Phizzle Posted July 30, 2002 Share Posted July 30, 2002 IT DIDNT WORK I AM SO MADDDDDDD Link to comment Share on other sites More sharing options...
Bell Posted July 31, 2002 Share Posted July 31, 2002 lol know how ya feel k post your npcs.cfg file and lets take a look Link to comment Share on other sites More sharing options...
Phizzle Posted July 31, 2002 Share Posted July 31, 2002 Why dont you post one for me????? :laughing: Link to comment Share on other sites More sharing options...
SPY_jmr1 Posted July 31, 2002 Share Posted July 31, 2002 hey yall, cool thread, lotsa tips. I just jumped in to say, if this was one of the forums I mod, it would be sticky in a heartbeat... I will talk to some people and see if we cant fix this oversight... re: nekked jan; yeah its a really well done, and downright cool skin(I nabbed it when you could.... but that was before I was a mod:tsk: nobody ask me for it, will be ignored) but it WAS not allowed as the rules say. the mods/admins were not heavy handed, just following the rules. Link to comment Share on other sites More sharing options...
Bell Posted August 1, 2002 Share Posted August 1, 2002 i copied this post ok i will explain the steps for makeing a new NPC as best i can for you guys who need it. Keep in mind you dont have to have the model's pk3 file in the base folder for the npcs to work. 1) download or find the model you want to use, and open the pk3 file with winzip, find the model files and hold on to them for a sec. 2) go to your base folder [gamedata\base] and find the, ext_data, folder, if you dont see one, then just make one. 3) make a notpad file, and change the ext to .NPC and copy your npc script into that file, then name it, newnpcs.npc. npc script should look like this. (for this example we are making darth maul) Rebornmaul { playerModel rebornmaul saberColor red rank captain reactions 5 aim 5 move 5 aggression 5 evasion 5 intelligence 5 hfov 160 vfov 160 height 78 crouchheight 42 width 18 playerTeam enemy enemyTeam player // race human class tavion yawSpeed 300 walkSpeed 55 runSpeed 200 snd maul sndcombat maul sndjedi maul health 500 dismemberProbHead 99 dismemberProbArms 99 dismemberProbLegs 99 dismemberProbHands 99 dismemberProbWaist 99 } ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ As you can see, i beefed him up a bit for more challenge. 4) Ok now that your npc file is made, go to your base\models\players, folder, if you dont have a models folder, simply make one, then make a players folder inside that. 5) Make a new folder named RebornMaul, and drag those model files you had inside that folder. 6) While in the RebornMaul folder find the Model_default.skin (or whatever yours is named, just find the default.skin file). Right click on it, and click open with, then choose notpad. You will see a bunch of lines of script that looks like this. hips,models/players/Maul/legs.jpg l_leg,models/players/Maul/legs.jpg l_leg_cap_hips_off,models/players/Maul/caps.jpg r_leg,models/players/Maul/legs.jpg r_leg_cap_hips_off,models/players/Maul/caps.jpg r_arm,models/players/Maul/body.jpg r_hand,models/players/Maul/body.jpg excetra, there will be alot more, but you get the idea. This is the file that tells the game where to look for the skin on your model when its loaded into the game. So what you do is, see how it says on them /players/Maul/blah.jpg just replace the "Maul" with "RebornMaul" that way the game will look inside your Reborn Maul folder for your model and skins when you load your npc.. Thats it, it should work, you may find models that dont work no matter what you do, that usually the fault of the person who made the model not includeing enough files, and shares to many files with other models, but for most of them, it works just fine. Link to comment Share on other sites More sharing options...
Phizzle Posted August 1, 2002 Share Posted August 1, 2002 I was talking about kyle not a new NPC:nut: :monkey4: Link to comment Share on other sites More sharing options...
Bell Posted August 1, 2002 Share Posted August 1, 2002 k i just tried it on kyle in single player and it didn't work. i'm assuming you can't, can anyone confirm this? Link to comment Share on other sites More sharing options...
