Aurora model.....page down until you hit them. Link to comment Share on other sites More sharing options...
Phildevil Posted March 21, 2011 Author Share Posted March 21, 2011 Hum, I scrolled and found this: n_twiassasin.mdl n_twiassh01.mdl n_twiassh02.mdl n_twiassasin.mdx n_twiassh01.mdx n_twiassh02.mdx You say that instead, it should be N_TwilekF.mdl N_TwilekF.mdx and N_TwiAssH02.mdl N_TwiAssH02.mdx ?? Link to comment Share on other sites More sharing options...
newbiemodder Posted March 22, 2011 Share Posted March 22, 2011 It's both: Assasisin 1 : body = N_TwilekF.mdl N_TwilekF.mdx head= N_TwiAssH01.mdl N_TwiAssH01.mdx Assiassin 2 : body = N_Twiassasin.mdl N_Twiassasin.mdx head= N_TwiAssH02.mdl N_TwiAssH02.mdx Link to comment Share on other sites More sharing options...
Phildevil Posted March 22, 2011 Author Share Posted March 22, 2011 Thank you. I've got it to work good! Link to comment Share on other sites More sharing options...
deathdisco Posted March 22, 2011 Share Posted March 22, 2011 I'm not sure why they used the generic N_TwilekF model for the other Twin Sun. It's UV map doesn't match up with the 'Suns' textures. If you look at her from behind she has droopy drawers. Link to comment Share on other sites More sharing options...
Phildevil Posted March 24, 2011 Author Share Posted March 24, 2011 Do you know one that match? Link to comment Share on other sites More sharing options...
deathdisco Posted March 24, 2011 Share Posted March 24, 2011 N_Twiassasin is the one that works. Link to comment Share on other sites More sharing options...
Phildevil Posted March 24, 2011 Author Share Posted March 24, 2011 So if I took these model files: "N_Twiassasin.mdl" and "N_Twiassasin.mdx" That I renamed them: "N_TwilekF.mdl" and "N_TwilekF.mdx" and tossed 'em right in the override, Assassin 2 would still have the right model (not changed) and Assassin 1 would have the right model with an UV map that match the Assassin 1 texture. That about right? Link to comment Share on other sites More sharing options...
newbiemodder Posted March 24, 2011 Share Posted March 24, 2011 Then you would change all the female twileks in the game...what you should do is open up appearance.2da with kotor tool and find lines 652 and 653, those are the twin's lines...manually change any reference to N_twilekf to the N_twiassasin model, then resave your appearance.2da to override. Then both twins will have the same body model and not affect the other normal twileks Link to comment Share on other sites More sharing options...
Phildevil Posted March 25, 2011 Author Share Posted March 25, 2011 Yeah, pretty good idea! Now any of you know if I can do a mod that use the TSL Patcher to make just this change and that would be compatible with both vanilla and another mod that change appearance.2da (say TSL RCM, for example...)? Link to comment Share on other sites More sharing options...
Bob Ta'aar Posted April 1, 2011 Share Posted April 1, 2011 Sure you can. just create a TSLPatcher, that does exactly that change in appearance.2da and nothin' else. Should be easyly doable even if you never worked with the Patcher before if you follow the extensive readme-file line-by-line. Link to comment Share on other sites More sharing options...
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