BeastMaster Posted December 18, 2001 Share Posted December 18, 2001 What do I have to do to increase the damage of weapons in SP? I have a few mods where the bryar can kill grans and stormies with one hit (SBX, for instance), but I can't figure out how they did it. I want to beef up some of the weapons for a mod idea I'm toying with. Link to comment Share on other sites More sharing options...
Boba Rhett Posted December 19, 2001 Share Posted December 19, 2001 It's been a long time since I've messed with it but from what I remember I think that's in the master.tpl/static.jkl Link to comment Share on other sites More sharing options...
CaptainRAVE Posted December 19, 2001 Share Posted December 19, 2001 You still play and mod JK??? LOL, if I were you id get ready for JK2!!!!!! Link to comment Share on other sites More sharing options...
SlowbieOne Posted December 20, 2001 Share Posted December 20, 2001 If you can't find out, try emailing the make of SBX. ShadowX@mediaone Hope that helps. Link to comment Share on other sites More sharing options...
BeastMaster Posted December 20, 2001 Author Share Posted December 20, 2001 Rhett's right, I found it in the static.jkl file. Now I just gotta make the bolts invisible. . . And RAVE, visit Massassi.net to see that the JK/MotS community is still going strong. Then read my post in the "Connection" thread in the Cantina to realize that I won't be playing JK2 for several years. Some of us have lives and can't (A) afford endless upgrades, (B) afford to buy every cool game we want, and © spend hours learning new editing systems. If I get a significant processor upgrade within the next few years, and if there's a program to make editing the Q3 engine as easy as editing the JK engine, then I'll look at making JK2 mods. Link to comment Share on other sites More sharing options...
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