Glycerine Posted March 28, 2002 Share Posted March 28, 2002 Correct me if I'm wrong, but on a P4 1.9 with 512MB and a GeForce 3 I should be able to turn all the detail options to max at 1280x1024 and still get super smooth framerates...right? I bumped it down to 1024x768 and it runs smooth most of the time, only slowing down in certain areas. (The moving bridge, and barred doorway in the Jedi Test level to be exact...) I can run all other Q3 powered games at those settings fine. (Even Medal of Honor runs smooth as silk constantly, slowing down only once during the beach scene...) What do you experts think? I am running WinXP Prof with the latest Nvidia drivers. Glycerine Link to comment Share on other sites More sharing options...
Glycerine Posted March 28, 2002 Author Share Posted March 28, 2002 * BUMP * I must be the only one having these problems... Post your system, what detail settings you are using, and what resolution you are playing in. Let us know if it runs perfect all the time, or if you have framerate hits. Glycerine Link to comment Share on other sites More sharing options...
Lord_Darkmoon Posted March 28, 2002 Share Posted March 28, 2002 I have similar problems, but the slowdowns are really huge on my system... First I thought it might have something to do with my Radeon, that Jedi Knight 2 was somehow mysteriously optimized for Nvidia cards, but know I think it might have something to do with Windows XP (or a combination of a Radeon and Windows XP). My System: Athlon 1 GHZ 512 MB PC 133 RAM ATI Radeon 64 ViVo (Drivers: 6052) Soundblaster Live Value Plextor Plexwriter 12/10/32A Creative DVD-ROM IBM 30 GB Harddisk Windows XP Edit: Forgot to post the settings... Massive slowdowns with High Geometry and very high Texture details, 32 bit, Anisotrophic filtering, Volumetric Shadows, everything at Max... Resolution: 1024x768 Link to comment Share on other sites More sharing options...
drluv Posted March 28, 2002 Share Posted March 28, 2002 I got a PII400 with geforceIIGTS32 and 640RAM, it runs fine with your settings (lord_darkmoon), but when 3-6 grenades are exploding at the same time, it runs slow, and the sound begins to stutter.... Link to comment Share on other sites More sharing options...
Hurin Posted March 30, 2002 Share Posted March 30, 2002 I just posted a similar thread at: http://www.lucasforums.com/showthread.php?s=&threadid=36952 I'm seeing no real difference in framerates no matter whether I'm running at 640x480 or 1600x1200. It's always 60fps, give or take 10fps. (this is during the timedemo benchmark. See http://www.hardocp.com for instructions on running the benchmark). Anyways, during SP, at 1280x1024, most of the game is fine. . . and FPS hovers between 40-70fps most of the time. However, in large outdoor scenes, it drops to 25-30 quite often. My setup is as follows: Windows XP Pro Pentium 4 2Ghz (Northwood) Asus P4B266-C Motherboard 512MB DDR RAM Geforce 3 ti500 Sound Blaster Live Just thought this info might help. You might also check out my other thread. Best Regards, Hurin Link to comment Share on other sites More sharing options...
Cherrn Posted March 30, 2002 Share Posted March 30, 2002 I have the same FPS problem, I own a p4 1.7 with 512 MB RAM and a regualr GF3. What's up with the framerates of this game? I had none of these problems in MoH or RtCW. Link to comment Share on other sites More sharing options...
cj7816 Posted March 31, 2002 Share Posted March 31, 2002 AMD TBird 1.3 ghz 512 ram GeForce2 mx 32mb Pretty good framerate most of the time (around 60fps). Slows down to 15-20fps ouside and in large rooms with lots of bots. Nothing really helped except for turning down Geometric Detail I upgraded my video card today to a GeForce4 mx 64meg: Zero performance increase! Like the other guy/gal said, it doesn't matter how high or low I put my video settings, I still get the same framerate (g.o.t. 5fps). I'm thinking that my video card isn't the problem. I'm probably going to try to take my GF4 back since it doesn't help any. I would NOT recommend that anyone bother with anything more than GF2/3 32mb. Maybe as patches are released, performance will get better. Link to comment Share on other sites More sharing options...
