Emon Posted July 11, 2002 Share Posted July 11, 2002 Yeah, please do. Like I said, the entities files are just Radiant descriptions. Adding entries won't do jack. Link to comment Share on other sites More sharing options...
volrathxp Posted July 11, 2002 Share Posted July 11, 2002 gonna email him now... anyone got any complaints to him before I do? Link to comment Share on other sites More sharing options...
volrathxp Posted July 11, 2002 Share Posted July 11, 2002 email sent. we shall see. i will post the reply when i get it. edit: woohoo new avatar Link to comment Share on other sites More sharing options...
Joben Posted July 11, 2002 Share Posted July 11, 2002 Originally posted by drjimmy515 Alas, they don't fly or float, it looks more like the character is on ice, mostly sliding everywhere instead of walking or running. And they make a bunch of thwacking sounds when they die instead of the usual one. I seem to remember "gravity" as being setable for a charecter. You might have to do it with Icarus though, I should go look at how probedroids are setup in the levels. Link to comment Share on other sites More sharing options...
studman0201 Posted July 11, 2002 Author Share Posted July 11, 2002 I think it is to do with the classes Joben I am going to look about it too I think it is because each robot that can fly has it's own class. Yep but they dont go up unless you push em up. So i put notarget on a pushed him up real High. He stayed there. When I turned notarget off he came slowly down while shooting an invisible gun. I have pics but no website to upload them to Link to comment Share on other sites More sharing options...
Darth_Gamegod Posted July 11, 2002 Share Posted July 11, 2002 i know this is a little off the current topic, but has anyone tried, or figured out a way to make a new npc use the double saber, it would round off maul perfectly, i imagine theres a way to do it, why raven dosent release a patch or something that will open up that damn weapon, is beyond me. Everyone likes to use it. Link to comment Share on other sites More sharing options...
studman0201 Posted July 11, 2002 Author Share Posted July 11, 2002 Maybe they are making an expansion which has an enemy who uses one therefore allowing us to unlock it when it is released. I have heard rumors from many that an expansion is planned, and is why they are not releasing the source code. Link to comment Share on other sites More sharing options...
pud1 Posted July 11, 2002 Share Posted July 11, 2002 Hey studman my aayla wont ignite her saber she acts like it is lit and tries to fight here is what is have: JediAayla { playerModel jediaayla saberColor blue snd aayla reactions 5 aim 5 move 5 aggression 4 evasion 4 intelligence 5 rank captain playerTeam player enemyTeam enemy // race human class tavion snd aayla sndcombat aayla sndextra aayla sndjedi aayla yawSpeed 200 walkSpeed 70 runSpeed 200 health 300 dismemberProbHead 99 dismemberProbArms 99 dismemberProbLegs 99 dismemberProbHands 99 dismemberProbWaist 99 scaleZ 95 } also how do i know what to put in the snd, snd jedi.... stuff? Link to comment Share on other sites More sharing options...
studman0201 Posted July 11, 2002 Author Share Posted July 11, 2002 Looks correct, I have one that works I can show you if ya want it.\ The snds should be the same for all unless you wanted someone who has like a splitpersonality you could make him talk different in certain situations. Here is mine JediAayla { playermodel jediaayla saberColor blue snd jan reactions 5 aim 4 move 5 aggression 1 evasion 5 intelligence 5 rank captain playerTeam player enemyTeam enemy // race human class jedi snd jan sndcombat jan sndextra jan sndjedi jan dismemberProbHead 99 dismemberProbArms 99 dismemberProbHands 99 dismemberProbLegs 99 dismemberProbWaist 99 scaleZ 83 } BTW I am working on a mod with many Jedi and many Dark Jedi. Some are from SW movies. Some made up characters, and some EU characters. I am organizing currently. I want it to be simple to edit if a person wanted to. Link to comment Share on other sites More sharing options...
studman0201 Posted July 11, 2002 Author Share Posted July 11, 2002 Can someone post a link to a webpage with character sizes please Link to comment Share on other sites More sharing options...
pud1 Posted July 11, 2002 Share Posted July 11, 2002 cool it works i guess it were those jan snd ones aight im gonnaa make more thnx Link to comment Share on other sites More sharing options...
studman0201 Posted July 11, 2002 Author Share Posted July 11, 2002 I am working on a new mod and can use your help, pud1, ihavedirt, Darth_GameGod, and drjimmy. Check the thread in general editing to find out more. If you wanna help PM or e-mail me at chris_harris@attbi.com to find out the way I am doing it. I have a way to make it easy for a person who knows nada on this subject to find the person and edit it. Link to comment Share on other sites More sharing options...
pud1 Posted July 11, 2002 Share Posted July 11, 2002 sure I'll help all im good for is maybe puting files in folders for you or betatesting or whatever Dont know how to make skins or models but i can try to help anyway possible Link to comment Share on other sites More sharing options...
