Doughb0y78 Posted April 27, 2002 Share Posted April 27, 2002 Is there just one taunt??? I noticed under the command there tauntInstdeath, taunttaunt, tauntsomething else lol.... are you able to use these too??? Link to comment Share on other sites More sharing options...
SnowMongoose Posted April 27, 2002 Share Posted April 27, 2002 I have no idea... this is the second mention I have heard of these... Fill us in! Snow Link to comment Share on other sites More sharing options...
Tarus Posted April 27, 2002 Share Posted April 27, 2002 what do you mean under the command? Link to comment Share on other sites More sharing options...
Krazx Posted April 27, 2002 Share Posted April 27, 2002 I've already tried, these are unusable. I know what you're talking about... tauntDeath is another one. They are valid commands, but I can't get them to do anything. Maybe they're model specific? I haven't tried on every model yet. Perhaps certain models are able to have more than one taunt and can use those commands. Link to comment Share on other sites More sharing options...
Lunatic Posted April 27, 2002 Share Posted April 27, 2002 i'm not sure about having more than one taunt per character, but i know that different characters have different taunts Link to comment Share on other sites More sharing options...
seth_lard Posted April 27, 2002 Share Posted April 27, 2002 I think that taunt death and a few of the others are single player taunts or sound effects that happen when they die and things like that, would be alot better to have multiple taunts that go off randomly or auto taunt where like in unreal tournement so when you have just killed someone a pic of yourself appears in the top right corner and taunts them. This way lets you know who just killed you and winds you up a litlle would make a nice mod anyone......??? Link to comment Share on other sites More sharing options...
BigMexican Posted April 27, 2002 Share Posted April 27, 2002 yeah it's strange, you tried +tauntdeath or whatever? Link to comment Share on other sites More sharing options...
[FoX]AuroN Posted April 27, 2002 Share Posted April 27, 2002 As long as you use a sound file that everyone has, like saberlock.wav for an example...you can do it as long as you play on a NON pure server and change the config file for JK 2 so it doest play the default one. Not sure step by step for JK 2, but it uses q3 engine...so give it a go Link to comment Share on other sites More sharing options...
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