Lord Infamous Posted July 27, 2002 Share Posted July 27, 2002 not to be rude terror, but there is the ability to kick off the wall while in mid air but not keep runing from wall to wall and keep a running cycle going on. so...........BAM!!! anyways i know asking dest for a favor had nothing to do with this thead so i apologize, i just noticed that he left a message on the fan mod message board sayin' that he liked it. P.S. Grapple would be awsome too dest Link to comment Share on other sites More sharing options...
t3rr0r Posted July 27, 2002 Share Posted July 27, 2002 Originally posted by Lord Infamous not to be rude terror, but there is the ability to kick off the wall while in mid air but not keep runing from wall to wall and keep a running cycle going on. so...........BAM!!! anyways i know asking dest for a favor had nothing to do with this thead so i apologize, i just noticed that he left a message on the fan mod message board sayin' that he liked it. P.S. Grapple would be awsome too dest your request's description fit how it already was. so pardon me. Link to comment Share on other sites More sharing options...
Darth-Nasty Posted July 27, 2002 Share Posted July 27, 2002 i dont wanna tell you how to distribute your product dest but i reckon you should make it so that other mods made using your sourcecode should not be allowed to be called jedimod cos ive seen loads of jedimod v2.0 and jedimod v2.1's around. I reckon a lot of people are gonna download these instead of v1.1 cos they think they are more up to date. Anyway brilliant mod. Will the bot lightsaber hilt selection be controlled by a line in the bots.txt in the pk3 like the type of saber is? Link to comment Share on other sites More sharing options...
Dath Maximus Posted July 27, 2002 Share Posted July 27, 2002 Dest i praise you. *begins to bow* Link to comment Share on other sites More sharing options...
Dest Posted July 28, 2002 Author Share Posted July 28, 2002 Yeah I posted on the coding forums for people to not name their mods JediMod (someversionnumber). JediMod++ would have been fine if he had named it JediMod++ 2.1 which he is going to do in his next version. Link to comment Share on other sites More sharing options...
Dest Posted July 29, 2002 Author Share Posted July 29, 2002 It turns out that you cant have hilts with files in any directory other than saber_somehiltname otherwise the server will see them and mark the client as unpure. For example if a client had a hilt with gfx/hud/w_icon_lightsaber.tga it would make the client unpure. But models/weapons2/saber_hiltname/w_icon_lightsaber.tga should be ok. Link to comment Share on other sites More sharing options...
K.O Posted July 30, 2002 Share Posted July 30, 2002 I'm trying to find out how to go about doing this with the hilts I've already downloaded. I can't figure how though because I can't change or rename the saber folder in WinRAR, Winzip, or WinAce. Any other things I can do? Link to comment Share on other sites More sharing options...
Xyphox Posted July 30, 2002 Share Posted July 30, 2002 Originally posted by TruWeedSmoka Would you believe me if I told you I had another screenname? No Link to comment Share on other sites More sharing options...
zer0_her0 Posted July 30, 2002 Share Posted July 30, 2002 Someone should make a universal hilt pack! That has all working textures! Now that would be something i'd download! Link to comment Share on other sites More sharing options...
-[MotU]-Lyger|=- Posted July 30, 2002 Share Posted July 30, 2002 so where do i put the saber hilt files to be able to choose between them? Link to comment Share on other sites More sharing options...
Eklin Posted July 30, 2002 Share Posted July 30, 2002 Dest, check your hotmail inbox. I sent you a message on a bug regarding the saber hilt selection aspect of your mod that you definitely need to look into. Link to comment Share on other sites More sharing options...
K.O Posted July 30, 2002 Share Posted July 30, 2002 I got this figured out now. But do you need to make a new folder as saber_hiltname, or can you just rename the old saber one? Link to comment Share on other sites More sharing options...
Eklin Posted July 30, 2002 Share Posted July 30, 2002 You can just rename the old one. So far I've got quite a few different sabers to work SOMEWHAT properly. There's still the bug in there that I'm waiting to here back about from Dest. Link to comment Share on other sites More sharing options...
K.O Posted July 30, 2002 Share Posted July 30, 2002 Yeah, I saw above. What would that be? Btw, I tried renaming the old one for Yoda (orignal size), and it doesn't show up. But the hud icon does. Do I have to rename any of the files inside the saber folder? Link to comment Share on other sites More sharing options...
Eklin Posted July 30, 2002 Share Posted July 30, 2002 You shouldn't have to rename anything else. Unless you place in a custom icon, a picture won't show up for the selection screen, so you'll just have to scroll through and see what you can find just going by the names of the hilts. The bug (or maybe it's not a bug and my computer is just screwed up) is that the actual skins don't show up for the sabers. Try it out with the Maul saber (if you have it), and tell me if it looks anything like this: http://www.geocities.com/dbtogt/shot0004.txt If it does, that means that it actually IS a bug in the mod. If not, I've really gotta get a new computer. lol Link to comment Share on other sites More sharing options...
Dest Posted July 30, 2002 Author Share Posted July 30, 2002 its because you havent changed the texture path in the model file. Link to comment Share on other sites More sharing options...
glzmo Posted July 31, 2002 Share Posted July 31, 2002 Originally posted by Dest different people/bots will be able to have different hilts. That is the purpose of the hilt code. It makes hilt models useable. You can even have a hilt in one hand and a different one in the other hand. How can I give every bot his/her individual lightsaber hilt(s)? BTW, a mod compatible saber hilt pack is up on jediknightii.net. It's not perfect in any way, but should give you an idea on how to name your sabers. http://www.jediknightii.net/files/index.php?link=file&id=690 Link to comment Share on other sites More sharing options...
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