SlowbieOne Posted September 8, 2001 Share Posted September 8, 2001 I didn't mean to make it sound like I thought JK had bad gameplay. I agree it is some of the best around. I realize I worded it quite wrong. The majority of FPSers play Quake 3 or Unreal deathmatch. JK requires different skills other than running around and shooting(e.g the Force and the saber). I just meant that most people prefer the latter. However I hope the JK2 community turns out just as big. Link to comment Share on other sites More sharing options...
StormHammer Posted September 8, 2001 Share Posted September 8, 2001 Originally posted by SlowbieOne: <STRONG>I didn't mean to make it sound like I thought JK had bad gameplay. I agree it is some of the best around. I realize I worded it quite wrong.</STRONG> Hey, no problem. Just getting tetchy in my old age. <STRONG>However I hope the JK2 community turns out just as big. </STRONG> Me too. Link to comment Share on other sites More sharing options...
Bartolo_JCS Posted September 8, 2001 Share Posted September 8, 2001 SOF had some JK aspects in it as well. One minor example would be the sound of the metal floors... Link to comment Share on other sites More sharing options...
Bartolo_JCS Posted September 8, 2001 Share Posted September 8, 2001 Also, I do recall Dark Forces I being the first 3d shooter game to incorperate the "JUMP" action. How do you like that for innovation? I believe that because of that the levels in JK were made with it in mind therefore making certain jumps that could be made by strafe running and jump but not by running and jumping alone. i.e. the famous cliff jump where newbies plunder to their deaths. hehehehe [ September 08, 2001: Message edited by: Bart-=[JCS]=- ] Link to comment Share on other sites More sharing options...
wardz Posted September 8, 2001 Share Posted September 8, 2001 If you have something to say, can you not post it in one post rather than two? Sorry, but I find it quite annoying. wardz Link to comment Share on other sites More sharing options...
CaptainRAVE Posted September 9, 2001 Share Posted September 9, 2001 I find that quite annoying aswell. Actually, while on the subject of annoying, wheres Pretzel lately??lol Link to comment Share on other sites More sharing options...
Tap[RR] Posted September 9, 2001 Share Posted September 9, 2001 He's become one with the force. I think the Ghoul2 tech can make a game "revolutionary" if used right. Heh all im really expecting is a decent story, maybe some player made decisions to add an rpg element like resident evil 3, hehe big sith guy smashing through walls! Since they said the AI will be revolutionary (in previews) the only other thing i'd say would make jk2 revolutionary would be multiplayer tactics, options (maybe also custom/choosen saber hilts?), and multiplayer modes. Extract data from the imperial base type gameplay, heh kinda like a flag that takes several seconds to achieve that would definitly require teamwork [ September 08, 2001: Message edited by: Tap[RR] ] Link to comment Share on other sites More sharing options...
Bartolo_JCS Posted September 9, 2001 Share Posted September 9, 2001 That would be nice, the best AI I've encountered to date I'd have to say is the AI in UT. Those GodLike dudes are pretty harsh hehe Link to comment Share on other sites More sharing options...
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