Guest Lord Tirion Posted October 21, 2001 Share Posted October 21, 2001 I never understood this. If SWGB would allow people to use mods, then nobody would probably get a game going because everybody would have a different version and have to download the mods the host has. Why cant people just play the games as they are made? Link to comment Share on other sites More sharing options...
Guest Maul403 Posted October 21, 2001 Share Posted October 21, 2001 obviously uve never played a mod for a game b4..at least not a good one..mods are fun..but i usually like the original game better except for Half-Life: Day Of Defeat also as far as this game goes..if you are talking about custom scenarios hosts make u dont download em...actually u sorta do but it only takes about 2 seconds even on a 56k and the game automatically does it..if your talking about a TOTAL conversion...like SWGB to a WWII game then yes u would have to download it but think about it...there would be special rooms for the "big mods" and still the major majority of people would just play the regular game, not the mod, new people will buy the game every day Link to comment Share on other sites More sharing options...
Guest ICP Ringmaster Posted October 21, 2001 Share Posted October 21, 2001 that will suck i fwe have to have mods in the game... we will al have to have the same version and whats the piont of having one?? Link to comment Share on other sites More sharing options...
Guest Lord Tirion Posted October 21, 2001 Share Posted October 21, 2001 "obviously uve never played a mod for a game b4.." ??? You tell me I am wrong, then you go back to say that I am right in what I say lol. Did I miss something here? =P Link to comment Share on other sites More sharing options...
JEDI_MASTA Posted October 21, 2001 Share Posted October 21, 2001 i have no idea (but here is a good thing for you tirion nobody as far as i know has ever cracked the AOK engine) so that means no mods are going to happen unless somebody who is like a comp code cracking god does it Link to comment Share on other sites More sharing options...
darthfergie Posted October 21, 2001 Share Posted October 21, 2001 Originally posted by Tirion *Nexsis* I never understood this. If SWGB would allow people to use mods, then nobody would probably get a game going because everybody would have a different version and have to download the mods the host has. Why cant people just play the games as they are made? well in some cases it inproves a game...and if it inproves the game people want it...I personally won't mind getting a mod if it is good enough... I got such a great enjoyment out of the DeeZire mod that I might want to get one for GB...you never know... Also...I don't know many people who have Half Life and don't have the Counter Strike mod... Link to comment Share on other sites More sharing options...
Guest Pecker Posted October 21, 2001 Share Posted October 21, 2001 A mod extends the life of a game. SWGB may last for 6months but a mod may extend the life for a few extra months.. and obviously the more mods the more changes. If YOU don't like a mod you don't have to use or play it. Its quite simple. Link to comment Share on other sites More sharing options...
Guest ReaperFett Posted October 21, 2001 Share Posted October 21, 2001 lets put it this way. I have only bought one game this year. Why? Half Life mods. I regularly play Counterstrike, Opera, Action Half Life, Day of Defeat and Vampire Slayer. Makes it all better. Think in a year. You could be bored of GB. Tried all tactics, used all units. What then? Well, if someone modded the Vong in, a whole new campaign for each race, plus a new one. Or maybe new units for each tech? Or EP2 races? SO much to offer Link to comment Share on other sites More sharing options...
Guest dr_death Posted October 21, 2001 Share Posted October 21, 2001 mods can improve the game and keep the game interesting for years after. in unreal tournement i have downloaded many great mods!!! Link to comment Share on other sites More sharing options...
Guest Pecker Posted October 21, 2001 Share Posted October 21, 2001 While im no half life fan, the mod community is fantastic. If not in quality in quantity and proof of what can happen if people put their minds together. I for one am looking forward to joining in with creating mods. Link to comment Share on other sites More sharing options...
Guest ICP Ringmaster Posted October 21, 2001 Share Posted October 21, 2001 but if there is a high demand..wont you need more mods? Link to comment Share on other sites More sharing options...
Guest crazy_dog Posted October 21, 2001 Share Posted October 21, 2001 Where can u get mods from, cos' I'm gonna make a mod to have the Vong, Criminal and Ep.2 civs. Link to comment Share on other sites More sharing options...
Guest crazy_dog Posted October 21, 2001 Share Posted October 21, 2001 Oh yeah, lets not forget the Ewoks, Jawas ( *imagines gaint sandcrawler moving towards his rebel town* ) and making the Trashodans playable. Link to comment Share on other sites More sharing options...
Paragon_Leon Posted October 21, 2001 Share Posted October 21, 2001 Mods make a game a genuine part of a community. A community tries to get as much massive fun out of a game as possible. Mods not only provide a new angle at an existing game; they also enhance the community-feel. Link to comment Share on other sites More sharing options...
Guest Lord Tirion Posted October 21, 2001 Share Posted October 21, 2001 I always thought that was what expansion packs were for... To me, Mods make the game "unofficial". I am not saying they are bad or good, that is up to how an individual views them. But I am just expressing my opinions on it. Link to comment Share on other sites More sharing options...
