Panda1587246509 Posted June 30, 2001 Share Posted June 30, 2001 What powers should be JK2? Link to comment Share on other sites More sharing options...
Guest digl Posted June 30, 2001 Share Posted June 30, 2001 At last a not repeated topic We have never talked about this Ill just say I dont want destruction removed, cuz I know that people will start to say "take away destruction" Link to comment Share on other sites More sharing options...
matt-- Posted June 30, 2001 Share Posted June 30, 2001 I like destruction. Deadly sight could be removed though. Link to comment Share on other sites More sharing options...
Guest digl Posted June 30, 2001 Share Posted June 30, 2001 I wish we had some info at all to talk about I hope LG.com gets an interview soon, or a good preview anywhere Link to comment Share on other sites More sharing options...
ReAcToR Posted June 30, 2001 Share Posted June 30, 2001 I would like to see a good mixture of the powers from the movies with the powers in the books. I think that there is a more important matter than 'which' powers will be implemented though, and that's 'how' they will be implemented. Sometimes what sounds great, turns out to be less than great. I'll have to admit though, I would enjoy seeing Speed, Jump and Pull make a comeback. I just can't imagine going back to the slowness of a game like Q3 after playing JK with Speed. The Saber Throw looks quite nice at this point, although I hope it will be modified a bit from what we've seen in the previews. I don't think that the Lightsaber should come back to you as easily as it appears to. I think that recovering your Lightsaber should be more of a challenge. Maybe we could even have a way to edit such powers to our liking(server-side). Grip and Lightning are a must in my opinion. Link to comment Share on other sites More sharing options...
Edward_Zeth Posted June 30, 2001 Share Posted June 30, 2001 I always viewed force powers as a nuisance. Get rid of them, is my opinion Link to comment Share on other sites More sharing options...
Guest digl Posted June 30, 2001 Share Posted June 30, 2001 Nothing against you wutangkillahbee7 , but you mande some funny posts in other topics, but this is just too much You are joking arent you? Link to comment Share on other sites More sharing options...
Ice Man1587246496 Posted June 30, 2001 Share Posted June 30, 2001 If you don't like the force powers aspect of the game, nor the lightsaber, nor a lot of the weapons in the game, then go buy other FPS games. There are plenty of them out there. But Jedi Knight II is about being a Jedi. Link to comment Share on other sites More sharing options...
Guest digl Posted June 30, 2001 Share Posted June 30, 2001 Im beginning to think this guy is just bothering us only one big base level, the DF engine and no force powers?? cmon Link to comment Share on other sites More sharing options...
Edward_Zeth Posted June 30, 2001 Share Posted June 30, 2001 don't get me wrong, I am like the biggest SW fan, and the biggest fan of the DF/JK series. But the saber and force powers were kinda annoying in the game. Also, there are to many Jedi already in the SW universe to begin with. In the movies, as of ANH there were only around 5 Jedi, but with EV and games it turns out there were more like 100 Jedi during. ANH. I mean Vader, hes supposed to be the only Dark Jedi, along with Palpatine, but Jerec & all his Dark Jedi wander around in a Super SD, courtesy of the Emporor? The games LightSaber and Force Powers not being really good, and too many Jedi, thats why I dont want these things in JK2 Link to comment Share on other sites More sharing options...
The Wanderer Posted June 30, 2001 Share Posted June 30, 2001 sadly, I believe Wutang is the project leader for JK2 over at Raven. They just decided on the full title for the game "Jedi Knight 2: Just like Quake" Link to comment Share on other sites More sharing options...
DeathBoLT Posted June 30, 2001 Share Posted June 30, 2001 The_Wanderer sort of thought something like this, but I'd think it'd be cool for acrobatic's to be a force power. Unaided jumps shouldn't put you up very high.. I think Agility should be a force power in the sense, that the more stars you put into JK, the better and higher acrobatics(like flips, etc.) and how fast you move, how hard you kick(maybe hehe). Extremely force high jumps probably should be a seperate key as it would suck to not have a regular jump while Force Agility or whatever was in action.. I'm starting to flounder on my idea tho.. [ June 29, 2001: Message edited by: [eVe]DeathBoLT ] Link to comment Share on other sites More sharing options...
ReAcToR Posted June 30, 2001 Share Posted June 30, 2001 I always viewed force powers as a nuisance. Get rid of them, is my opinion. What about the thousands of people out there that want to have/use the Force? Sometimes we must sacrifice 'our' wants for the good of the 'whole'. It's alright to not like something, but it's selfish to ignore the rest of us who disagree, by saying "Get rid of them." The best way to go about this game, would be 'options'. We MUST have the ability to use the Force or to take the Force off, as we did with JK/MotS. Some people like it, some people don't, but neither should be left out. Link to comment Share on other sites More sharing options...
DeathBoLT Posted June 30, 2001 Share Posted June 30, 2001 tho it was fun in jk, the actual idea of destruction never really sat well with me.. how 'bout an extremely violent force push.. i just don't like the energy ball with massive splash damage thing.. just doesn't fit in.. Link to comment Share on other sites More sharing options...