Darth_Gamegod Posted July 11, 2002 Share Posted July 11, 2002 yeah sure ill help with whatever i can. Iv been messing with the map builder, but im still a noob with it, i did make a friendly obi wan npc today, it was fun to fight maul with obiwan by my side. Link to comment Share on other sites More sharing options...
pud1 Posted July 11, 2002 Share Posted July 11, 2002 ya man i've got a jediaayla jediben and jediquigon that can own I like em helping me out in some maps real fun on the ladder Link to comment Share on other sites More sharing options...
volrathxp Posted July 11, 2002 Share Posted July 11, 2002 Originally posted by studman0201 Maybe they are making an expansion which has an enemy who uses one therefore allowing us to unlock it when it is released. I have heard rumors from many that an expansion is planned, and is why they are not releasing the source code. actually source isn't going to be released even when/if an expansion pack is released. legally they're not allowed to, cuz the source is tied to jk2gamex86.dll and jk2sp.exe. despite the fact that only 10% of the Q3 Engine code was left intact, that code is still there, and legally they aren't allowed to release that since it is still id's property... still no email back from chang... will let you all know when he does Link to comment Share on other sites More sharing options...
Emon Posted July 12, 2002 Share Posted July 12, 2002 Wrong. The SP source code is ONLY in jk2gamex86.dll, not jk2sp.exe as well. They CAN release it, they are just being bastards about it (LEC is), as usual. Link to comment Share on other sites More sharing options...
Emon Posted July 12, 2002 Share Posted July 12, 2002 On that same note, I'm suprised that they aren't releasing it, given their choice for absolutly no copy protection, I would have thought they would. Hopefully they are planning to release it after an expansion. If not, an expansion would, at the least, allow for SOME more SP modding. Chang said there was a ton of stuff he wanted to implement into npcs.cfg that would allow us to change it, but he didn't have time. Perhaps this will be different for an expansion. Link to comment Share on other sites More sharing options...
studman0201 Posted July 12, 2002 Author Share Posted July 12, 2002 If the things he wanted to implement were implemented then making new npc's would be twice as simple, and you could get new hilts for each jedi. Link to comment Share on other sites More sharing options...
Emon Posted July 12, 2002 Share Posted July 12, 2002 Exactly. It would be nice if they put a lot more stuff into those files that we can edit for an expansion. An SP source would be better, though. Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted July 12, 2002 Share Posted July 12, 2002 You know the amount of things we could do with SP source? 1.) new hilts for every jedi 2.) double sabers for any jedi 3.) double-edged sabers for any jedi 4.) adding more force powers 5.) tweaking our own AI 6.) creating our own cutscenes (I really know of no way to do this other than JK2rad I guess) complete with really nice animations and new sounds 7.) import multiplayer powers into SP game (like absorb, dark rage, etc) I can hardly wait for GL to get that stick out of his arse. Link to comment Share on other sites More sharing options...
studman0201 Posted July 12, 2002 Author Share Posted July 12, 2002 I have the def. for the NPC_spawner. From Chang himself http://www.geocities.com/studman0201/SP_entities.zip If this goes down e-mail me and I will send it to you. my e-mail is chris_harris@attbi.com Link to comment Share on other sites More sharing options...
ihavedirt Posted July 12, 2002 Share Posted July 12, 2002 we already had that in the def's but it was renamed (or hidden?). i wonder if we should search for more ******'s and see if there are some other bits and pieces we can change old sp_entities.def /*QUAKED NPC_***** (1 0 0) emailed sp_entities.def /*QUAKED NPC_spawner (1 0 0) Link to comment Share on other sites More sharing options...
studman0201 Posted July 12, 2002 Author Share Posted July 12, 2002 Does it work??? Link to comment Share on other sites More sharing options...
ihavedirt Posted July 12, 2002 Share Posted July 12, 2002 im trying to test it now. i dont know if im the best person to be testing it though coz i have limited knowledge about spawnscripts etc anyway ill see what i can do though. ive been trying to do this for ages! [edit] it works!!!!!!! [/edit] [edit2] i stuffed up my spawn script for the character and i think kyle gets affected as well. he couldnt jump or do anything. i locked him to the saber and it was weird. he kept saying, i better not try to attract any attention. ive taken out the npc spawnscript file to see what happens [/edit2] [edit3] it totally works and im extremely happy. my reborn ninja with luke class i think totally wall walks and cartwheels and kicks rebornboss arse! [/edit3] anyone want me to upload my test pk3 file? its 300k and has a tiny little map and reborn ninja character. or do you just want me to post the entities and stuff i have in my map and the method i used? ~* beau *~ Link to comment Share on other sites More sharing options...
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