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New Maul skin pics


SEPtIc cHiLD

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I forgot to also say that Maul doesn't have a silver belt. He has a black sash.

 

You can just make it a simple black belt and that will work.

 

Or no belt at all. The training Maul didn't have a belt I don't think.

 

But if he did, it was the sash for sure.

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verrrry nice, best one yet I think as you have got good muscles under there and good highlights. I shall wait for a proper model to be made and do a skin for that... i can't handle making a skin of someone bald when the model has hair... it would hurt me far too much.

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nah, trying to "blend" the collar just looks crap, makes him look like he's wearing a tattoo pattern shirt, I saw someone sayin you can take the collar out, anyone wanna tell me how??

 

Arco- know what you mean man, there isn't a model with a bald head (or horns come to think of it), I think you just get away with it on this model (chiss), looks fine in game.

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it was posted somewhere else, but to remove a portion of the model, you would edit the .skin file to point to a picture that doesn't exist. if you remove the section that deals with the collar it will leave a blank grey area there.

 

Example: to remove the goggles from the Jan model

 

the line in the .skin file that reads like this:

head_goggles,models/players/jan/accesories.tga

 

would be changed to:

head_goggles,models/players/jan/1accesories.tga

and make sure that the file 1accesories.tga doesn't exist as a valid file.

 

HTH

 

the purple one

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