Machine_IX Posted May 26, 2002 Share Posted May 26, 2002 Its another way to make a moving platform. http://www.planetwolfenstein.com/surface/tutorials/script_mover.html I think it'll be more difficult to understand, but easier to use once you do. Also I don't know if it will work for JK2. I have'nt tried it yet. Machine Link to comment Share on other sites More sharing options...
Stealth Jedi Posted May 27, 2002 Share Posted May 27, 2002 Very Nice faq! Thanks! Link to comment Share on other sites More sharing options...
delquar Posted June 3, 2002 Share Posted June 3, 2002 i know it has to be somewhere, but ive looked and cant find it. i tried to compile my map (named test) using the fullvis extra, and it pops up a window, and closes, and thats it. the map isn't made and i can't figure out whats wrong or how to do anything else. if you can help, please do, i would apreaciate it Delquar -Winning: the art of not loosing- Link to comment Share on other sites More sharing options...
Hubris Posted June 3, 2002 Author Share Posted June 3, 2002 Delquar, try going into your tools directory and copying the application named "sof2" then paste that onto your desktop. PS Update still forthcoming Link to comment Share on other sites More sharing options...
circatm2001 Posted June 3, 2002 Share Posted June 3, 2002 when i try to play the map i made it says some error i have a screenshot of it Error Shot Link to comment Share on other sites More sharing options...
Hubris Posted June 4, 2002 Author Share Posted June 4, 2002 Hmm, that looks like a patch error message, I was getting that just before I patched (similar anyhow) when I was connecting to servers. But I don't see how you could have patch conflicts when you are hosting your own server... Link to comment Share on other sites More sharing options...
alienprotein Posted June 5, 2002 Share Posted June 5, 2002 I was going through it and found this to the most helpful guide to mapping. Here is an idea that might help a little. For example Caulk. I had a time finding it so I had to ask where to find it. Perhaps with some of the topics could have explanations to help locate items in question. (Example: textures/system) You know relitive path to the item. K my 2 cents Link to comment Share on other sites More sharing options...
Redvan Posted June 10, 2002 Share Posted June 10, 2002 how would i make a no clip brush for an Imp shuttle? Link to comment Share on other sites More sharing options...
sights0d Posted June 11, 2002 Share Posted June 11, 2002 I'm going to assume that you are a newb... In order to make a no clip, you make a brush and coat it with the noclip texture. If it doesn't show up in your texture list, type in system\no_clip or whatever it's called. Link to comment Share on other sites More sharing options...
Tigris Posted June 12, 2002 Share Posted June 12, 2002 Hey, how about some fun Uh, my compiler told me to speak with John Carmack, do you know his number? It means something is really, really wrong, and Radiant is telling you to see the boss. To find out your specific problem load the map and you will be getting booted, take note of your error message. Well, whenever I try to start up my map I'll get a reboot, so there's not much good in trying to find the error-message. Personally I really would like to find one, because then I would know where the heck my error was, clean the mess up and have a working map again. But with the only error-message I being "Unspecified error- Contact John or Rick"-during VIS or Light- there's quite a bit room for guessing where my mistake is Anyone knowing any help for such a problem? Link to comment Share on other sites More sharing options...
Redvan Posted June 12, 2002 Share Posted June 12, 2002 heh, I found it, thanks! But i just copied the brush from the kejim_post map lol, i still have lots to learn! Link to comment Share on other sites More sharing options...
ViNYL_VeNGeaNCe Posted June 14, 2002 Share Posted June 14, 2002 WOW check it out, more than 2000 views! Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted June 19, 2002 Share Posted June 19, 2002 Originally posted by circatm2001 when i try to play the map i made it says some error i have a screenshot of it Error Shot i got that same problem too...can anyone give a solution? i am using 1.3 or or 1.0.3 or 1.03 or whatever it is:mad: Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted June 20, 2002 Share Posted June 20, 2002 I fixed this error on my map, though i'm not sure how. circatm2001, have you used the CGB Subtract tool on your map? I think it screws it bad. Link to comment Share on other sites More sharing options...
circatm2001 Posted June 20, 2002 Share Posted June 20, 2002 i took a levelshot and put it in my pk3 but when i play my level it doesnt show, also my bgm doesnt play. HELP:jango: Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted June 21, 2002 Share Posted June 21, 2002 HOW DO YOU DO GOOD, LEAKLESS WINDOWS??!?!?! kewl, first on the second page Link to comment Share on other sites More sharing options...
