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Weird Lines on the face!


Kelvin

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Hello again, thanks in advance for all the help you're giving to whoever the heck asks you.

 

Recently, i started using Zbrush, along with some plug-ins in it, to sculpt, texture and making uv maps easily.

 

I made a head, used spotlight to draw the skin on the surface of the face, used UV master to get a uv for the model, then used decimation master to reduce the model's faces to 8.000 faces or so. I extracted the model, along with the uv, in a single obj, then imported into 3dsmax and with some work, putting that face on a PC head, fixing some of the mouth animations and so on.

 

I exported everything and, using MDLOPS6, i converted that ascii archive into a bin one, changing those 4 numbers using a hex editor. Everything looks nice but the head that seems to have weird lines where the edges of the UV would be. So i converted it back to ascii to see if 3dsmax also showed me that.

 

It appears exactly the same way as in the game now, and, i took a look at the uv map and it wasn't the same...

 

http://img41.imageshack.us/img41/7725/naym.png

 

 

What did happen? Any ideas?

 

Thanks.

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Try re-exporting, and recompiling the model.

 

Oh god, another problem appeared. Now i use MDLops 6alpha1, it has worked for me this time i've been using it... But now i browse, click at the archive (-ascii) and click read and write model, and it starts telling me it is reading the model, once it finishes it tells me it's writing it, and well, it stops there, i think it does nothing more, it tells me it is writing but nothing... like 3 hours waiting, lol, but still nothing...

 

Oh damn i was so close xD....

 

Any ideas?

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Click read, then write, and make sure you have the origional model where mdlops can find it

 

 

Mmmmm, still, it reads but doesnt write. Also, i thought, after trying and failing, to see what happens if i used 0.5 instead of 0.6, since it shows more info than the latter one. So well, tried and after waiting its time, it showed me this error, something i might have done wrong during my work, dunno what.

 

 

I think starting again from scratch might be better, unless any of you knows what's happening here...

 

Any idea?

 

Thanks in advance.

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