Shocket Posted July 30, 2002 Share Posted July 30, 2002 http://sivut.koti.soon.fi/tomppa1/hilts/M3D.zip If someone could make for me working .MD3 files with tags from these .GLM files I would be thankful(Right Word?) Link to comment Share on other sites More sharing options...
iifuzz Posted July 30, 2002 Share Posted July 30, 2002 i updated my qui gon saber hilt to work with jedi mod, i need somewhere to host it tho or if you need it for your pack my AIM is iifuzz and my email is fuzz@cfl.rr.com Link to comment Share on other sites More sharing options...
delquar Posted July 30, 2002 Share Posted July 30, 2002 so wich ones are needing of fixes now? quigon plookoon. is that it? [edit]ok, i fixed qui-gon, but when i fix plookoon, his texture is medded up. can anyone import glm's?[/edit] Link to comment Share on other sites More sharing options...
Darth-Nasty Posted July 30, 2002 Share Posted July 30, 2002 Originally posted by delquar so wich ones are needing of fixes now? quigon plookoon. is that it? and dooku as well Link to comment Share on other sites More sharing options...
Gooey Posted July 30, 2002 Share Posted July 30, 2002 Might I suggest a few more sabers? Nemesis Alaris Yun Exar Kun Link to comment Share on other sites More sharing options...
DeadlyBOFH Posted July 30, 2002 Share Posted July 30, 2002 There are a bunch of JediMOD++ compatible saber hilts on: http://jediplus.afraid.org My site for hosting JediMOD++ (I AM BOFH) If anyone wants any other hilts that are not on the site, e-mail me at: dysfunction@nyc.rr.com with which hilt and where I can get it and I will have it converted within a day. BOFH Link to comment Share on other sites More sharing options...
-[MotU]-Lyger|=- Posted July 30, 2002 Share Posted July 30, 2002 Originally posted by delquar people. to get already made sabers to work. the model (.glm file) goes into saber_<name> and the skins still have to be in saber/ the reason being is the model calls where they are located. now of course with this. the problem are unique names. some people who used one file called it saber... wich is the basic one due to lack of foresight. so to get all of them to work fine themselves, you need to re-compile them. simple eh? no, not simple wherre is the file with the saber_<name> ??? see you guys dont explain where this stuff is, you just tell it. damn... Link to comment Share on other sites More sharing options...
delquar Posted July 31, 2002 Share Posted July 31, 2002 ok. how about this. to make vaders saber selectable. you must make it in a directory called 'models/weapons2/saber_vader/saber_w.glm' the <name> is whatever name the saber has, kinda like how models for characters are under there names. that work? Link to comment Share on other sites More sharing options...
remark 666 Posted July 31, 2002 Share Posted July 31, 2002 I have a BIG, NICE pack ready right here, the icons are the f*cking best too (ask the beta testers), textures/models/etc work 100% the only thing is....it's going to be for the upcoming JediMod 1.2 Link to comment Share on other sites More sharing options...
delquar Posted July 31, 2002 Share Posted July 31, 2002 darn you remark... darn you.... Link to comment Share on other sites More sharing options...
remark 666 Posted July 31, 2002 Share Posted July 31, 2002 here, I uploaded few icon images mmmm, eyecandy ^_^ (and they look even better ingame) Link to comment Share on other sites More sharing options...
-[MotU]-Lyger|=- Posted July 31, 2002 Share Posted July 31, 2002 Originally posted by delquar ok. how about this. to make vaders saber selectable. you must make it in a directory called 'models/weapons2/saber_vader/saber_w.glm' the <name> is whatever name the saber has, kinda like how models for characters are under there names. that work? so i just make that file? anywhere? or is there a specific place? and if there is where is it? Link to comment Share on other sites More sharing options...
Darth-Nasty Posted July 31, 2002 Share Posted July 31, 2002 Originally posted by remark 666 I have a BIG, NICE pack ready right here, the icons are the f*cking best too (ask the beta testers), textures/models/etc work 100% the only thing is....it's going to be for the upcoming JediMod 1.2 Sounds good! could you write a list of what you have in it so far? and when can we expect it to be released? Link to comment Share on other sites More sharing options...
remark 666 Posted July 31, 2002 Share Posted July 31, 2002 too tired to write it now (6:02 Am, still no sleep) but I will later (if I remember, hehe) pm me if I don't and it will be out with JediMod official 1.2 Link to comment Share on other sites More sharing options...
