reaper1576 Posted September 27, 2002 Posted September 27, 2002 Some updated Shots of Nar Shadda http://www.massassi.net/ec/images/7250.jpg http://www.massassi.net/ec/images/7251.jpg http://www.massassi.net/ec/images/7252.jpg
Harukaze Posted September 27, 2002 Posted September 27, 2002 Holy Blue that's gorgeous! I seriously wish I had time to continue with the project, cause that is looking far better than I possibly could have imagined. The lighting is absolutely perfect!
reaper1576 Posted September 28, 2002 Posted September 28, 2002 Originally posted by Harukaze Holy Blue that's gorgeous! I seriously wish I had time to continue with the project, cause that is looking far better than I possibly could have imagined. The lighting is absolutely perfect! I still got a lot of work to do on it the lighting aint even done yet and theres gonna be a lot of changes 2
Grets Sirob Posted September 29, 2002 Author Posted September 29, 2002 Harukaze! Haven't seen you for a long time, what's up?
reaper1576 Posted October 2, 2002 Posted October 2, 2002 Heres a update on Nar Shadda some new screen shots
reaper1576 Posted October 19, 2002 Posted October 19, 2002 Hey ppl sorry if anyone has had problems with the forums where in the middle merging with the NwO Clan forums as the old forums where off site and had a limited bandwidth and was going down around 9pm GMT or 11pm GMT what was no good for use if you have sign up for the new forums and see nothing dont worry where sorting out a small bug what happened when merging the Clan and the DF2E forums the should be up in full very soon
reaper1576 Posted November 5, 2002 Posted November 5, 2002 we got new forums now they been up for some time now so come and have a look
Bastardo Posted November 5, 2002 Posted November 5, 2002 Oh my god!! This mod is looking gorgeous!! Especially when I'm in the team that makes it!! I'm a modeller, and am working on the lightsabers if someone didn't know. So, here's some pics 4 u! Yun's Rahn's Jerec's
Grets Sirob Posted November 5, 2002 Author Posted November 5, 2002 Ah, these people need updates! Screenshots for everyone! This is of my untextured level, Yun - The Dark Youth. Lighting is not final, texturing hasn't even been started yet, so don't comment on either one. Keep in mind that this is the final build. Nothing more will be added to it.
razorace Posted November 6, 2002 Posted November 6, 2002 Looks great, seems a larger than the original map but that's ok. (The original was too small to start with. I remember having trouble manuvering in such a small boss area.) One complaint thou.....the map's textures and lighting SUCK! ;D
reaper1576 Posted November 6, 2002 Posted November 6, 2002 Originally posted by razorace Looks great, seems a larger than the original map but that's ok. (The original was too small to start with. I remember having trouble manuvering in such a small boss area.) One complaint thou.....the map's textures and lighting SUCK! ;D Ok if you take a look at the sites and the forums you will find out that the maps waiting for texture to be finish. Right now what i wanted to say sorry to anyone who has been tring to get into the forums yesterday there was a problem with the link opps my bad but its fixed now where updating the site at the moment just adding new sections some thinks might not be there yes but they will be soon sorry ppl for the problems our guy who runs the site is away and im doing it and 100 & 1 things
razorace Posted November 6, 2002 Posted November 6, 2002 The texture/lighting comment was a joke to the comment: Lighting is not final, texturing hasn't even been started yet, so don't comment on either one.
reaper1576 Posted November 17, 2002 Posted November 17, 2002 hey sorry about that man lack of sleep and crap
VIO Posted November 21, 2002 Posted November 21, 2002 holy $%#( this mod has come like five thousand miles since i last looked great job everyone
The Truthful Liar Posted November 22, 2002 Posted November 22, 2002 I'm going to move this into the showcase. I see that this is only for showcasing the team members work and not to do with requiring help. Cheers.
reaper1576 Posted December 5, 2002 Posted December 5, 2002 sorry we aint keeping this thread upto date much now as where so bussy with everthing there more over at our site and forums we still have open possitons at the moment Dark Forces 2 Jediknight Enhanced sorry the site aint been updated much just not enougth hours in a day Good to see you still about VIO
Brandoise Posted December 24, 2002 Posted December 24, 2002 Excellent job guys! I remember playing the original Jedi Knight, what a great game... I'm just learning to map so I can't be of much help, but if you need playtesters for anything, count me in. Just wondering, any new multiplayer stuff in the TC?
Fardreamer Posted February 21, 2003 Posted February 21, 2003 I posted this about a year ago: http://www.lucasforums.com/showthread.php?s=&threadid=34598 I always wanted to do something like this... what I'd like to know is whether you're following the design process guidelines I suggested there concerning such things as redrawing textures, using existing sounds, converting cutscenes, remaking levels in higher detail and with new additions, etc.? In any case I would like to contribute to the project, even though I don't have much to offer you in art production... I am a programmer and could do Icarus scripting for you if needs be, but I'm especially interested in contributing to the design process in general - for example, fine tuning the story for better consistency with the rest of the EU or planning additions/changes to level flow; and I'm interested as well in the technical structure of the mod, i.e. how to achieve the design goals - defining the art path, extracing resources, etc. Let me know what you think.
Hekx Posted February 21, 2003 Posted February 21, 2003 For the JKI mod, you can use the JK1 Saber blade. I haven't played Jedi Knight, but from what I've heard, it sounds cool. With the graphics of JO, it should be an excellent mod.
reaper1576 Posted February 21, 2003 Posted February 21, 2003 Originally posted by Fardreamer I posted this about a year ago: http://www.lucasforums.com/showthread.php?s=&threadid=34598 I always wanted to do something like this... what I'd like to know is whether you're following the design process guidelines I suggested there concerning such things as redrawing textures, using existing sounds, converting cutscenes, remaking levels in higher detail and with new additions, etc.? In any case I would like to contribute to the project, even though I don't have much to offer you in art production... I am a programmer and could do Icarus scripting for you if needs be, but I'm especially interested in contributing to the design process in general - for example, fine tuning the story for better consistency with the rest of the EU or planning additions/changes to level flow; and I'm interested as well in the technical structure of the mod, i.e. how to achieve the design goals - defining the art path, extracing resources, etc. Let me know what you think. i never seen that post before but he give me a email as we need good scripters reaper@nwo2k.net
reaper1576 Posted February 21, 2003 Posted February 21, 2003 :D take a look at our forums for more info there is a new style site on the way
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