Apoc Nizmith Posted June 20, 2013 Share Posted June 20, 2013 Ok I have followed the tuts and for some reason tslpatcher is installing my new tune 2x times why would it do that? And it is erasing all other installed pc player mods when it does it. Quick fix or pain in the neck? Link to comment Share on other sites More sharing options...
Malxados Posted June 20, 2013 Share Posted June 20, 2013 Could you post your changes file? (you can open it in notepad and copy + paste it here) Link to comment Share on other sites More sharing options...
Apoc Nizmith Posted June 21, 2013 Author Share Posted June 21, 2013 There is the entire file, haven't added player pics yet but I am doing that later, gotta make dinner be back in a few Show spoiler (hidden content - requires Javascript to show) ; =====================================================[v1.0.5b1]==== ; TSLPATCHER - GENERATED MODIFICATIONS FILE (6/20/2013) ; =================================================================== ; This file is automatically generated and as such has no formatting ; to speak of. You can insert blank lines between sections (but NOT ; between keys within a section!) and add comment lines starting ; with semicolon to make it more readable without breaking anything. ; ------------------------------------------------------------------- [settings] FileExists=1 WindowCaption=[K1]Twi’lek as PC W/Darkside Transition ConfirmMessage=INSTALL MOD? LogLevel=3 InstallerMode=1 BackupFiles=1 PlaintextLog=0 LookupGameFolder=0 LookupGameNumber=2 SaveProcessedScripts=0 [TLKList] [installList] install_folder0=Override [2DAList] Table0=heads.2da Table1=appearance.2da Table2=portraits.2da [GFFList] [CompileList] [sSFList] ; =================================================================== [heads.2da] AddRow0=heads_row_107_0 [heads_row_107_0] head=twilek_f15 headtexvvve=twilek_f15d headtexvve=twilek_f15d3 headtexve=twilek_f15d2 headtexe=twilek_f15d1 headtexg=twilek_f15 [appearance.2da] AddRow0=appearance_row_p_fem_t_sml_01_0 AddRow1=appearance_row_p_fem_t_med_01_0 AddRow2=appearance_row_p_fem_t_lrg_01_0 [appearance_row_p_fem_t_sml_01_0] label=P_FEM_T_SML_01 walkdist=1.6 rundist=3.96 driveanimwalk=1.6 driveanimrun=3.96 modeltype=B normalhead=107 backuphead=107 modela=PFBAL texa=PFBTLA texaevil=PFBASD modelb=PFBBS texb=PFBBS modelc=PFBCS texc=PFBC modeld=PFBDS texd=PFBD modele=PFBES texe=PFBE modelf=PFBFS texf=PFBF modelg=PFBGS texg=PFBG modelh=PFBHS texh=PFBH modeli=PFBIS texi=PFBI modelj=PFBJS texj=PMBJ envmap=DEFAULT bloodcolr=R wing_tail_scale=1 moverate=NORM driveaccl=50 drivemaxspeed=5.4 hitradius=0.25 perspace=0.35 creperspace=0.4 height=1.6 targetheight=l abortonparry=0 racialtype=20 haslegs=1 hasarms=1 footstepvolume=1 sizecategory=3 perceptiondist=9 footsteptype=0 soundapptype=0 headtrack=1 head_arc_h=30 head_arc_v=15 hitdist=1 prefatckdist=0.5 groundtilt=0 body_bag=2 [appearance_row_p_fem_t_med_01_0] label=P_FEM_T_MED_01 walkdist=1.6 rundist=3.96 driveanimwalk=1.6 driveanimrun=3.96 modeltype=B normalhead=107 backuphead=107 modela=PFBAL texa=PFBTLA texaevil=PFBTLD modelb=PFBBM texb=PFBBM modelc=PFBCM texc=PFBC modeld=PFBDM texd=PFBD modele=PFBEM texe=PFBE modelf=PFBFM texf=PFBF modelg=PFBGM texg=PFBG modelh=PFBHM texh=PFBH modeli=PFBIM texi=PFBI modelj=PFBJM texj=PMBJ envmap=DEFAULT bloodcolr=R wing_tail_scale=1 moverate=NORM driveaccl=50 drivemaxspeed=5.4 hitradius=0.25 perspace=0.35 creperspace=0.4 height=1.6 targetheight=l abortonparry=0 racialtype=20 haslegs=1 hasarms=1 footstepvolume=1 sizecategory=3 perceptiondist=9 footsteptype=0 soundapptype=0 headtrack=1 head_arc_h=30 head_arc_v=15 hitdist=1 prefatckdist=0.5 groundtilt=0 body_bag=2 [appearance_row_p_fem_t_lrg_01_0] label=P_FEM_T_LRG_01 walkdist=1.6 rundist=3.96 driveanimwalk=1.6 driveanimrun=3.96 modeltype=B normalhead=107 backuphead=107 modela=PFBAL texa=PFBTLA texaevil=PFBTLD modelb=PFBBL texb=PFBBL modelc=PFBCL texc=PFBC modeld=PFBDL texd=PFBD modele=PFBEL texe=PFBE modelf=PFBFL texf=PFBF modelg=PFBGL texg=PFBG modelh=PFBHL texh=PFBH modeli=PFBIL texi=PFBI modelj=PFBJL texj=PMBJ envmap=DEFAULT bloodcolr=R wing_tail_scale=1 moverate=NORM