Hurin Posted March 31, 2002 Share Posted March 31, 2002 Well, I decided to try to rule out Windows XP Professional as the problem. In so doing, I think I may have discovered an important clue. At first, I thought going to Windows 2000 solved it because I loaded my last saved game where I noticed a huge slow-down. . . and it was *much* faster. Whereas I was getting 25-35fps, I was now getting 60-70fps (1280x1024 Max settings). But, get this, it *wasn't* the switch to Windows 2000. . . because I quickloaded the save again. . . and my fps plummeted. It's the friggin' quickloads. . . somehow. I can't explain it. But I quit the game completely. . . started the game up from scratch. . . loaded the save. . . and I was once again cruising at 70fps. Even when I looked up at the mountain that had been crippling me down to 20fps. Then, I hit F9 to quickload. . . sure enough. . . back down to crappy performance. I don't know *why* this is the case. . . but something is definitely wrong here. I plan on posting this to a seperate thread so maybe it will get LucasArts attention. I might just email them too. Let me know if you guys notice the same thing. In order to look at your FPS, you'll need to: Bring up the console by pressing SHIFT ~ Type: set cg_drawfps 1 You should now see the FPS displayed in the top-right corner of the screen. Thanks! Hurin Link to comment Share on other sites More sharing options...
DeM@rco Posted March 31, 2002 Share Posted March 31, 2002 Well Hurin, I am experiencing exactly the same problem !! You can look at my thread here: http://www.lucasforums.com/showthread.php?s=&postid=423695#post423695 I also see no real differences in fps, when switching resolutions. I only have the slight difference, that sometimes even the fresh restart and load up from scratch gives me poor performance. But it´s good to hear, that I am not the only one, who is suffering from this "(quick)load horror" I hope the guys over at Raven can fix this. Bye, Marco Link to comment Share on other sites More sharing options...
CaptainRAVE Posted March 31, 2002 Share Posted March 31, 2002 I have the same problem. Everything is fine on maximum graphics until an outdoor area appears, then the framrate goes incredibly low :s......anyone got a solution.......turning off volumetric shading helps a little, but doesnt solve the problem... Link to comment Share on other sites More sharing options...
Guest Jolts Posted March 31, 2002 Share Posted March 31, 2002 I have a: p4 1.7 256rm gf3 64mb(been trying out every driver version from 23.11-28.32) fasttrak raid sb live 5.1 asus p4t mb running version 5 bios winxp I also noticed the slowdowns after loading a quicksave and my frame rate would go down from an average of 80-50-30-20-10 after every time I loaded a quicksave. I played with all the graphics card tweaks I could think of and messed with all the game settings and only thing I found that helped was turning off 32bit textures. No matter what I do, I get 80 fps w/o any characters on screen(doesn't matter what res, or graphics options I turn on off) and as soon as a few characters pop up it drops down to 25fps. I think raven should use JO as testing for adding some gf3/gf4 enhanced features, then add it into sof2 Link to comment Share on other sites More sharing options...
DeM@rco Posted March 31, 2002 Share Posted March 31, 2002 @ Jolts Maybe the reason why You don´t get more than 80 fps is because Your max fps settng is on the default value of 85 fps. Normally I set my max fps on Q3-Engine games to 200 fps. Raven advised to leave this value on the default, but I changed it to 100 fps, that´s the same value as my refreh rate. If U don´t already know, U can change maxfps, when U open the console and then type "com_maxFPS" and put the value in that U like. V-sync should be off for that, or You will have the refresh rate of Your monitor... You turned off 32 bit Textures? Hmm...for me turning off anything is not an option, because I KNOW, that the game runs silky smooth on my system, but the (quick)loads are making the game crawl. Maybe the game has issues with our GeForce cards. bye m8, Marco Link to comment Share on other sites More sharing options...
tjstiffler Posted March 31, 2002 Share Posted March 31, 2002 i run this game at 1280x1024 32bit with all options maxed out EXCEPT volumetric(?) shadows...when enabled, my framerate goes into the toilet...disabled and the game runs smooth as butter even during large outdoor areas with 9 jedi all duking it out with lightsabers...tres' cool... p4@1.8GHZ intel D850MV mobo 768MB PC800 rambus pny g3 ti 500 dr. ver. 28.32(default settings) audigy x-gamer wireless intellimouse explorer klipsch promedia 5.1's WinME with all updates and patches dx 8.1 Link to comment Share on other sites More sharing options...
