Horrorz2002 Posted July 15, 2002 Share Posted July 15, 2002 Hello everyone...I just began 'modelling' for the first time ever about an hour ago (haven't bothered touching the tutorials), and have come up with a relatively simple saber (it looks horribly plain and hideous I know)...was hoping possibly you experienced folk could give me a couple pointers on what I could do to 'spice it up'. Unfortuneately I am currently having problems finding a *decent* free site to host my pictures, and I also have no idea how to take pictures with Gmax and find out where they are saved, but hopefully I will have both problems worked out by tonight! (Any help would be much appreciated of course...) Thanks . Link to comment Share on other sites More sharing options...
Psyk0Sith Posted July 15, 2002 Share Posted July 15, 2002 this site will host your pics: http://www.renegademods.info/login.cfm Link to comment Share on other sites More sharing options...
Horrorz2002 Posted July 15, 2002 Author Share Posted July 15, 2002 Yah, only problem is that kdsnex has completely disabled sign-up's for awhile :/. Link to comment Share on other sites More sharing options...
Kinja Posted July 15, 2002 Share Posted July 15, 2002 Well for one, start doing some tutorials. Concentrate on plain old fashioned box modeling. Hint: box modeling doesnt mean you have to start with a box necisarily. But its just manipulating the mesh at its simplest form . Your basically just extruding edges and faces, moving points or vertices and welding or merging them depending on the lingo of your program. And just tweaking until you get what you want. Also learn what the differance in a tri and a quad is and model mostly with quads the flow naturally into each other as much as you can. Hope this helps. There are really some important things I just mentioned there if you can figure out what I meant by doing some tuts and reading. Link to comment Share on other sites More sharing options...
Gram_Reaper Posted July 15, 2002 Share Posted July 15, 2002 Go to Gmax Tutorials and help thread horror. thats the best forum right now for me to learn Link to comment Share on other sites More sharing options...
Horrorz2002 Posted July 15, 2002 Author Share Posted July 15, 2002 Alright, well -- I went through 3 of the tutorials (out of 5) and came up with this basic product...I really just need to know what I should do to sharpen it up, it seems so *boring*. I have no intentions to release this model, I'm just looking for a place to start learning modelling. I plan to have a nice chrome finish on the saber when the model is done: Clickie for pic 1. Clickie for pic 2. Will post pic3 when I can access my Geo account again *sigh* Link to comment Share on other sites More sharing options...
Gram_Reaper Posted July 15, 2002 Share Posted July 15, 2002 well i cant see the pics but the site will prolly be up soon enough Link to comment Share on other sites More sharing options...
Horrorz2002 Posted July 15, 2002 Author Share Posted July 15, 2002 Should be up soon, that hour is nearing it's end . Link to comment Share on other sites More sharing options...
Horrorz2002 Posted July 15, 2002 Author Share Posted July 15, 2002 Alright well geocities is being a pain, as always...but I found out about homestead..unfortuneately Im very very tired (work in 4 hours) so I will only take the time to post this one picture...will put the rest up tomorrow: Clickie!! Any help is appreciated...thanks all, g'night! Link to comment Share on other sites More sharing options...
Kinja Posted July 15, 2002 Share Posted July 15, 2002 Well for one thing, that thing has way to many polys. You have cylinders with lots of segments that serve no purpose. Be concious of ho many segments you are using. I'd say dont make any cylinder more than 10 segmeant around axis and many time in modeling an 8 or even 6 sided cylinder is sufficiant. Also a tip for quality atleast for higher rez stuff. Always put a beveled edge on edges of say a box or other oblects. It will catch the light and make things more realistic looking. If you dont know what i'm talking about. do research on those things. look in the back of some of the 3d books. Alot of times they have indexes and glossarys and stuff. Look it up. try a tutorial on the subject. Anyway just trying to help:) Link to comment Share on other sites More sharing options...
aL BeasTie Posted July 15, 2002 Share Posted July 15, 2002 check here for more tutorial links and some lightsaber specific modelling tutorials. [EDIT] P.S - I thought your saber was kewl Link to comment Share on other sites More sharing options...
Gram_Reaper Posted July 16, 2002 Share Posted July 16, 2002 hey you guys. Im working on a saber right now and want to post my screens but am screwed over with my internet because it doesnt provide free web space. whats the best place to post my screens This is also my first saber so it might be polys up the ying yang Link to comment Share on other sites More sharing options...
Horrorz2002 Posted July 16, 2002 Author Share Posted July 16, 2002 Gram, send me your pictures, detroit_69_chris@hotmail.com I'll host them for ya. Couple more pics of my n00b saber: 1 ?2 Thanks for the links and comments guys this narrows it down to two more questions (I went through quite a few tutorials now)... #1 What could I do to make the saber look more interesting ? #2 How do I check to see how many polies my saber has? Link to comment Share on other sites More sharing options...
Gram_Reaper Posted July 16, 2002 Share Posted July 16, 2002 well if it doesnt raise the poly level so much. make like a few indents coming out of the saber Link to comment Share on other sites More sharing options...
GabrielXen Posted July 16, 2002 Share Posted July 16, 2002 I've made a saber model but I can't get it to show up in-game... I did the tutorials at the jk2models.cjb.net page, but it still doesn't show up... The skin shows up on Kyle's(the standard) saber, but my model won't show... Should I try renaming it or something...? *shrug* It's confusing me now... lol -Gabriel- Link to comment Share on other sites More sharing options...
Gram_Reaper Posted July 16, 2002 Share Posted July 16, 2002 the person you should talk to would be either chrono or alaris. They are good at modeling saber hilts and would know how to get them in game. As for me im stuck Uv mapping and am going nowhere Link to comment Share on other sites More sharing options...
Gram_Reaper Posted July 17, 2002 Share Posted July 17, 2002 hey horror you got my pics up yet Link to comment Share on other sites More sharing options...
Horrorz2002 Posted July 17, 2002 Author Share Posted July 17, 2002 Here are the pics that were sent to me to be hosted...they look damn nice imho! Link to comment Share on other sites More sharing options...
Horrorz2002 Posted July 17, 2002 Author Share Posted July 17, 2002 Kinja -- currently up to 428 polies...still have around 500 left . Link to comment Share on other sites More sharing options...
sithlord-II Posted July 17, 2002 Share Posted July 17, 2002 hmmm from that shot it does not look like 428 polys... odd heheh just from looking at it, it looks much closer to 1200 or 1500 at least weird Link to comment Share on other sites More sharing options...
Horrorz2002 Posted July 17, 2002 Author Share Posted July 17, 2002 Sorry...was referring to the condition of the hilt after I lowered the amount of segments. Link to comment Share on other sites More sharing options...
Gram_Reaper Posted July 18, 2002 Share Posted July 18, 2002 thanks horrorz. I couldnt get any webspace oytherwise to post them Link to comment Share on other sites More sharing options...
Horrorz2002 Posted July 18, 2002 Author Share Posted July 18, 2002 Go to http://www.homestead.com Great 30 day free trial, it will help believe me. I'm using a combination (Homestead + Geocities) atm. Link to comment Share on other sites More sharing options...
Gram_Reaper Posted July 18, 2002 Share Posted July 18, 2002 thanks man Link to comment Share on other sites More sharing options...
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