Guest ReaperFett Posted October 21, 2001 Share Posted October 21, 2001 but what if they dont make an expansion? Or if they dont have what you want? Remember, making new levels is as such a mod. Adds to lifespan, makes you enjoy it more. Same Link to comment Share on other sites More sharing options...
Guest WC_heavyarms Posted October 21, 2001 Share Posted October 21, 2001 Depends on the type of mod. Most games, like Jedi knight or Rainbow six, only use 1 or 2 mods. Nm, JK uses about 15 or so, but still, most add fun cuz the default weapons usually suck. But Link to comment Share on other sites More sharing options...
Evaders99 Posted October 21, 2001 Share Posted October 21, 2001 Mods are quite nice. Its good that companies such as Sierra support mods - they've made Halflife and its mods so great. They know their product isn't perfect - and mods make not only a great fan base, but extend the reply a hundred times over. Too bad Lucas never supports mods Link to comment Share on other sites More sharing options...
Guest Maul403 Posted October 22, 2001 Share Posted October 22, 2001 expansions dont get u what u want all the time...say u are a WWII fan, the expansion to this isint gonna be about WWII so you download a free WWII mod Link to comment Share on other sites More sharing options...
Guest nXs_Altus Posted October 22, 2001 Share Posted October 22, 2001 Allot of what I will say has been stated but it bears noting again... Mods extend the life of games... Often mods improve on an already greate game. Mods allow the average joe a chance at fame and maybe a little fortune. Moding allows you to do what game companies do, use an already developed engine to plug in what you think will be fun. Some examples of where moding went well. Halflife - TFC (if you haven't heard of that, get out from under the rock). Halflife is basicaly a dead engine (as far as graphics and various other aspects go) but it has such a big following of fans that they have reinvented the game repeatedly and done such a good job they got the attention of the developer (sierra). Unreal and especialy Unreal Tournament. The game was made to be modded and it has been... hundreds if not thousands of mini-mods in the form of mutators or at least sound/skin packs as well as quite a few TC type mods which even have TFC for UT being made (or finished?) or a realism mod called infiltration. All these create new spice to an aging engine made by other people. One thing worth noting about most mods is the lousy ones tend to disapear while the good ones have large followings. It is not quite as chaotic as it may seem with the idea that ever single person will have their own little mod that everyone else has to download... thats not quite true if you stick near the mainstream (and even then not to the extent that I described). If a mod comes out for SWGB AND YOU like it then you can hunt around to see who else has the mod and play with other people with it... if you don't like the mod then don't get it... All in all a mod will take a game that goes stale in a few months and let you keep having fun usualy without having to pay big bucks for the next game that might not be what you are looking for. Imagine if mods were not a reality... instead of tons of people continuing to play a game (like halflife) the game would be abandoned by all but a handful of noobs and diehards. Mods don't nessisarily detract from the game they extend its life (though when the mod is better than the original like in st-armada it quite often detracts from the unmoded form, but then unmoded kinda sucks and people would leave the game behind much faster). Link to comment Share on other sites More sharing options...
darthfergie Posted October 22, 2001 Share Posted October 22, 2001 Originally posted by ReaperFett lets put it this way. I have only bought one game this year. Why? Half Life mods. I regularly play Counterstrike, Opera, Action Half Life, Day of Defeat and Vampire Slayer. Makes it all better. Think in a year. You could be bored of GB. Tried all tactics, used all units. What then? Well, if someone modded the Vong in, a whole new campaign for each race, plus a new one. Or maybe new units for each tech? Or EP2 races? SO much to offer That would be so very nice...I WANT MY VONG!!!! Mods are quite nice. Its good that companies such as Sierra support mods - they've made Halflife and its mods so great. They know their product isn't perfect - and mods make not only a great fan base, but extend the reply a hundred times over. Too bad Lucas never supports mods No company ever supports mods...they want more money out of the game so they want you to buy their expansion pacs... There are a few exeptions...such as CounterStrike and a few others. But you must remember they wanted their money so they DID make it into a game because it was so popular... Link to comment Share on other sites More sharing options...
Guest Lord Tirion Posted October 22, 2001 Share Posted October 22, 2001 I think most of you missed my point. Then again, I think it was my fault because I didn't make it clear enough. I meant mods in a RTS like this or AoK. There have always been expansion packs for each of their AoE series and I think it is safe to say there will be one for SWGB as well. Link to comment Share on other sites More sharing options...
Guest Maul403 Posted October 22, 2001 Share Posted October 22, 2001 no i didint miss your point...expansions dont get you what you want all the time Link to comment Share on other sites More sharing options...
Guest Lord Tirion Posted October 22, 2001 Share Posted October 22, 2001 That is soley opinions. Mods get out of hand when people make them to make the game easier. Once that happens, the true gameplay is compromised and it becomes a toy rather than a strategic contest. So far, every single expansion I have bought has completely satisfied me. Link to comment Share on other sites More sharing options...
darthfergie Posted October 22, 2001 Share Posted October 22, 2001 Certain mods make the game easier...but the only mod I have for RA2 (DeeZire) adds tons of depth to the game and actually (I think) balances it out better... Link to comment Share on other sites More sharing options...
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