mr_dad Posted April 9, 2013 Author Share Posted April 9, 2013 Hello everyone. I know it's been a while so heres an update. For the contest, I only recieved one entry (which was a little late) but I was very impressed with the way it was writen. However, I've decided to expand the contest to May 1st. If no more entries are recived, then I shall use the existing one. As for the overall project, I'm still looking for writers. Right now I want to focus on 2 characters: - Kelie Juan: At appearance, she is a hard worn soldier, but underneath she is a young woman with deep emotional troubles. While she the backbone of you force, she is willing to throw herself into any situation for the save a fellow soldier. - Anitor: A gritty, mercenary who has little love for anything. He is the last one to give advice off any kind, and is ready to follow your orders. Expect his unquestioned loyalty...untill you piss him off a little to much. The first "episode" in the series will be the entirety of Sleheyron. I hope to have it done sometime this year. Oh, and it will be a good 2-3 hours long. Again, thanks for stckin with me! - Jonathan "mr_dad" Nelson Link to comment Share on other sites More sharing options...
Paddy Garcia Posted April 10, 2013 Share Posted April 10, 2013 I'd like to give an attempt at an opening mission a whirl, but there's a bit of a snag. You need to either post (or PM me) more details on certain characters and what sort of roles they play; I need to know some basic information about Eve, and Naresha. By basic, I mean real basic: What factions are they affiliated/involved with? Are they antagonistic, cooperative, or some kind of mix? Without those details, writing an opening mission's pointless; I might make Eve the enemy when she's supposed to be the reoccurring support character or something. Or an Exchange worker when she's supposed to work with the Hutts. By the way, when you want to post something like this, it'd be best if you either used the full name of a character when you refer to them, or consistently refer to them as the same name. Without the newer post, I had no reason to think that Juan and Kelie were the same person. Link to comment Share on other sites More sharing options...
mr_dad Posted April 26, 2013 Author Share Posted April 26, 2013 Hello everyone. Fairly big announcement. First off, I am (for know) removing the date limit for the mission contest. This will give you ample time to work on it. For all of you writing an opening mission, all you need to are these points. - EVE is the codename for the player character in the game, and can be man or woman. - Narshe can be written howev you want, so long as she is established as an enemy by the end of Sleheyron. - Kelie and Anitor become companions by the end. Write them however, but stay within the guidelines I have given. - The entire first mission/episode takes place on Sleheyron (alough I don't mind if it ends elsewhere). If there's anything else that you must absolutely know, PM me. Now here's the thing. As of right now, I have no work done on the actual game, just a lot of writing. The reason being I am writing another RPG and gameplay system, which I want to use Dark Resurgence as a test for. Basically meaning I might not be using the Kotor II engine anymore (which I suppose would make this not a mod anymore.) I haven't decided for sure if that's what I'll be doing yet, but It's what I want to. Since I am writing for Dark Resurgence as well as my original RPG (codenamed RetroX1), AND designing a system for both of them, progress will be very slow. But I at least want to get you at least a few episodes before I decided whether to stop Dark Resurgence all together. For now, I will keep writing and graciously accepting and writing, composing, or other assistantance. And should this "mod" fail, well I will still be here to keep creating games and such for you. Until next time, ~ Jonathan "mr_dad" Nelson Link to comment Share on other sites More sharing options...
MrBluevelt Posted April 27, 2013 Share Posted April 27, 2013 Something tells me "I haven't done anything on this and may or may not finish it, leaning toward not" won't inspire a lot of story submissions. Link to comment Share on other sites More sharing options...
supreme kotor Posted April 27, 2013 Share Posted April 27, 2013 My advice if you want to enlist peoples help: Do something. Im not even trying to be mean but even release some basic screenshots, just something get people motivated about your mod. -Supreme Kotor Link to comment Share on other sites More sharing options...
mr_dad Posted August 18, 2013 Author Share Posted August 18, 2013 Hey sorry for being inactive. It is with great sadness that I must report my an unfortunate turn of events. My computer had a major hardware failure, and most of my data was lost. On top of that, due to personal reasons, I have been involved on another project that has been taking up most of my time. As such, I won't be working on Dark Resurgence in the near future. I still have several plot ideas that I plan to use, but for now I will not be active. As such, all members of my writing team can end their work. I'm truly sorry about this, and I thank everyone who put up with my frustrations. The passion that people have for this series even after all these years is truly inspiring, and I look forward to seeing the completion of future projects. I only regret I cannot be there with you all. Best of Luck to all of you. Sincerely ~ Jonathan "Mr_Dad" Nelson Link to comment Share on other sites More sharing options...
MrBluevelt Posted August 18, 2013 Share Posted August 18, 2013 This is a good example of why creating game posters and having contests and launching websites before you've actually done anything (including completing the general plot outline) is a bad idea. Link to comment Share on other sites More sharing options...
mr_dad Posted August 18, 2013 Author Share Posted August 18, 2013 I will not argue. When I started this project, I had little experience in the area, and I bit off waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay more than I could chew. The project I'm working with now has been doing a much better job of remaining private and unknown. Possibly because I'm working with a team I can interact with directly. But every experience, even the bad ones, will lead you to better results in the future. Link to comment Share on other sites More sharing options...
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