HapSlash Posted June 11, 2002 Share Posted June 11, 2002 I'm so close to having this done it's not funny,... really not funny. I've only come across one hitch, I need to have a transparency shader file done so I can finish the skirt. Only everything I've done hasn't worked. I'm sure that my alpha channeled tga is correct. Now all I need is the correct script. Can anyone help me? Here's a couple of pics showing what I'm trying to achieve and what I've messed up. The in-game pic is an unfinished skin, still trying to work out the bugs with the transparencies first. http://wat.midco.net/eggnog1/aayla-final.jpg http://wat.midco.net/eggnog1/shot0001.jpg Here's what i have for the shader script. models/players/twilek/drape { qer_editorimage models/players/twilek/drape surfaceparm metalsteps q3map_nolightmap q3map_onlyvertexlighting { map models/players/twilek/drape alphaFunc LT128 blendFunc GL_ONE_MINUS_DST_COLOR GL_SRC_ALPHA rgbGen identity } { map models/players/twilek/drape map $lightmap blendFunc GL_DST_COLOR GL_SRC_COLOR } } I've looked through a few tutorials that have been no help, and am very near to just giving up at this point. Need help, need it bad. Link to comment Share on other sites More sharing options...
Eets Posted June 11, 2002 Share Posted June 11, 2002 Erm.. That's Oolah, not Ayla... Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted June 11, 2002 Share Posted June 11, 2002 He didn't say it was Aayla. It's a SKIN FOR the Aayla Secura model... Now, Hapslash, I'm NOT a modeler, but this is the shader I use for simple alphamapped textures in maps... I don't see why it shouldn't work for you: models/players/twilek/drape { surfaceparm trans cull disable { map models/players/twilek/drape blendfunc blend rgbGen identity depthWrite alphaFunc GT0 } { map $lightmap blendfunc filter rgbGen identity tcGen lightmap depthFunc equal } } That *should* work. I hope it does. Nice lookin' model ya got there. Link to comment Share on other sites More sharing options...
Nanodagiardino Posted June 11, 2002 Share Posted June 11, 2002 Hapslash. I figured it out. You don't need a second stage! Sorry. I have tryied and it works... just change the names and make sure you have yout TGA correct. don't use shadered for now. models/players/sirrya/sirrya_drape { qer_editorimage models/players/sirrya/sirrya_drape q3map_nolightmap q3map_onlyvertexlighting { map models/players/sirrya/sirrya_drape alphaFunc LT128 blendFunc GL_ONE_MINUS_DST_COLOR GL_SRC_ALPHA } } MAKE sure you have your tga correct! The first time I did this photoshop dind't save the alpha channel correct. Make sure all of your channel are visible when you save, including the ALPHA channel. EETSCHULA, grow up. I hope you made better posts than that out of your 3000 posts Link to comment Share on other sites More sharing options...
HapSlash Posted June 11, 2002 Author Share Posted June 11, 2002 I'VE DONE IT!!! I'VE DONE IT!!! AHH,HA,HA,HA,HA,HA,HA,HA,HAAAA!!!!! I had already banged my head against the wall repeatedly, and was getting ready to shove it through a plate glass window when I finnaly did it. I had tried creating the alpha channel in photoshop dozens of times, following the tutorials and such strictly to the letter, and nothing worked. Needless to say this frustrated the hell outta me. Then I stumbled apon something so simple it was mind boggling,... All I had to do was open the image in Micrografx select what i didn't want to show up with a mask, and save it. No alpha channel bullcrap, no changing unwanted areas to the color black, nothing. This just reiterates my feelings on image editors. Photoshop, quite simply,... sucks. Nothing beats Micrografx, it's the easiest most user-friendly editor I've ever come accross. And it's fairly cheep too. AND NOW I'D LIKE TO THANK THOSE WHO HELPED ME ON THE SHADER SCRIPT,... Guess that just means you Nano,... thanks! If it wasn't for you I'd either be pulling shards of glass out of my head or pickin' my brains up with a mop. and also thanks to Cmdr. Antilles and Darkhold X for at least trying. Link to comment Share on other sites More sharing options...
remark 666 Posted June 11, 2002 Share Posted June 11, 2002 that's my favorite skin out of all of them Link to comment Share on other sites More sharing options...
Kit Fisto Posted June 11, 2002 Share Posted June 11, 2002 Does this mean we will be playing with Aayla soon? Link to comment Share on other sites More sharing options...
Cmdr. Antilles Posted June 11, 2002 Share Posted June 11, 2002 Good to hear you got it solved... Also, it's pretty dang easy to make an alpha channel in Photoshop if you know what you're doing. Link to comment Share on other sites More sharing options...
Destroyder121 Posted June 11, 2002 Share Posted June 11, 2002 now guys by what ya make those cool skins?i wanna make skins to Link to comment Share on other sites More sharing options...
Eets Posted June 11, 2002 Share Posted June 11, 2002 Off-topic: I apologize for my ignorance, but the way I took the thread title was that you were making an Aayla Secura skin and needed help shading it. I also apologize for interjecting my comments and apologies in this thread. Link to comment Share on other sites More sharing options...
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