Disclaimer: Hi, Astromech_technician. While I am not Logan23, I do work closely with him and we talk a lot on Skype about modding and RoR. Just to let you know that I'm not some nobody chiming in his two cents, I've been around here for just over four years as of next month, I've beta-tested Trex's The Jedi Masters before Trex released the 2.0 public version one December, and I've been the driving force behind K1R getting done.
This I can totally respect, as KotOR modding has turned me into a hobbyist programmer.
Even more respect since you're a woman. Then again, is the marketing department more equal, or is it still a male-dominated group?
As far as I've been aware, they're doing a continuation with a new trilogy, not a reboot of the whole series...
All I can say is that this close to the holidays, Logan has a lot going on and isn't in a situation right now to release much of anything.
We definitely agree on the need for exposure. Personally, I can understand your reasoning on the "Release it as-is for Christmas", but as you've said, LF doesn't have much more than 100 active members, and a member-only release would only mean that around 100 people could play it, instead of an open release where a lot more people could play it.
On the one hand, I understand and support the open-doors policy (I mean, all that takes is a regular update saying, "Hey guys! This is what's going on IRL right now, but I've gotten this done (insert list) and ran into these problems (insert list) (possibly insert pics)"). On the other, there is a definite new issue that would require a new "pipeline" of effort, time, and resources to combat when it comes to something like a GitHub for other people to mod the mod and "optimize" it: keeping continuity, theme, quality, and tone all in check and on-board with where Logan wants to take things. That'd be a monster in and of itself, I fear. I'd combat it, but then that would be time I couldn't spend on the project itself...
There is that, but I imagine Logan has plans for how to get the feedback he'll need.
Well, the secrecy around big projects has always been there (and going by gaming companies not spilling their guts about their games...); it's also to avoid spoiling the mod. Why play a big mod that you could invest 20 or more hours in if you already know what happens and there's no secrets for you to find?
It would be pretty petty of me to get mad for not having the same opinion, so I think I'm quite calm.