Phizzle Posted August 2, 2002 Share Posted August 2, 2002 me Link to comment Share on other sites More sharing options...
Kit fisto JK Posted August 2, 2002 Share Posted August 2, 2002 I have a mandelorian in single player:D Link to comment Share on other sites More sharing options...
Histys-History Posted August 6, 2002 Share Posted August 6, 2002 Hehehehehee, i put yoda in sp and he kisses jans, well you know what cause, i dont wanna be booted! Heheheh Link to comment Share on other sites More sharing options...
Darklighter Posted August 11, 2002 Author Share Posted August 11, 2002 No, you sure don't lol:disaprove: glad you finally got it working in SP... If there are any more questions or quieries you know where to ask:D Link to comment Share on other sites More sharing options...
PhantomHelix Posted August 11, 2002 Share Posted August 11, 2002 and if you are uninteligent and you cant understand a hint, he is refering to himself, darklighter, the guy who started this thread..... Link to comment Share on other sites More sharing options...
Starwalker Posted August 18, 2002 Share Posted August 18, 2002 I did my first Kyle replacement 2days after I got JK2 (and I got it the second it came out lol, thats some quick learning ) Anywho does anyone get problems with missing shaders? Link to comment Share on other sites More sharing options...
oslpchris Posted August 23, 2002 Share Posted August 23, 2002 Alright, I've been trying to do this for a while and this is the most intensive instruction I've found yet. I'll probably be trying it out late tonight. I'm wanting to use the Luke- A New Hope skin and so far I've tried other ways of trying to accomplish this but none were this detailed. Hopefully this will work for me. My one question is you guys talk about converting an MP file to an SP file? Is that where your talking about going into the .skin file and changing all of the models\player\luke\torso(or whatever) files into models\player\kyle\torso???? Sorry if this is a stupid questions but I'm new to this (I just got the game a week ago). Thanks for any replies. Link to comment Share on other sites More sharing options...
Phizzle Posted August 24, 2002 Share Posted August 24, 2002 Ok I got the Luke A new Hope Skin in the game but I have one problem (since I gave up on yoda) Whenever I do it it always has an untextured spot where the shoulderpad (I THINK) is supposed to be. I can't get it to look right either. I tried getting the code thingy and putting like nodraw in it but it still didnt work..... I need help on this and I have a screenshot Screenshot of Luke (geocities drag it to address bar) Link to comment Share on other sites More sharing options...
oslpchris Posted August 29, 2002 Share Posted August 29, 2002 It worked the first time... Thanks for the info on editing the skins. Everything seems to be working well. This really made the game alot more fun... I really hated that Kyle guys look. I'm still playing single player games... I'm in the Cairne station somewhere. Reborn are loads of fun. I'm thinking about trying out the Multiplayer stuff soon but I know I'll get my butt kicked all over the place. Anyway, thanks for the great info. chris Link to comment Share on other sites More sharing options...
Darklighter Posted September 13, 2002 Author Share Posted September 13, 2002 It's np:)Glad I could help...and thanks everyone for adding to this thread...you've helped me out too:Dlol If anyone still has any questions on converting MP skins and models to work in SP, just give me a shout and I'll do the best I can to answer them... This thread's been going since early May lol...shame it couldn't have been made a sticky:(I know a lot of people wanted it to...I did help out a lot of people too, but oh well:(... Thanks guys for listening to my incoherant ramblings (:Dlol)...hope I helped you out...any questions just ask:) Darky Link to comment Share on other sites More sharing options...
PhantomHelix Posted September 30, 2002 Share Posted September 30, 2002 to the thanks for listenin statement that you said: youre welcome. youve had to listen to all the stupid questions n00bs have asked(such as myself a few months ago). this thread has been very helpful, and because of it, i have become very good at converting models and skins. thanks a bunch dude. you wont go unnoticed....... Link to comment Share on other sites More sharing options...