The_Preacher Posted June 21, 2002 Share Posted June 21, 2002 great FAQ im new to jedi mapping. but i mapped for half life a while back so i have a tiny bit of knowledge. but one thing. How do you add music. if this is simple i havnt looked at the editor yet so this is off the top of my head. but how wuld i put music in and what format does it need to be??mp3? etc. thx in advance Link to comment Share on other sites More sharing options...
bissor Posted June 21, 2002 Share Posted June 21, 2002 Anyone know anything about scripting single-player levels with Icarus2??? I read the manuals, but I'm missing the fundamentals... Thanks! bissor Link to comment Share on other sites More sharing options...
Derisor Posted June 26, 2002 Share Posted June 26, 2002 If you dont have the entities menu running at all when you right click, you may be using a computer with a mouse interceptor such as synaptics touch pad. Remove this program and the issue should go away. Link to comment Share on other sites More sharing options...
DoomChimera Posted June 28, 2002 Share Posted June 28, 2002 i need help here, i creatd my first room and tried to complie it, i kept getting errors from sof2map saying some sort of page break or something like that? i tried using other bsp and got the same result thanks Link to comment Share on other sites More sharing options...
Ken MacFarlane Posted July 7, 2002 Share Posted July 7, 2002 Wohoo kewl I gotta room. Thanks Hubris for the posts you wrote on how to create a room. Still dont get how to do doors yet, but I guess I'll get it in time. Thanks!! Link to comment Share on other sites More sharing options...
Salvor Posted July 8, 2002 Share Posted July 8, 2002 Originally posted by Hubris Textures How do I use my own textures? Create a folder under your base/textures directory, drop your textures in there, the next time you load radiant you should have a new textures category which contains the textures you dropped in that folder. They still aren't working It can be one of a number of things: Try the following: A)Make sure your texture is saved in an increment of 2, 256x256, 512x512. B)Make sure it's saved in a 24 bit jpeg, or a 32 bit tga. C)When you load your map to try and test the textures make sure you input sv_pure 0 into the console, this is the only way JK2 will recognize the textures if they aren't in a pk3. If else fails try this site: which contains a number of Q3A textures, and try applying them first before you try your own textures. http://www.planetquake.com/hfx/textures.html Ok I need some more information on how to import my own textures. There was no textures folder to begin with, so I created it, and then, when I tried to load the jpg, it said: "Loading textures/arkh_wall...failed". By the way, how do I know iit's a 24 bit jpeg? Help would be greatly appreciated. Link to comment Share on other sites More sharing options...
Hubris Posted July 14, 2002 Author Share Posted July 14, 2002 Salvor, check your instructions for installing JK2 radiant, sounds like you didn't unzip your assets0, which will give you any number of problems, or if you did, you didn't do it with folder archiving enabled, which is basically the same. Check on that, you should then have your various folders created. Paintshop pro, and the most current version of photoshop allow for 24 bit jpegs and all that goodness. I'm not sure on a freeware/shareware version of a paint program that allows for it. Link to comment Share on other sites More sharing options...
danielvision Posted July 21, 2002 Share Posted July 21, 2002 hm... i dont have any texture in "GameData\base\texture\", im not even having any "GameData\base\texture"... theres only "GameData\base" there's end I hope anybody will help me Have a nice day Link to comment Share on other sites More sharing options...
JediGhost[SITH] Posted July 21, 2002 Share Posted July 21, 2002 Umm, sorry if this is off-topic or if this thread is old, but, can anyone tell me how to make an invisible wall? Link to comment Share on other sites More sharing options...
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