UltimateHK47 Posted February 2, 2012 Share Posted February 2, 2012 So, I was wondering, Are the party members on The Hawk placed by first a conditional script and then if true a placing script? If so, could you use the same script (adjust the GetNpcByTag=) to spawn a custom party member. Say if someome replaced T3M4, by adjusting the tag would the custom one be spawned as an npc on board the hawk, in T3's place? Link to comment Share on other sites More sharing options...
Qui-Gon Glenn Posted February 2, 2012 Share Posted February 2, 2012 Party members are placed on the Hawk according to conditions set forth by the Ebon Hawk OnEnter. This is a giant script, that evaluates all sorts of conditions, including: 1. Is so-and-so in the party yet? - If so, need to put them somewhere, update their local/global variables 2. How much of the game has gone by? - At certain points, things are supposed to happen, like.... 3. NPC interaction, banter, cut-scenes. Variable evaluation to play such n such. Global variables are how scripts know what has happened in the game. Substituting a party NPC is much more involved than changing one or two scripts.... Perhaps reading about Recruiting an NPC would be helpful, since it seems to address your main concern. Search function, my friend, or just plain old try googling.... Link to comment Share on other sites More sharing options...
UltimateHK47 Posted February 2, 2012 Author Share Posted February 2, 2012 Thanks, you will be credited. Link to comment Share on other sites More sharing options...
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