Darklighter Posted October 23, 2002 Author Share Posted October 23, 2002 Cheers m8:)I appreciate it. I am going to have a go at converting some of the newest models released. I'll let you all know how it goes. Also, once I get my website up and running, I'll be putting some of my best converted models and skins online for download, so I'll keep you updated:) Link to comment Share on other sites More sharing options...
Darklighter Posted November 21, 2002 Author Share Posted November 21, 2002 I am having a little trouble converting one of my models. The one I am going to use is the jeditrainer. Well, firsr of all, I unzipped all of the assets0.pk3 (with all of the levels, models, skins etc.) so they were all separated out into folders. Once I found the jedtrainer folder, I then proceeded to change and alter the file and folder names appropriately, then inserted the pk3 into my base folder. The problem is, it doesn't seem to work at all! I've checked that everything has been done correctly, but the jeditrainer will not show in the pace of Kyle in SP. Is there a trick to converting in game models to work as SP characters? Can someone please help me:( Link to comment Share on other sites More sharing options...
diabolousorod Posted November 29, 2002 Share Posted November 29, 2002 #1 get winrar, then you don't have to zip and unzip #2 get your desired skin for sp (let's say yoda) #3 open your pk.3 using winrar, inside your player folder you"ll see a yoda folder, create a folder alongside the yoda folder, call it whatever character you wish to replace (let's say kyle) #4 now go in to your yoda folder and extract the model.glm and the model_default files to my documents or something #5 open the kyle folder (it should be empty) and add the model.glm to it and the model_default files. now you have two folders within your player folder one named kyle and one named yoda both have model.glm and model_default files. #6 delete the model.glm from the yoda folder not the kyle folder and you should be good to go. this works with any skin or model that i have come across! hope i did some good, any other questions ask. Link to comment Share on other sites More sharing options...
boris_szczepko Posted December 18, 2002 Share Posted December 18, 2002 I am having trouble converting the ep2obiwan_model.zip skin to SP mode and was wondering if anyone could please give me a hand, there are 2 skins in the file, one with obi-wan in robe and one without, i'm trying to get it to work for the obi-wan WITHOUT the robe on, i've very new to this so any help would be great:smirk2: Link to comment Share on other sites More sharing options...
Temple Posted December 19, 2002 Share Posted December 19, 2002 im getting this head,models/players/kyle/head.jpg torso,models/players/kyle/torso.jpg r_arm,models/players/kyle/torso.jpg l_arm,models/players/kyle/torso.jpg r_hand,models/players/kyle/hands.jpg l_hand,models/players/kyle/hands.jpg l_leg,models/players/kyle/legs.jpg r_leg,models/players/kyle/legs.jpg hips,models/players/kyle/hips.jpg in my model_default file....jpgs instead of tgas. I did everything and it dont work anyways... Link to comment Share on other sites More sharing options...
tarafudge Posted December 24, 2002 Share Posted December 24, 2002 Dear Skinners, I have a skinning job for you, its tottaly editable and i dont require it fully in my name. All i ask is that you post it somewhere on it. It doesnt have to be visable o.k. Here's an image: Reply or e-mail me soon if you want to help~!~!~! I am new to skinning but from the skin above hands are optional, color should be some type of brown metalic grey, and post my name in a readme, of course you will get most of the credit. Thanx, i am hoping for some replies Link to comment Share on other sites More sharing options...
samm666 Posted January 5, 2003 Share Posted January 5, 2003 Right, first of all, this is totally off topic. Also the pic isn't working, even in another window and it still is farcked. I assume you are asking us to make a skin of that pic for you and you want your name somewhere on the skin? It's not very clear to understand what you saying. Also you don't have any right to have your name on the skin at all. The guy who would make the skin is the only person who should have credit. You don't even deserve credit in the readme for just posting a pic! Link to comment Share on other sites More sharing options...
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