Hurin Posted April 1, 2002 Share Posted April 1, 2002 Dem@rco, If TJStiffler doesn't notice the quick-load FPS-degradation problem, and he has the same video card as we do (ti500). . . I wonder if it is a combination of the SBLive and the GF3 ti500? TJ has a SB Audigy. We both have SBLives. Our motherboards are all different: You have Via chipset (for Athlon). I have an Intel 845D (DDR) chipset. TJ has Intel 850 chipset. So, unless it's an intel-wide thing, I don't think it's the motherboard. I wonder if disabling the SBLive temporarily would "fix" the problem. If so, that would give us hope. I won't be able to troubleshoot it today. . . but if you give it a try, let me know. (edit added later: It looks like TJStiffler *may* be talking about MP games. The quickload performance degradation problem is only a Single-player problem. . . but disabling the SBLive may still be worth a look) Hurin Link to comment Share on other sites More sharing options...
TheMadDoofer Posted April 1, 2002 Share Posted April 1, 2002 Be glad that your game actually works! Link to comment Share on other sites More sharing options...
tjstiffler Posted April 1, 2002 Share Posted April 1, 2002 i was referring to multiplay against 8 bots...but my single player has experienced no slowdowns even when multiple stormtroopers are firing repeaters at the same time, i'm deflecting them, using force push(i LOVE that power)...etc...lots happening but smooth play nonetheless. it takes about 11 seconds to load a save game but only about 2 seconds to quickload from ingame...i quickload at least 20 times or more a session off an ata100 WD 30GB IDE drive running at 7200rpm... i'm running on a homebuilt, non-overclocked system...off-the-shelf components. hope you guys get it worked out...this game is, by far, the best fps i've ever played...#2 being NOLF, #3 SOF, #4 Jedi Knight Dark Forces II...anyway good luck... Link to comment Share on other sites More sharing options...
Snake Eyes Posted April 1, 2002 Share Posted April 1, 2002 I think the minimum or even the recomended specs for this game are a joke. I've got an : Athlon TB 1233 Epox 8KHA+ 256 DDR @ 145 FSB @ Cas 2 GeForce 3 Ti 200 (220/450) Windows 98 SE Detonator 23.11 And it runs like a joke sometimes. I've turned everything on the minimum settings (shadows off, etc) and while it's a lot smoother you can definetly see that it's not silky smooth. There are also certain parts of the map which "die in the bum" each and every time. There's a few of these places on the first level alone. When there's a few storm troopers on the screen the frame rate takes a big phatt hit and while it's playable on the minimum settings i don't think i'm gonna ruin it for myself by playing with such crappy graphics. I've also noted that other ppl with kick arse system (better even then my half-decent PC) are having similar FPS probs. However you then read about ppl with lesser systems then my own (and these other kick arse systems) who are having a silky smooth experience. What is up with *that*? Well.. i hope we can all figure this out. I was really looking forward to playing this game given how much i enjoyed the original Jedi Knight. Link to comment Share on other sites More sharing options...
Cherrn Posted April 1, 2002 Share Posted April 1, 2002 I don't think Quickloading is the problem, because whenever I load on my system, yes, the game slows down as hell. However, it doesn't stay that way for more than 10 seconds, then it reverbs back to normal. I found that the best option is to turn down textures and colour to 16 bit... it helps, and you can't see *that* big of a difference, as you can with tuning down geometric detail. Still think it's rotten how we high-end users must have such a crappy FPS. I have a p4 1.7 ghz, regular GeForce3 w/ 64 mb and 512 mb RAM. I don't have soundblaster live, or any fancy soundcard, I use the regular win drivers for sound. I run win2k. After what I've gathered at several forums, this problem has been remedied for a lot of people who switched to win XP, so I'm gonna try that. Can't say if it'll work, but I'm gonna try anyways. Link to comment Share on other sites More sharing options...
The_BZA Posted April 1, 2002 Share Posted April 1, 2002 well, i am having choppy slowdows also and didnt know it was such a big issue, i am running AMD 1.0 gig ECS K7VZA mobo (Via KT133 chipset) 512 MB PC133 RAM PNY Verto GeForce 4 Ti4400 (Overclocked 310/620) and i get chop chop slowdowns on my system also, that makes NO sense for a GeForce *4*!!!!!! and its not even a crappy GF 4mx, its a Ti. anyway, i kinda thought it may relate to refresh or monitor quality, im on a 2 yr old Dell . any thoughts? Link to comment Share on other sites More sharing options...
