Sebulba-Dug Posted July 10, 2002 Share Posted July 10, 2002 I need a Sebulba model! I am horrible at modeling and can't even try, could someone attemp this? I know it would be difficult because of the way he walks, but can anyone do this? Link to comment Share on other sites More sharing options...
Emon Posted July 10, 2002 Share Posted July 10, 2002 Well it's impossible unless you want him to be grossly deformed and streached out into a humanoid skelaton... Link to comment Share on other sites More sharing options...
t3rr0r Posted July 10, 2002 Share Posted July 10, 2002 i don't think anyone has the right software and the skills to make subulba's animations... yet... Link to comment Share on other sites More sharing options...
Klorel Posted July 10, 2002 Share Posted July 10, 2002 well if the person who models it is clever and good at weighting bones, you wouldnt have to do new animations. just link the arms to the leg bones, and legs to the arm bones, then scale the character down with the new scaling mod, if done correctly, it should work, maybe not quiet the movement as the movies, but it would be sebulba in-game none-the-less. Link to comment Share on other sites More sharing options...
SilentMobius Posted July 10, 2002 Share Posted July 10, 2002 Farid not, the scaling mod only scales the whole bonestructure, to bind the arms to the leg bones you would have to move the pivot points or scale those specific bones, neither of which are possible. Trust me even the head of a battledroid needs fudging because of that long neck Link to comment Share on other sites More sharing options...
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