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Star Wars Kotor Apeiron (Kotor I remake in Unreal Engine 4)


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Maybe many of You already know, but for those roaming the forums that might not have heard, an indie game development company named Apeiron Games http://www.apeirongame.com are making a complete remake of Star Ears Knights of the Old Republic in Unreal Engine 4! It will be a complete reboot of the original games, following the original storyline but adding some new elements and quests.


Now that is great news! The game has been in development since the summer of 2015, according to the developer's journal the Endar Spire is about 85% completed, And roght now they are working hard on Taris, that is about 50% done, and some work has also been done on Tatooine and Dantooine. They are very active on their Twitter account https://twitter.com/apeiron_kotor and post new screenshots almost daily! They also have frequent streaming sessions where they stream live as they work on the game (that is really cool, I totally love the transparancy and openess, they are the coolest game dev company out there really!).


Ok, enough talking, here are some cool screenshots:


A corridor on The Endar Spire


Upper Taris




Taris Appartment







Before you ask - YES, the project is 100% legal, so let's go ahead and show our support for their great work! All information and material is posted here with Apeiron's permission and can be found on their Twitter page as well. You can help by spreading the word or making a donation.


They are currently looking for help as well, so all modders / scripters / mappers / modelers / testers that can help out are welcome to send them an email to join the team (the address can be found on their website http://www.apeirongame.com )!


On this thread You can also discuss about the game, post related material (screenshots, videos), debate, etc. Ever since I played the Mass Effect series I've been thinking how a remake of Kotor in Unreal Engine would look, now this dream is coming true! Let's offer Apeiron all our encouragement for this project, they really deserve it!

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The website seems legit. I signed up for the newsletter.


Yes it's totally legit. I was skeptical too at first when I saw their early work back in July 2015 (only about 15 people knew about the project back then and many considered it a hoax), they only had some prototype lightsaber hilts and a room from the Endat Spire modeled.


They became very active since around November 2015 and post progress updates almost daily on their official twitter page https://twitter.com/apeiron_kotor , it's worth checking it out daily!

I also watched a four hours long live Twitch stream at the beggining of this year, where they were modeling Upper Taris and also answered some fan questions on the stream chat, so I can guarantee You all that all the info, screenshots and links I posted here are totally legit!

They are hoping for a beta release in Quarter 4 2016.


The project has also just been featured in the gaming media about two days ago, here are some articles from respectable sources:









https://www.tomshw.it/gallerie/apeiron-remake-star-wars-kotor-74339 (in Italian)

http://www.tomshardware.fr/articles/apeiron-star-wars-kotor-mod,1-58585.html (in French)


Since it got the media's attention I noticed that their Twitter followers have increased from about 400 to 1500 in less then 48 hours! I'm just happy I've been following them since the very beggining when there were about 5 followers :)

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  • 2 weeks later...
Does anyone know if they going for a First Person game, some of the screenshots give this impression? Also, will the combat style/game mechanics stay true to the original KOTOR?


It will feature both a default classic mode where you can play in third person mode and turn based combat just like in the original, with the possibility to change this in the settings menu, to switch to first person (like in Fallout 4), and you will also be able to play it with live combat, like Mass Effect or Jedi Knight: Jedi Academy.


Apeiron Game

5 mar.

Apeiron Game ‏@apeiron_kotor

@DavidMcGuffbc27 Thank you David, 3rd person is there, and round based combat will still be in place. Including pause function.


Also check out this thread http://www.lucasforums.com/showthread.php?t=224412

It is more active then this one, I think I will soon merge these two!

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