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Klik & play


Guybrush_3pwood

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Originally posted by sheaday6

i wasted 5 days of my life with that cheezy looking bug factory, but decided that it wasn't worth it, and just learned C++ to make games.

 

well...it takes years to be able to pragram playable games with c++. so it's easier to make small games with klik'n'play. If you can use klik'n'play well, you can make pretty good games with it. It's NOT a bug factory.

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actually, if you guys really want to make a good adventure game, you should use the AGAST engine. It takes a little C++ programming knowledge, but the guide explains everything you need to make a good game. It looks good to. Did I mention its easy? God, they should pay me for this.

 

P.S. I never said i was any good at making games with C++. And sorry if i called it a bug-factory. Its just that i've spent so much time with miracle "MAKE YOUR OWN GAMES! NO PROGRAMMING KNOWLEDGE NEEDED!" stuff that either doesn't work or looks hokey.

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Now that we're talking about game programming, does anyone know of any interfaces, type libraries or ActiveX controls or other stuff to use in VB to create games? I am sick of the fact that the only VB fun is to program the Office Assistant.

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Ed have you put in the spoof of Monkey island 2: Lechuck's revenge from http://www.angelfire.com/games3/outriderpublishing/mi2.html yet? It's a sequel to 'The Devil's Triangle', I haven't tried it yet but the first one was really good for a fan game. It's only part one though. Some other fan games you can find at http://home.swipnet.se/~w-71702/download/index.html

and there's this one called the secret of brother island but it's not as good.

Anyway your site is pretty good you know, I'm searching it at the moment.:)

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Pretty cool game. I'm trying to make a game like that so I can explain what happens between mi2 and comi, and how he gets taller, skinnier, loses his goatee, how he changes clothes, how he escaped from big whoop and most importantly how the dimension changes from pixelated to cartoon in comi

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