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Fog in KotOR


Taunger

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Posted

Hi, I have one question: am I correct in assuming that the fog effect in KotOR (not TSL), is buggy/incomplete?

 

I was playing around with the SunFogColor, SunFogFar, SunFogNear and SunFogOn entries in ARE files and it seems like the effect is only applied to some objects.

Posted

Well, for example, in Davik's Estate only the doors seem to be affected, as seen here (without modding): http://image.bayimg.com/fanajaadj.jpg

 

This is what the Shadowlands look like without modding: http://image.bayimg.com/ganadaadj.jpg

 

And after changing the settings for module tar_m02ab, it looks like this: http://image.bayimg.com/ganaoaadj.jpg

You can see the skybox is fogged black and some parts of the buildings (including doors).

Posted

I'm trippin' balls right now :S lol

 

The area fog seems to affect only meshes that don't have an envmap texture applied to them. Notice how parts of the Taris buildings that are reflective don't have that sky blue hue to it.

 

Idk, that's my analysis.

Posted

What about the buildings in the distance? That's just a 2D image and I don't see any reflections on there.

 

EDIT: I just realised that this is something that only affects me :p, so it's more of a technical support problem (something to do with the fact that I'm running the Mac version). Still, thanks for offering your help!

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