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Pls remove the Pummel!!


Guest DarkShade

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Guest DarkShade

Well, Finally I managed to download the demo over the weekend, I have to say, overall it is *great*, but I do have a few minor gripes..

 

1) the pummel... what was a designer thinking??? a *battering ram* ??? in star wars? hallooooo??? I thought the game was supposed to be different to AOK, and all the units do look great <artillery could use a bit more range tho> but the pummel just does not fit at all in the star wars universe..

 

2) minor ai quirks, maybe this was just because it is a demo, but the target selection of the ai has some problems, with defenders sometimes doing nothing while a battle rages right next to them until you manualky ask them to get involved...

 

3) are shield generators not a wee bit too strong? what about making it so the shield gens themselves are not protected by their own shields? not a big deal though, but this little change might weaken defense a bit, and defense <at least in the demo> rules in the game.

 

4) network code seems not to be ready yet.. well at least in the demo, while playtesting it I found some lag issues with internet games.

 

 

other than that , the game seems great, am definitely going to buy it when it is released in europe. :)

 

DS.

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Guest dr_death

have you tried bringing down a shilded fortress down with anything but a pummel. i was playing some guy and he was shooting at my fortress with loads of units but my shild generator was regenerating faster than he could dammage it.

 

without the pummels the game would be much harder. i would not change the strenght of the building though!

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Guest WC_heavyarms

Ok, pummels are the thing I think are the most important to the demo, so I will make my statement. You need pummels in the mp because artillery can't kill fortresses. They will be blown away. You will lose every time. And the easiest way to take down the shield generator is not to get the shield generator, but the power core. This does 2 things: one, the shields go down instantly. two, his unit production is slowed. NOw after you killed the core, you kill the shield generator so it can't be remade. About the ai: if they have targeting problems, they may be on defensive stance, which means they won't attack unless shot or hit. Change it to aggressive and they will fight.

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Guest Maul403

pummells are lasers...artillery is not supposed to have more range thats what the blaster cannon is for(trebuchet)

no shield generators are not too strong if you take out the power core(s) the network code is fine..you either have 56k or you have broadband playing someone with 56k

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Guest dlayers

The lag you encountered was probably because you were in Europe playing against people in other countries.

 

Lot larger network to travel through which, in turn gives you a lot more chance to get lagged.

 

Factor in people playing with 56K connections it could get ugly.

 

Also there are quite a few Aussies who play, and if your in Europe, he was in Australlia, and you 2 were playing against 2 Americans...well, good luck.

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Guest WC_heavyarms

Leon, pummels are not decimated by air. They can stop pretty much anything that has lasers and just keep going. You need jedi ready to stop them.

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Guest DarkTrooper

true leon but in tech 4 when u can get hvy assault mechs like the AT-AT which i think can attack air then air is toast. the superlaser would slice through them like a warm knife through butter

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Guest Darth G

nah... i dun think that the ATATs can attack the air...

 

they specifically attack the ground only, i think they're pretty vulnerable to an air attack

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Guest WC_heavyarms

Leon, how many fighters did you have? and how far away were the pummels? These are all factors. If you tried one fighter vs one pummel about halfway from your base, consider it half destroyed, saying youhave no towers in it.

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Guest ReaperFett

my only real worry is in some user-made maps theyd be unstoppable(very small, tight ones). I think most would have the brains to remove unbalancing forces though

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Guest Admiral Thrawn

Why does he always talk in caps?

 

Wel; anyways, AT- AT's can shoot at air, if you have read the Gamespy review for the Empire and Rebels you can find important info like this :D

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