Solo4114 Posted April 12, 2002 Share Posted April 12, 2002 Well, the title basically says it all. I just think it'd be helpful if Raven could see how many people actually want MP changed to mirror the style of SP. So, sign on if you want to see a change. Feel free to post any opinions you want in this thread. But if you support changing MP to mimic SP in terms of lightsabre combat, please indicate as much in the poll. Thanks! Link to comment Share on other sites More sharing options...
Anakin_Solo Posted April 13, 2002 Share Posted April 13, 2002 it would be cool if we could have it, how about last level with bad guy and twenty players joining a COop to beat him cool Link to comment Share on other sites More sharing options...
the_redmedicine Posted April 13, 2002 Share Posted April 13, 2002 i'm not sure of what you're attempting to imply . . . do you mean that there should be co-op missions and such? this may be a good idea if it can be properly executed as an addition to the traditional ffa, ctf, and duels . . . though i can see it having a lot of problems. maybe it will come with the expansion pack we're all hoping for. Link to comment Share on other sites More sharing options...
Dakindas Posted April 13, 2002 Share Posted April 13, 2002 I'm totally all for your proposal to make MP function like SP. In fact, if there's a flaw in this game then bad MP scripting is it. The bots should be as aggressive and acrobatic as they are in SP (anyone notice how MP bots NEVER force jump, let alone do those crazy flips like the reborn do in SP. . . or taunt). Also the chances of saber lock should be increased for MP. Hmmm... I've heard a few people anxious for the SDK say that when it comes out the community will have the means to implement these changes. As long it is bug free i don't care who makes it so. The potential is there. Let's use it. Link to comment Share on other sites More sharing options...
Solo4114 Posted April 13, 2002 Author Share Posted April 13, 2002 Let me clarify. I'm talking purely about sabre combat. Towards that end, bot behavior is a part of it. But that's only a small part. I'm talking especially about how collision detection works, graphical representation of those hits, animations for moves, and the general speed and intricacy that we saw in SP being ported over to MP. Link to comment Share on other sites More sharing options...
Deadeye Posted April 14, 2002 Share Posted April 14, 2002 I agree to a certain extent. I think the screen flash when sabers clash should be in muliplayer, as well as the awesome collision detection of the sabers. (It is absent in MP) But think about it everyone. As great as Simgle Player is, don't you think that RAVEN made every attempt to match it all up in MP? There are probably certain things in SP that just could not be implimented in MP. Maybe all that saber collision detection is too much data for even broad band connections. The point is. I don't think that RAVEN "dumbed" down MP for no reason. I really believe that they would have implimented all that single player goodness into muliplayer if they could. But hey if it was all b/c they had to release the game on time. Then I'm all for it 100% do it RAVEN! Link to comment Share on other sites More sharing options...
Deeva Posted April 14, 2002 Share Posted April 14, 2002 I dont know how to say this with an appreciable amount of tact, so I'll just say it rather plainly. Sabers in multiplayer is sort of like knives in counterstrike (permit me the analogy). Despite the pretty graphics, though not nearly as pretty as single player, it degrades rapidly into people jumping the pile swinging the strong stance. I have, for two days now, consistently topped servers without any effort whatsoever. This is mainly because, while other people are attempting to finesse the game, I can just jump,fire,fire with the red saber stance. 1) The hit detection is screwed (over simplified?). 2) Blocking is nonexistant. Theres a problem here that isnt going to go away by itself, and while some players may be content to just continue to play the game as is, this kind of 'llama-ing' is going to hinder the creation of serious clans...and if you use TF and CS as two examples, the creation of clans significantly effects the longevity of a game. Please, oh please, do something about this nonsense. (if its include the single player system, good. If it isnt, do something else.) Btw, I ping about 40 to the servers I play on, so its definitely not a latency issue. Link to comment Share on other sites More sharing options...
Hiroyuki Posted April 14, 2002 Share Posted April 14, 2002 Since I've got this game Multiplayer has been very unstable. Constant Connection Interruption and Major Ping Spikes. I'm Running a Cable Net Connection and I dont get these problems on any of my other games that I play that are not Quaked Based(mainly because they all have been FIXED). I mean How hard is it to optimize the net code for a game? The q3 engine is slice diced and glued back togerther so many times you'd think they have the bugs fixed by now(And it's not. Link to comment Share on other sites More sharing options...
Sartori Posted April 14, 2002 Share Posted April 14, 2002 Absolutely! I was extremely disappointed to discover the depth of sabre combat (and the cool dismemberment) was sorely lacking in multiplayer. I love the SP saber fights, i can spend hours playing the Ladder level, why cant my fights with my friends be as detailed? Link to comment Share on other sites More sharing options...
Scarlet Widow Posted April 16, 2002 Share Posted April 16, 2002 hehe i was just going to make a poll like this until i saw it It really needs to be done, the saber attacks and player movements, bots, particle fx, hit detection etc. should be *exactly* as it is in single player. They took a whole lot of motions out of multiplayer for bandwidth consumtion i presume but having worse pings is better than dumbing it down i think...still, i bet the netcode could be optimized better. Link to comment Share on other sites More sharing options...
S!TH!NAT0R Posted April 16, 2002 Share Posted April 16, 2002 Very well said Deeva! -Make it so! -MP was so cheezed down:rolleyes: Hopefully, we get overwhelming replies to this thread/vote and Raven notices it;) Link to comment Share on other sites More sharing options...
