Emon Posted July 31, 2002 Posted July 31, 2002 Make all the textures as sort of a light gray and white, like a huge galactic city would have. Then use colored lighting to tint them, it'll look better. Like for a blueish sunrise you might want RGB light as (0, 0, 50)... Just something really small on the blue like 50 for a tint. Or maybe like 50 blue 20 green so it appears less purple. Maybe for a sunset do like 100 red, 50 green, 20 blue, I dunno, fool with them till you get a very slight blue/purple color. What's really great about this method is that the outsides of all your buildings will be tinted from the sky, and the inside will be non-colored!
idontlikegeorge Posted August 1, 2002 Posted August 1, 2002 yeah i hate the cheesy orange textures for cloud city - the city is WHITE, it just looks orange fromt he sky
winner_rex Posted August 1, 2002 Author Posted August 1, 2002 Does anyone want to finish this map? I honestly don't...I've got a billion ideas and I think that this is at the point where someone could easily drive it home so to speak.
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