Garik Loran Posted July 31, 2002 Share Posted July 31, 2002 I don't know if it has been mentioned before, but you don't have to recompile all the sabers. I have all available hilts for JediMod1.1(or++2.2), because it's very simple to convert them. Just some little things: Repack them in a pk3 that includes the folder models/weapons2/saber_sabername/files Now the problem are the textures. But them in a folder models/weopons2/saber/texturefile The problem is that most of the textures are called saber.jpg. So now rename the texture to something that has the same number of letters than the texture file had before (in case of saber.jpg it must have 5 letters) Now open the glm file in your "saber_sabername" folder with a hex editor, you will find the texture path in one of the first lines. Now rename the saber.jpg to your new name and save the file. This works!!! You don't need the 3D programs and the m3d file. Link to comment Share on other sites More sharing options...
Shocket Posted July 31, 2002 Share Posted July 31, 2002 Now my pack is complete My pack contains: Alaris Anakin Apex (Silver,Red and Blue) Desann (image) Dooku (fixed) Gold Hatrus 1-3 Luke (image) Maul Nemisis Obi-Wan Episode1 Obi-Wan Episode4 Plo-Koon (fixed) Qui-Gon (fixed) Reborn (image) Rusted Spiked Dagger Vader Windu Xen Yoda Short&Long http://sivut.koti.soon.fi/tomppa1/hilts/hilts.zip (4,7mb) Link to comment Share on other sites More sharing options...
Gex _Agetro Posted July 31, 2002 Share Posted July 31, 2002 Greetz All Talented Lightsaber Hilt Artists, My name is Gex Agetro (AKA Psychopussy!) and I am looking to organize and put together an "expansion pack" for JediMod++v2.2. The lightsaber hilt selection feature supported in JediMod++v2.2 is an excellent idea. I am calling all lightsaber hilt artists out there, to make contact with me if they are interested in being apart of an expansion pack for JediMod++v2.2. The expansion pack will consist of a wide variety of different lightsaber hilts. From the most popular to the high rated. The best-of-the-best. If you are a lightsaber hilt artist and you are interested in being a part of this, just contact my via email, (gex@bigpond.net.au), and we will discuss things further. Thankyou for your time, Gex Agetro (AKA PsychoPussy!) gex@bigpond.net.au Link to comment Share on other sites More sharing options...
MysticSpade Posted July 31, 2002 Share Posted July 31, 2002 Originally posted by Darth Exar Kun i dl it but where do i put them you put them in base just like n e other saber hilt Link to comment Share on other sites More sharing options...
Lord Infamous Posted July 31, 2002 Share Posted July 31, 2002 Excellent Job Shocket, thanks! Link to comment Share on other sites More sharing options...
Gooey Posted July 31, 2002 Share Posted July 31, 2002 Shocket you so completely rock!! And Remark, does that mean that current working hilts for JM1.1 and JM++2.2 will NOT work for JM1.2?? Link to comment Share on other sites More sharing options...
Gooey Posted July 31, 2002 Share Posted July 31, 2002 Still looking for a working exar-kun and yun hilt Link to comment Share on other sites More sharing options...
Darth-Nasty Posted July 31, 2002 Share Posted July 31, 2002 Originally posted by Gooey Still looking for a working exar-kun and yun hilt im sure if you posted links to these sabers someone would comvert them and include them in their saber packs Link to comment Share on other sites More sharing options...
Shocket Posted July 31, 2002 Share Posted July 31, 2002 http://sivut.koti.soon.fi/tomppa1/hilts/exarkun_yun.zip There is Exar-Kun and Yun for you I also updated http://sivut.koti.soon.fi/tomppa1/hilts/hilts.zip with these hilts on it Link to comment Share on other sites More sharing options...
Darth Odisse Posted July 31, 2002 Share Posted July 31, 2002 Originally posted by Shocket http://sivut.koti.soon.fi/tomppa1/hilts/exarkun_yun.zip There is Exar-Kun and Yun for you I also updated http://sivut.koti.soon.fi/tomppa1/hilts/hilts.zip with these hilts on it Could you do the same to this saber: http://www.vengeance-unlimited.org/Jedi%20Outcast/Misc/obi_wan_saber.pk3 Link to comment Share on other sites More sharing options...
ezeckel Posted July 31, 2002 Share Posted July 31, 2002 Include this saber also please http://www.jediknightii.net/files/index.php?link=file&id=558 this is a good hilt Link to comment Share on other sites More sharing options...
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