txa1265 Posted February 27, 2002 Share Posted February 27, 2002 Hi: I was wondering if anyone had any clues about how save games would be implemented in JK2 - I just finished SoF (started it about a year or so ago ) and liked the piture and description method of saevs, but hated the max 7 saves. I like MoH:AA where it auto-saves a key points, and then you can quicksave and it marks those as such. naming saved games can be a drag ... but at least in RtCW it also auto-saves, also in Elite Force - any ideas about JK2? Link to comment Share on other sites More sharing options...
Darth Simpson Posted February 27, 2002 Share Posted February 27, 2002 I'm guessing RtCW / MoH style saving, with unlimited saves in a level, and auto-saving to go along with it. I'm a fan of limited opportunities of saving though. Saves should be limited to about 5 per level, depending on the size of it. Quicksaving really takes away all the tension, at least it does for me, as I'm continually using it. Link to comment Share on other sites More sharing options...
digl Posted February 27, 2002 Share Posted February 27, 2002 this belongs at the Valley Link to comment Share on other sites More sharing options...
CaptainRAVE Posted February 27, 2002 Share Posted February 27, 2002 For once they've actually got it the wrond way round Link to comment Share on other sites More sharing options...
rolsen Posted February 27, 2002 Share Posted February 27, 2002 Originally posted by CaptainRAVE For once they've actually got it the wrond way round LOL! Link to comment Share on other sites More sharing options...
Chanke4252 Posted February 28, 2002 Share Posted February 28, 2002 I would assume it would be like it was in Elite Force. Same Engine, Same Company, might as well have the same save methods I say. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.