DeathBoLT Posted June 30, 2001 Share Posted June 30, 2001 I'd like to see: Force Agility - increased speed, ability to perform acrobatic moves, higher jumps Force Jump - for those REALLY high jumps.. Force Awareness - something like seeing, but not quite like it. i'd rather mapping(using map + seeing) not be repeated in the sense JK used it.. Force Pull - pull weapons, manipulate controls, items. Force Push - push ppl around Force Throw - but only throw 1-2 objects around and u should be able to evade with acrobatics or swat it away with saber.. Force Saberthrow - that power looks sweet but it shouldn't be TOO hard to evade Force Heal - heal, maybe stop grip Force Absorb - stop offensive powers, maybe even absorb some energy from weapons(the Halycons in EU had poor telekenisis abilities but when one of them was stabbed with a lightsaber, they could drain the lightsaber's batteries although he still died as the saber vaporized his heart.. either way try to balance the force powers in the sense that they play an important role but don't dominate the match. Lightsabers should play an equal role in game. [ June 30, 2001: Message edited by: [eVe]DeathBoLT ] Link to comment Share on other sites More sharing options...
Gabrobot1587246497 Posted June 30, 2001 Share Posted June 30, 2001 I love Destruction. Push is fun to in multiplayer where you push people off cliffs etc. as well as you should be able to push people into walls hard enough to do some damage. push and destruction are good force powers for the cloud city gantry. Link to comment Share on other sites More sharing options...
Guest digl Posted June 30, 2001 Share Posted June 30, 2001 And where are the dark powers DeathBoLT? I dont imagine a Jedi game without grip or lightning There should be lots of force powers, If you dont like some of them you should have the option to play in different levels like in JK Link to comment Share on other sites More sharing options...
Angry Drunken Ewok Posted June 30, 2001 Share Posted June 30, 2001 I've figured part of KILLAHbee's problem he always got his ass kicked by saberists and force users....as to him being the biggest Star Wars fan I'd have really disagree with him saying put blood in the game when blood doesn't exist in the Star Wars galaxy(you'd think the biggest Star Wars fan would know that) Link to comment Share on other sites More sharing options...
Guest Kurgan Posted July 1, 2001 Share Posted July 1, 2001 Um, blood exists in the SW galaxy. What are you talking about? ; ) No guys, really, we just need to stop all this flaming and button-pushing. Can you guys handle that this guy has a different opinion than you? Just because his ideas may not be super popular on these forums is no reason to attack or insult him. Just lay off the personal attacks and let's be civil. Free exchange of ideas and common courtesy and respect, you know, all that good stuff. ; ) Kurgan Link to comment Share on other sites More sharing options...
Guest Kurgan Posted July 1, 2001 Share Posted July 1, 2001 Incidentally, I wouldn't care to much what force powers they add to JK2, as long as there is a nice variety for different situations and playing styles, we get to choose which ones we want to use when, and it's somewhat balanced. I would love to see improved versions of the old classics, but new is good too. As long as we aren't limited to stuff that was "seen in the movies." And anyway, if you like swinging a lightsaber and playing in the SW universe, but don't want to see force powers, I'm certain that like JK/MotS you will be able to play with "No Force" in JK2 as well. Kurgan [ June 30, 2001: Message edited by: Kurgan ] Link to comment Share on other sites More sharing options...
wardz Posted July 1, 2001 Share Posted July 1, 2001 If people dont want to use the force then don't use it. No need to shout about it or tell Raven to leave it out "cos its a nuisance." What sort of game is it without the force? its like going the pub and not having a drink. wardz [ June 30, 2001: Message edited by: wardz ] Link to comment Share on other sites More sharing options...
GEJoeSolo Posted July 1, 2001 Share Posted July 1, 2001 I think i'd like to see some sort of in game tool to let you edit what your force powers do with in reason. after all it's the force, it's not like the force has a list of things you can do with it. some sort or tool that you could use ingame to script your oun powers would be awsome. they could make it so you cant make super powers or anything. say you could edit the direction of force push, that way you could make it so it pushes them up and fall to thier death, or make it so you push them towards you and you then get em with your saber. Link to comment Share on other sites More sharing options...
Guest Kettch Posted July 1, 2001 Share Posted July 1, 2001 Why evade a saber throw when you can block it with your own lightsaber? Link to comment Share on other sites More sharing options...
DeathBoLT Posted July 1, 2001 Share Posted July 1, 2001 digl: And where are the dark powers DeathBoLT? I was just mentioning some force powers I'd like to see returned or added Wasn't the entire list of force powers that would be in there.. Link to comment Share on other sites More sharing options...
Angry Drunken Ewok Posted July 1, 2001 Share Posted July 1, 2001 when I say blood doesn't exist in the SW galaxy I mean blood/gore like he wants(read his horrible graphic violence post) Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.