Darth Knight Posted June 26, 2002 Share Posted June 26, 2002 this map is going to be very pimp! Link to comment Share on other sites More sharing options...
pud1 Posted June 26, 2002 Share Posted June 26, 2002 hehehe maybe something like this will work for the texture of the bus http://www.grsites.com/cgi-bin/tile.cgi?server=216.40.197.199&dir=metal&fn=metal029&ext=jpg It'll be flying and stuff so it doesnt need to be Exactly like the real thing If not maybe you find something that i missed, heres a good site showing alot of textures http://www.grsites.com/textures/ I can conjeur up some grey metal smooth texture in photoshop if ya need. Link to comment Share on other sites More sharing options...
DividedByZero Posted June 26, 2002 Author Share Posted June 26, 2002 Thanks for all your help guys, I just posted in the modeling forum asking for help. I tried to follow a tutorial that VIO gave me but I failed miserably, so I'm trying to delegate it. We can get to beta faster that way . Link to comment Share on other sites More sharing options...
DividedByZero Posted June 26, 2002 Author Share Posted June 26, 2002 The almighty Sniper Wolf from the modeling forum is going to help me!!!!!!!!!!!! We're saved!!!!!!!!!!!! Beta beta beta beta beta soon soon soon!!!!!!!!!!!!!1 Link to comment Share on other sites More sharing options...
pud1 Posted June 26, 2002 Share Posted June 26, 2002 Ok i made this VIO i dont know if you can use it or how textures work but here it is http://karnij.homestead.com/files/airbustexture1.jpg tell me if thats what you need or if you need it in bmp or whatever Link to comment Share on other sites More sharing options...
pud1 Posted June 26, 2002 Share Posted June 26, 2002 i made this one too http://karnij.homestead.com/files/airbustexture2.jpg How's the map going dbz? Link to comment Share on other sites More sharing options...
Grets Sirob Posted June 26, 2002 Share Posted June 26, 2002 Yay! The map is saved! Uh, how was it saved, and what was wrong with it in the first place? Oh, and do you still have sparkalies? I hope not. If you do, I feel your pain, I really do. Because... MY MAP HAS SPARKALIES!!!!!!!! AAAAAAAAAAAHHHHHHHHHH!!!!!!!!!!!!!!!!!!! Hey, you there! Link to comment Share on other sites More sharing options...
pud1 Posted June 26, 2002 Share Posted June 26, 2002 ugh.....yah ok VIO did you look at the texture images and how is the bus coming? Link to comment Share on other sites More sharing options...
VIO Posted June 26, 2002 Share Posted June 26, 2002 good i got a texture thx im trying to figure out how to put windows in the bus Link to comment Share on other sites More sharing options...
DividedByZero Posted June 26, 2002 Author Share Posted June 26, 2002 Yes, it has sparklies, but then so does the stock maps like ffa_bespinstreets mine are unavoidable. It's pretty minor though. Link to comment Share on other sites More sharing options...
pud1 Posted June 26, 2002 Share Posted June 26, 2002 window in the bus...window in the bus...hrmmmm i dunno, cant you just leave them empty so it looks like glass or something? Anyone else know? Link to comment Share on other sites More sharing options...
VIO Posted June 26, 2002 Share Posted June 26, 2002 its not that...i made the bus out of a large mesh with no holes in it for windows...to hard:( so mayebe i should add windows and just have the glass buble on the back, i really sort of need to finish this cuz its really not my first priority just making it fast for the level Link to comment Share on other sites More sharing options...
VIO Posted June 26, 2002 Share Posted June 26, 2002 BTW DBZ sparckles a fromed by two texture brushes siting next to eaach other, the solution CAULK caulk the sides of your brushes and only texture the face that ppl can see, also radiant shows sparckles i nthe camera window that won't show up in game:fett: Link to comment Share on other sites More sharing options...
pud1 Posted June 26, 2002 Share Posted June 26, 2002 yah just add windows if ya can, I know you have alot of projects your working on and i thank ya for making a cool bus for me(err dbz) and just do what ya can. Your help and work IS apreciated! and if the bus looks cool i give you big lollypop! Link to comment Share on other sites More sharing options...
Manquesa Posted June 26, 2002 Share Posted June 26, 2002 Originally posted by VIO its not that...i made the bus out of a large mesh with no holes in it for windows...to hard:( so mayebe i should add windows and just have the glass buble on the back, i really sort of need to finish this cuz its really not my first priority just making it fast for the level The best way to get the window would be to build around them which would mean for much trickier patch mesh work instead of one large mesh, but it'll look better. then you could put the glass windows in there. And of course if you can see inside then you'll want to make the seats and everything too. It'd be cool if the doors could open and you could go inside as well. Oh sorry, you're trying to make this quick aren't you. Link to comment Share on other sites More sharing options...
DividedByZero Posted June 26, 2002 Author Share Posted June 26, 2002 VIO, why don't you take your time and make a prefab to be proud of. No pressure time wise, if it doesn't make it to beta (your bus) no problem, we can add it for the final. Link to comment Share on other sites More sharing options...
pud1 Posted June 26, 2002 Share Posted June 26, 2002 dbz did that guy rotate ur models? just wonderin' if ya got em' flying straing and in the direction ya want Any other updates? Link to comment Share on other sites More sharing options...
DividedByZero Posted June 26, 2002 Author Share Posted June 26, 2002 I wanted him to rotate about 5 models, which takes some time, he said he'd be done by tommorow. I'll keep you guys posted (ha ha get it! posted) Link to comment Share on other sites More sharing options...
pud1 Posted June 26, 2002 Share Posted June 26, 2002 what models did ya give him and do u have any more pics? Link to comment Share on other sites More sharing options...
DividedByZero Posted June 26, 2002 Author Share Posted June 26, 2002 I told him to rotate the cloud car, and all the ship models from nar shadda. I'll hold off on new pics until I have some ships to show you. Link to comment Share on other sites More sharing options...
pud1 Posted June 26, 2002 Share Posted June 26, 2002 okie dokie i've got nuthin else to do then Link to comment Share on other sites More sharing options...
_MoDeMbOy_ Posted June 26, 2002 Share Posted June 26, 2002 This mapp will be fun!*pull* ...SPLATTT! by an oncoming ship.LOL:D Link to comment Share on other sites More sharing options...
DividedByZero Posted June 27, 2002 Author Share Posted June 27, 2002 That's what I'm hopeing for! I don't want the car kills to be too easy though, the ships will do about 50 damage I'm thinking: Beat em down w/ your saber for a bit, then finish em off w/ a car or get them early w/ a car then finish em off w/ the saber. Either way, I don't want being hit by a car to be an insta kill. Maybe some of the cars should do more damage? What do you think? Link to comment Share on other sites More sharing options...
Grets Sirob Posted June 27, 2002 Share Posted June 27, 2002 Small car + idiot going into road = Not too much damage(key word there, too much) Large car + idiot going into road = Lots of damage Bus + idiot going into road = Instant death See? Hey, you there! Link to comment Share on other sites More sharing options...
DividedByZero Posted June 27, 2002 Author Share Posted June 27, 2002 Sounds perfect, but I need numbers here. Bus = 200 Large Ship = 75 Small Ship = 50 How's that? Link to comment Share on other sites More sharing options...
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