djh269 Posted May 9, 2014 Share Posted May 9, 2014 Hello all, I was thinking of making the T3M4's Shock Arm for KOTOR 1. I have initially saved the k_sup_droid.nss file from TSL with the script to give me a start on how to do it. But I have read somewhere that TSL's scripts don't work with KOTOR 1. Is there any scripting tutorials that I can use to be able to make the script from scratch? Or has anybody got any hints? Many thanks. Link to comment Share on other sites More sharing options...
Malxados Posted May 10, 2014 Share Posted May 10, 2014 But I have read somewhere that TSL's scripts don't work with KOTOR 1. As far as this issue, I think you can try using the same source scripts, just compile it as a K1 script instead of a TSL script. The syntax should be largely the same, but there may be some things like individual functions that they don't have in common. Now, you may want to create it a script from scratch in this particular case for no reason other than to safely avoid porting, in which case you may find this tutorial on scripting a force power useful. Link to comment Share on other sites More sharing options...
Christos K Posted May 10, 2014 Share Posted May 10, 2014 Great idea. I've always thought that if T3M4 had more useful tools people wouldn't just ditch him after Taris. Careful not to port. Link to comment Share on other sites More sharing options...
djh269 Posted May 10, 2014 Author Share Posted May 10, 2014 I like the idea of using the k_sup_droid script from TSL as a reference point, however I did also intended to use that script to build up my knowledge of creating a script; as I am a newbie. I've been able to track down the visual effects 2da line for EffectVisualEffect line (VFX_PRO_LIGHTNING_S), the EffectDamage (DAMAGE_TYPE_ELECTRICAL), the EffectBeam from the visual effects 2da (2066). I'm looking for a bit of insight into putting all of the lines that I want into one script, and also how to start and end the script. If I can start with the basics, it will lead me to creating some more advanced and funky mods. Link to comment Share on other sites More sharing options...
Malxados Posted May 12, 2014 Share Posted May 12, 2014 I'm looking for a bit of insight into putting all of the lines that I want into one script In addition to the tutorial I linked to in my previous post, you should check out some of the scripting tutorials. and also how to start and end the script Not sure what exactly you mean; are you just referring to scripting syntax, or actually firing/running the script at the right time? Link to comment Share on other sites More sharing options...
djh269 Posted May 12, 2014 Author Share Posted May 12, 2014 Basically the scripting syntax, and how it is all layed out. Link to comment Share on other sites More sharing options...
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