DeM@rco Posted April 1, 2002 Share Posted April 1, 2002 Hey guys, Yesterday I was not able to troubleshoot, too, but today I gave Hurins´suggestion a shot, and disabled the SB Live. But it did not do much for me, still the same crappy performance only without sound Don´t laugh now, but by coincidene I found a workaround, that´s pretty weird and maybe only works for me.... First I must say, that I have this perfoemance issue every now and then, when I load from scratch or from the in-game menu, too. Which bothers me even more. Whenever I load a savegame with low fps, I just activate the Light amplifier once...then the game loads for some seconds and it runs smooth as butter on my breakfast toast again This little "magic trick" works not always, I can do it about 3-4 times in a row, then it becomes useless. @Cherm Hmm..at least for Hurin and me the (quick)loads are indeed causing the problems. You´re right, that the fps reverb after some seconds. But it´s diferent in my case. For example: I load a saved game (indoor) and I have about 30 fps...after a few seconds I have 40fps, but not the 100 fps I get usually, when JK runs okay. I also tried to turn down textures to 16bits, but this didn´t help me much, once the fps are crawling. So for now, I won´t turn down JK´s GFX anymore and stick with my little trick and try every other tweaks, that will be posted in this forum. Hopefully a patch will fix this in the near future. Bye m8s Marco Link to comment Share on other sites More sharing options...
ShrewLWD Posted April 1, 2002 Share Posted April 1, 2002 I have an even simpler solution to the quickload problem... play the level without dying! --SORRY! Couldn't resist! Actually, I also notice heavy FPS drops when I quick reload...I just activate any weapon with a scope, and after a few seconds the FPS are back up to the high numbers again. SYSTEM: AMD 2100+ 256DDR Geforce4 Ti4400 (28.32, nView disabled) Audigy Win98se Link to comment Share on other sites More sharing options...
Cherrn Posted April 1, 2002 Share Posted April 1, 2002 Alright, say the choppy FPS after a quickload is removed. That still doesn't account for the choppy FPS that occurs when multiple enemies are on screen. Good examples are in kejim_base, when you first climb the pipes, in the sentry tower with 8 stormtroopers or so. Another is when you first enter nar shadaa, and enter the bar. Link to comment Share on other sites More sharing options...
Hurin Posted April 1, 2002 Share Posted April 1, 2002 That's correct DeM@rco. My FPS never bounces back after a quick-load. It just stays crappy. I would understand if there were a couple seconds of hiccups while textures are reset/reloaded. . . but this slow performance continues until I quit the game and restart. To be honest, I haven't played much since I discovered this problem. So, I may someday get the problem from a load "from scratch". I really haven't tested it much. . . I just gave up in disgust. Anyways, just wanted to clear up that quick-loading *does* have something to do with it. It's not just hiccups. I hope LucasArts or Raven is looking at this. Anyways, I'll try those tricks you mention DeM@rco. Sounds like it may get me cruising along again. I'll let you guys know. That tip might also help them track down the problem! Best Regards, Hurin Link to comment Share on other sites More sharing options...
Hurin Posted April 1, 2002 Share Posted April 1, 2002 Hehe Cherrn. . . one thing at a time! Actually, they may still be related. Personally, I don't really notice a bad slowdown with a lot of stormtroopers on the screen. . . unless of course, I've done a quickload. But, they may still be related in some distant way. Fixing the quickload problem may lead them to fix performance more generally. I actually wouldn't mind if it slowed down every once in a while. . . but it's very frustrating knowing that something is screwy under the hood that is causing your hardware not to perform optimally for the vast majority of the time. Best Regards, Hurin Link to comment Share on other sites More sharing options...
Corrvan Posted April 2, 2002 Share Posted April 2, 2002 well me, 512 sdram, p4 1.8 ghz, GF 3 hercules prohpet TI 500, IBMXP 7200 RPM 60 gig.. soudblaster live.. when i had a 256 in it ran excellent at about 50-70 FPS nealry anywhere on FULLEST detail (except shadows) now with the GF 3, 10-20 FPS anywhere on lower detail.. HMMM.... Link to comment Share on other sites More sharing options...
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