Surfnshannon Posted January 14, 2002 Share Posted January 14, 2002 I haven't played those games yet...want to soon though. I just get annoyed by trivial things like that - i understand the whole concept you know...it would make it too easy etc but i still say there should be an upgrade Link to comment Share on other sites More sharing options...
Com Raven Posted January 14, 2002 Share Posted January 14, 2002 What I wanted to tell you by that is that there was no queu, you had to manually rebuild your every farm !!! Tell me how you think this could be improved, I tried and couldn't figure out how .... Link to comment Share on other sites More sharing options...
MercenaryI{aos Posted January 14, 2002 Share Posted January 14, 2002 Do you think it would be cool if they had one big, in-depth campaign for a new civ? Link to comment Share on other sites More sharing options...
SharkBoy007 Posted January 14, 2002 Share Posted January 14, 2002 How about this for two new civs? The Mon Calamari - and - The Yuuzan Vong (from the New Jedi Order books) Link to comment Share on other sites More sharing options...
MercenaryI{aos Posted January 14, 2002 Share Posted January 14, 2002 Originally posted by SharkBoy007 How about this for two new civs? The Mon Calamari - and - The Yuuzan Vong (from the New Jedi Order books) I think those two civs would be great and the Y.V. would make a unique twist on things. Link to comment Share on other sites More sharing options...
MercenaryI{aos Posted January 15, 2002 Share Posted January 15, 2002 Originally posted by MercenaryI{aos Do you think it would be cool if they had one big, in-depth campaign for a new civ? I read a review of GB and the author complained of there not being a campaign were you could get "emotionally attached". You could switch civ midway or something (like in El Cid campaign in TC). I heard that AoM is going to have something like this and Battle Realms had a campaign like this as well. I think a Yuuzang Vong campaign would be cool where you have to face virtually all the other civs. Link to comment Share on other sites More sharing options...
Chessack Posted January 15, 2002 Share Posted January 15, 2002 Originally posted by Surfnshannon Those damn farms! They should change those!! They always die and its hard to battle and keep them up at the same time. They should make an upgrade that lets you STOP HAVING TO REPLENISHE every 10 min. Its annoying! I understand why they do that but its hard to switch to them and switch back to the war zone. You can (if you have carbon to spare) "queue up" a large number of farms. Late in the game, build a second food processing plant. Then queue up 10 or 12 farms in each plant. That's 24 farms that will be rebuilt without you having to do a darn thing. A very nice feature, if you ask me. Link to comment Share on other sites More sharing options...
Chessack Posted January 15, 2002 Share Posted January 15, 2002 Originally posted by Com Raven If you think it too much micro-management now, try playin AoK or AoE without any expansions ... An excellent point! In the original (un-expanded) AoE game: * There was no unit 'stance' programming... all units were on full-attack mode at all times, and there was no way to stop it. * There were no "gates" to lock, so your units would run out through gaps in your walls (you had to leave some so you could get out to attack the enemy) to chase the bad guys, no matter what you did. So you had to watch your units constantly lest they go haring off across the map, totally oblivious to being attacked. * You could not garrision your troops or villagers. * There was no "town alarm" to sound to protect yourself from sudden attacks. * You could not queue up farms or even more than one unit per building. You want to build 10 hoplites? You have to build one, wait till it's built, and then start another one. Try building a force and working on something else at the same time, and having to stop every 30 seconds to start up a new unit. * To trade, you had to give up other resources you have. So, you would trade 20 food for 20 gold, etc. Trading only took place at docks, so land-locked maps made trading impossible. * You could not sell one resource to buy another no matter how much you wanted to. And that's just a short list. The amount of freedom you have in GB compared to something like the original AoE is light years more... perhaps that is why we long-time AoE players are (mostly) quite happy with the game, while those who came to the engine with GB for the first time, have been displeased with it. We AoE vets remember the hard times, so GB seems like heaven to us. Link to comment Share on other sites More sharing options...
Com Raven Posted January 15, 2002 Share Posted January 15, 2002 Still, Aoe was great !!! First pc game I spend weeks on I loved playin "the flood comes" with 3 pc allies gainst 4 enemys ... Link to comment Share on other sites More sharing options...
Chessack Posted January 15, 2002 Share Posted January 15, 2002 Oh, I completely agree. It was beautiful in its simiplicity. It's easier to play, quicker (a whole game usually lasted 1-1.5 hours), and it still was a ton of fun. I sunk a lot of hours into it. I also really liked "Come and get me" and "Passes" as scenarios. So much so that I built a "passes" map for GB, though it's been long enough that I probably didn't get it exactly right. Plays pretty well, too -- though as usual, once you know the "secret" to the passes, it's almost impossible to lose against the computer. Might be fun in MP though. May the Force be with you. Link to comment Share on other sites More sharing options...
Com Raven Posted January 16, 2002 Share Posted January 16, 2002 Yup, I shouldn't have lost at all considering how often I played it, but as it was my first strategy game, I hard a pretty hard stand against ai sometimes ... Link to comment Share on other sites More sharing options...
FeldmanSkitzoid Posted January 21, 2002 Share Posted January 21, 2002 Anyone remember the original Warcraft? You could only select one unit at a time, and rather than clicking the unit you wanted to attack, you had to click a button on the interface that said "attack" and THEN click what you wanted to kill. AND (if I remember correctly) you couldn't even move your units without clicking the "move" button. There were keyboard shortcuts, but still... And for some reason, you could build roads. I never once used them, but you could build them. one section at a time too. None of that fancy-pants laying down a strip. Link to comment Share on other sites More sharing options...
pottys_ATAT Posted January 21, 2002 Share Posted January 21, 2002 Just add two more civs and maybe some more extra missions or Naboo missions Link to comment Share on other sites More sharing options...
darth_shadow Posted January 21, 2002 Author Share Posted January 21, 2002 The Devaronians are my favourite. Link to comment Share on other sites More sharing options...
darth_shadow Posted January 21, 2002 Author Share Posted January 21, 2002 Originally posted by darth_shadow The Devaronians are my favourite. What do you think we should add? Link to comment Share on other sites More sharing options...
rjp14 Posted January 21, 2002 Share Posted January 21, 2002 I think that if they make an expansion for gbg that they should add more civs. If they do I would want one of the civs to be the Ewoks because they are cool!!! Link to comment Share on other sites More sharing options...
Com Raven Posted January 21, 2002 Share Posted January 21, 2002 Yup, imagine twenty little furry things with speers swarm AT-AT .... :ewok: :ewok: YUP YUP YUP !!! Link to comment Share on other sites More sharing options...
MercenaryI{aos Posted January 21, 2002 Share Posted January 21, 2002 I think that they should also have a unique sea unit (such as vikings in AoK and Koreans in TC) Link to comment Share on other sites More sharing options...
darth_shadow Posted January 22, 2002 Author Share Posted January 22, 2002 Originally posted by MercenaryI{aos I think that they should also have a unique sea unit (such as vikings in AoK and Koreans in TC) I was also thinking of that. They do have some under warer attackers though...EX. Opee sea killers and theres another which i forgot. Link to comment Share on other sites More sharing options...
darth_shadow Posted January 25, 2002 Author Share Posted January 25, 2002 Dont you agree? Link to comment Share on other sites More sharing options...
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