driveaccl=50 drivemaxspeed=5.4 hitradius=0.25 perspace=0.35 creperspace=0.4 height=1.6 targetheight=l abortonparry=0 racialtype=20 haslegs=1 hasarms=1 footstepvolume=1 sizecategory=3 perceptiondist=9 footsteptype=0 soundapptype=0 headtrack=1 head_arc_h=30 head_arc_v=15 hitdist=1 prefatckdist=0.5 groundtilt=0 body_bag=2 [portraits.2da] AddRow0=portraits_row_41_0 [portraits_row_41_0] baseresref=po_pfht01 sex=1 appearancenumber=510 race=6 plot=0 appearance_s=509 appearance_l=511 forpc=1 baseresrefe=po_pfht01D1 baseresrefve=po_pfht01D2 baseresrefvve=po_pfht01D3 baseresrefvvve=po_pfht01D [install_folder0] Replace0=appearance.2da Replace1=heads.2da Replace2=twilek_f15d3.tga Replace3=twilek_f15d2.tga Replace4=twilek_f15d1.tga Replace5=twilek_f15d.tga Replace6=twilek_f15.tga Replace7=twilek_f15.mdx Replace8=portraits.2da Replace9=twilek_f15.mdl Replace10=PFBTLD01.tga Replace11=PFBTLA01.tga it works but installs 2 copies of the twi'lek in game, and also seams to over ride all other pc mods. I reinstalled (well backed up first) all the others and there is still 2 copys of the same twilek selectable and all the others are there. Link to comment Share on other sites More sharing options...
Hassat Hunter Posted June 21, 2013 Share Posted June 21, 2013 Well, the override is easy, see the last part, it's all set to 'replace'... which does that. No clue on the other... Link to comment Share on other sites More sharing options...
Apoc Nizmith Posted June 21, 2013 Author Share Posted June 21, 2013 LOL I am a flippin' tard I had the edited 2das in the file for installer. So instead of editing once it was making copys of the same lines in it so hence the 2 copies lol. NVRM I am a banta's butt lol my bad ty anyway for the help guys Link to comment Share on other sites More sharing options...
Malxados Posted June 21, 2013 Share Posted June 21, 2013 LOL I am a flippin' tard I had the edited 2das in the file for installer. So instead of editing once it was making copys of the same lines in it so hence the 2 copies lol. NVRM I am a banta's butt lol my bad ty anyway for the help guys Ha no worries, so you got it all figured out, then? Link to comment Share on other sites More sharing options...
Apoc Nizmith Posted June 21, 2013 Author Share Posted June 21, 2013 Yeah I got it, and as near as I can tell it HATES RedRobs41's bare bones alien race (beta) mod. Freaks it out? Must have something to do with the heads he used in the model switch with switcher thing I dl'd but then went uh not yet ty. SO REDROB41 WORD HOMES WE NEED TO HAVE SOME WORDS LOL... JK, but hit me up leaving message on your wall guy we need to fix the compatibility issues, I used twilek_f02 as my base model. Hit me up so we can fix that I hate loosing my yoda, I LOVE YODA! Just saying. N Max thanks for the help anyway man Link to comment Share on other sites More sharing options...
Darth DeadMan Posted June 21, 2013 Share Posted June 21, 2013 [install_folder0] Replace0=appearance.2da Replace1=heads.2da Replace2=twilek_f15d3.tga Replace3=twilek_f15d2.tga Replace4=twilek_f15d1.tga Replace5=twilek_f15d.tga Replace6=twilek_f15.tga Replace7=twilek_f15.mdx Replace8=portraits.2da Replace9=twilek_f15.mdl Replace10=PFBTLD01.tga Replace11=PFBTLA01.tga If you are editing *.2da file via patcher you SHOULD NOT MENTION IT IN [install_folder] section at all. Also, in 'tslpatchdata' folder you should put ORIGINAL, not modified 2da's. If you put your modified file it may cause problems for people, who don't already have that 2da in their override. TSLPather works this way: it looks for required 2da in Override. If file found - it applies changes you listed in 2da section. If not - it copies file from tslpatchdata folder to the override, then applies changes to it. So, if you put modified file to tslpatchdata you may get duplicate entries in them or some other bad things (if your file is made with lots of mods). After all 2da/gff/other things are patched, patcher will copy files listed in [install_folder] section. Link to comment Share on other sites More sharing options...
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