skyvader21 Posted July 11, 2002 Share Posted July 11, 2002 Not sure if this falls under this category, but since we can now add and spawn additional npcs, is it possible to give the new npcs their own custom light saberhilts? If so, what are the steps to doing this? Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted July 11, 2002 Share Posted July 11, 2002 we got people looking into this right now. trust me, I will be one of the first to let everyone know (as I am eagerly awaiting this for my mod pack). Link to comment Share on other sites More sharing options...
Darth-Nasty Posted July 11, 2002 Share Posted July 11, 2002 if the NPC has there class set to desann luke or tavion they use their sabers which can be customised so yes Link to comment Share on other sites More sharing options...
Rajess MoDuron Posted July 11, 2002 Share Posted July 11, 2002 The trick for a unique saber for every npc will be different classes for every npc. saber hilt is determined in the class file. Link to comment Share on other sites More sharing options...
-Chrono_MOT- Posted July 11, 2002 Share Posted July 11, 2002 And where is that located? ^_^ I've been looking for it everywhere and I could have sworn I found a file that tells the NPCs which sabers to use. Link to comment Share on other sites More sharing options...
Rajess MoDuron Posted July 11, 2002 Share Posted July 11, 2002 I wish I knew. I really want to give all my jedi their saber handles. Link to comment Share on other sites More sharing options...
Darth-Nasty Posted July 11, 2002 Share Posted July 11, 2002 creating new classes is the next thing to work on figuring out it'll allow the configuration of the force powers and weapons used by each NPC maybe thisll allow "proper" jango and boba NPC's which actually move around and jump and stuff Link to comment Share on other sites More sharing options...
Rajess MoDuron Posted July 11, 2002 Share Posted July 11, 2002 D'ar, that be true, aye. That be arr white whale, to be shaarrrr. Link to comment Share on other sites More sharing options...
Gram_Reaper Posted July 11, 2002 Share Posted July 11, 2002 I know some of the guys working on TC mods are trying to figure that out right now too Link to comment Share on other sites More sharing options...
studman0201 Posted July 11, 2002 Share Posted July 11, 2002 Darth Nasty. They dont move due to the map. Try a Raven map to spawn them in and the run around. They didn't before because the map lacked waypoints Link to comment Share on other sites More sharing options...
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