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What's so great about Droideka's?


Grimjack

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A lot of people on this board seam to like Hvy Destroyer Droids. I've even had people yell at me for not making them when I'm the TF. Lets compare the stats of a fully upgraded Hvy Driodeka to a fully upgraded Hvy Strike Mech.

 

Hvy Destroyer Droid

HP 85/85 (shields)

ATK 12

AR 5/10

RNG 9

COST 50 carbon 150 nova

 

Hvy Strike Mech

HP 188

ATK 12

AR 5/10

RNG 9

COST 50 food 100 carbon

 

The Strike Mech also moves faster.

 

Now here's the part That gets me. The Droideka is a troop so you have to buy all the troop upgrades. Which in my opinion is a big waste since all of the other TF troops suck and most people never use them. While with the Strike Mech you only have to buy the Mech upgrades which any TF player going to buy anyway. Yes the Droideka look cool but I think thats a very high price to pay to look cool. So I'm asking why are Hvy Destroyer Droids so great?

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Your stats look good in theory and may even be right. My experiences with DD's both using and having them used against me is that they make a mockery of the Heavy strike mech. Dont ask me why or how.... they just chew everything up. The only posible explanation i can give is maybe they shoot double beams (both arms). Id imagine thats merely an animation but I really cant explain why I also think DD's are insane and any TF player who doesnt use them is nuts.

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The stats are correct they're taken from v1.1 of the game (not that they're different in v1.0). If you compare base unit stats the DD is much better than the Strike Mech but the TF doesn't have all the troop upgrades. That the allows the Strike Mech to catch up to the DD when they're fully upgraded. As for the shields they're no harder to get through then the rest of the DD's HP but they do regenerate which is nice. I still don't think it's worth the extra resources just to have the same unit with shields.

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  • 2 weeks later...

I think my favorite thing about them is how cool they are. The roll up into a wheel! That's so cool!

 

Here's a little continuity error: They shoot two lasers at a time, right? Well, in the movie, they have two sets of lasers, four total. They shoot the left set, then the rigtht, then the left again, giving them a fairly high attack rate. Too bad it's not the same in the game, but it's close enough.

 

As long as we're talking continuity, the AT-AT's lasers are red in the movie, but in the game they're green.

 

 

Just minor things! Not that it makes a difference at all!

 

Has anyone else noticed any continuity errors?

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Guest DSEMEPROR_VIPER

well it only takes 4 hits with mech destroyers to take them out they are so weak,and artillery owns against them

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