danman9 Posted October 16, 2013 Share Posted October 16, 2013 So I sucsessfully made my first model (well kind of). I would post a image but I don't know how to just yet(will do so when I figure it out). Anyway for some reason I cant seem to get my texture to appear in game. I set up the UVW map used the flatten image to get the skeleton for my texture, then saved it as a .tga and skinned it. Exported my model ect. and put it in the game the model looks great but there is no texture? What did I miss? Here is a in game pic: Show spoiler (hidden content - requires Javascript to show) Its not the best but I am pretty pleased with how it turned out. Link to comment Share on other sites More sharing options...
Sithspecter Posted October 16, 2013 Share Posted October 16, 2013 Took me a long time to figure this out when I first started, but sort of drag and drop your texture from the folder it is saved in onto your 3d model in Max. Then export it. Link to comment Share on other sites More sharing options...
danman9 Posted October 16, 2013 Author Share Posted October 16, 2013 I feel pretty dumb but that worked amazing, thanks. Link to comment Share on other sites More sharing options...
Fair Strides 2 Posted October 16, 2013 Share Posted October 16, 2013 Took me a long time to figure this out when I first started, but sort of drag and drop your texture from the folder it is saved in onto your 3d model in Max. Then export it. Well, fine then! That's the secret, is it? That explains so much. Might we append that onto the Modelling tips and tricks tutorial? Link to comment Share on other sites More sharing options...
Sithspecter Posted October 16, 2013 Share Posted October 16, 2013 I feel pretty dumb but that worked amazing, thanks. Don't feel dumb. That tutorial is pretty hard to understand completely. It took me a long, long time before I finally figured that one out. Link to comment Share on other sites More sharing options...
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