Frizbee Posted April 16, 2002 Share Posted April 16, 2002 Originally posted by the_redmedicine i'm not sure of what you're attempting to imply . . . do you mean that there should be co-op missions and such? this may be a good idea if it can be properly executed as an addition to the traditional ffa, ctf, and duels . . . though i can see it having a lot of problems. maybe it will come with the expansion pack we're all hoping for. You know what would be really sweet in a Jedi Knight based game... Co-op where one player out of every two is the Master, and one is the Apprentice, the Apprentice possibly having less force powers and skills available to them. Especially for team Death Match in such a game, there were two Jedi, and two Sith... would make for an interesting battle between four people. Link to comment Share on other sites More sharing options...
Cougaris Posted April 16, 2002 Share Posted April 16, 2002 I agree, MP saber combat should be the same as SP, or at least, implemet more of the SP features. More blocking as well - make the game more tactical rather then a massive "whirly saber" fight. Topping the board ain't too difficult - just find a group of saberists and start doing the <- or -> + attack around them. You will definitely get one or two kills Link to comment Share on other sites More sharing options...
rut-wa jodar Posted April 16, 2002 Share Posted April 16, 2002 Originally posted by Sartori Absolutely! I was extremely disappointed to discover the depth of sabre combat (and the cool dismemberment) was sorely lacking in multiplayer. I love the SP saber fights, i can spend hours playing the Ladder level, why cant my fights with my friends be as detailed? I don`t think Raven will address this problem... But more than likely a mod will be released once JO SDK is out . (whenever that is ? ) Link to comment Share on other sites More sharing options...
Chew-Z Posted April 16, 2002 Share Posted April 16, 2002 This is exactly what I mean. Just make a option, where everybody can handle it, how he thinks it is the best. Link to comment Share on other sites More sharing options...
Solo4114 Posted April 17, 2002 Author Share Posted April 17, 2002 Raven IS aware of the problem. Whether they choose to act on it remains to be seen. As far as SDKs go, don't hold your breath. RTCW has been out for 6 months now (roughly) and only now is the community starting to hear that an SDK might be released soon. JO's SDK will take a while to be released, I predict. Link to comment Share on other sites More sharing options...
Demolisher Posted April 17, 2002 Share Posted April 17, 2002 Not only do I wish they would make multiplayer like single player, but I also wish that both had the hidden stances & moves and the game had the realistic dismemberment combat despite the fact that it's Star Wars. Link to comment Share on other sites More sharing options...
Solo4114 Posted April 18, 2002 Author Share Posted April 18, 2002 bump! Keep the posts coming folks! And don't forget to sign the petition, if you haven't yet. Link to comment Share on other sites More sharing options...
brigand1138 Posted April 18, 2002 Share Posted April 18, 2002 All for it!!! I enjoy MP as it is now, but the saber fights would be more fun if they were more like SP *in the style of Arnie* Do it! DO IT NOW RAVEN!! Link to comment Share on other sites More sharing options...
Kurgan Posted April 18, 2002 Share Posted April 18, 2002 ... I'd like to see it as a mod, NOT as a replacement for the current MP (which is perfectly fine IMHO). It would be a lot of work btw, considering all the changes that would have to be made to make SP like MP, it's not just a matter of the saber fight animations. For example, compare the way weapons, items, and force powers behave in SP vs. MP.. major differences! Link to comment Share on other sites More sharing options...
gonk-raider Posted April 19, 2002 Share Posted April 19, 2002 YARRR MEEE MATETEee SHIVER MY SHIZAT i'd like to see Parts of the starwars serries redone in mp where people get to take on the parts of important and non important roles, and duke it out.. like for instance.. the battle of theed have objectives for each side.. ect Link to comment Share on other sites More sharing options...
Solo4114 Posted April 19, 2002 Author Share Posted April 19, 2002 Um....arrr, matey, but that ain't the point of this here thread exactly. But hey, if you signed the petition to say that you want the game to have MP sabre physics be like SP, then, um.....pieces of eight to ye? Link to comment Share on other sites More sharing options...
D.L. Posted April 19, 2002 Share Posted April 19, 2002 *wonders if anyone who wants these things understands bandwidth and internet connections* The reason for the MP not being like SP is that the lag would more than likey triple if not more. What if one person wants flare and another didn't!? How would that affect a game!? There is a reason there aren't that many multiplayer options. Live with it. Link to comment Share on other sites More sharing options...
Deeva Posted April 19, 2002 Share Posted April 19, 2002 Contrary to your preconceptions, I have a great deal of knowledge regarding internet bandwith requirements and the way that game net code works. A streamlined netcode would allow more of the complex calculations to be performed client side. And, as far as making mp like sp goes, the saber combat is WOEFULLY inadequate at the moment. If that means incorporate some/all of the sp material to fix it, great. But what i'd like to see is a serious redress of some of the outstanding problems: red-stance or the movement, for example. oh, and by the way lens flares and graphical effects have absolutely NO effect on 'lag' whatsoever, as they are completely client side calculations....so, go crawl back in whatever hole you crawled out of. Link to comment Share on other sites More sharing options...
NewBJedi Posted April 19, 2002 Share Posted April 19, 2002 This poll is afraid of the truth - that's why they don't give you an option to keep the MP saber as it is. Make a new poll if you want true results - with both yes and no. I find the SP saber more simplistic and automatic than MP. Why would I want MP to be more like SP? If they do bother to change it, I hope they make a ruleset like g_spsaber and allow the rest of us (non-whiners) to keep playing on servers that choose to use the original MP style. Link to comment Share on other sites More sharing options...
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