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Skin Creators


icyclown2

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Yup, the tools are still not out. They sure are makin' us wait...Anyway, so will JO radiant let you edit skins too along with maps? Hmm. Also, can anyone please tell me how to spawn npc that were created skins? I read this is possible, but no one would reply to my topic.

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Actually JORadiant will probably do very little other than mapping.

 

Its not JORadiant that the modelers need, or skinners for that matter, its the GDK that releases the Ghoul mesh.

 

Far as the code goes, I've never been on the code end of things, but I do know that Radiant itself isn't used for any kind of string editing or creation, though you could with UnrealEd (one of the things I really liked about UT.), of course it could be an option of the program I'm unfamiliar with, since I've got more time in on the Epic engine editor than I do on the Q3:TA engine family of editors.

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