VampireHunterD Posted August 2, 2002 Share Posted August 2, 2002 Here's the new skin and the new parts I've added to the model. It all came out to be around 2,966 polys. (cutting it close). Also I fixed the top part and lower part to where they are wider. I am now at the stage of weighting the model (I dread this part since I've never weighted anything, lol). Hope you guys enjoy this. http://mohaa.cact-sd.org/aasigs/TomServoFinal(hopefully).jpg Link to comment Share on other sites More sharing options...
Emon Posted August 2, 2002 Share Posted August 2, 2002 Better, it's just gotta be more knicked up I think, the metal. Some slight texture would be great (but not a lot). Link to comment Share on other sites More sharing options...
VampireHunterD Posted August 2, 2002 Author Share Posted August 2, 2002 Yes, it needs more tinkering with. I agree. I used Paint Shop Pro 7's effects plugins to create most of the effects for it. But I couldn't seem to find anything else that worked very well. Any suggestions? Link to comment Share on other sites More sharing options...
KMan Posted August 2, 2002 Share Posted August 2, 2002 SHADERS!!! Mwahaha! If you want me to do them for ya. I'll give him a nice metallic sheen. Maybe even add some stuff to the skin (your choice) Link to comment Share on other sites More sharing options...
VampireHunterD Posted August 2, 2002 Author Share Posted August 2, 2002 If you want me to do them for ya. Yes kman! Shaders are a great idea! and yes I would like you to do them for me! I would be glad to let you fix it up! Thank you! Just tell me where I can send them to. Link to comment Share on other sites More sharing options...
KMan Posted August 2, 2002 Share Posted August 2, 2002 It's pretty obvious from my name. Just add ".com" Link to comment Share on other sites More sharing options...
VampireHunterD Posted August 2, 2002 Author Share Posted August 2, 2002 ok Link to comment Share on other sites More sharing options...
hawk_of_war Posted August 3, 2002 Share Posted August 3, 2002 ... I think the base is a little too big. The base really isn't much larger around than the thickest part of the torso but with yours its nearly twice as wide. *edit* Now that I think about it I may be wrong about that but for some reason your model looks way out of proportion. Link to comment Share on other sites More sharing options...
VampireHunterD Posted August 3, 2002 Author Share Posted August 3, 2002 ... I think the base is a little too big. The base really isn't much larger around than the thickest part of the torso but with yours its nearly twice as wide Well this happened when I was fitting it around that skeleton. I'm not too sure whether I can fix this or not. Well we'll see soon. Link to comment Share on other sites More sharing options...
KMan Posted August 3, 2002 Share Posted August 3, 2002 Tom Servo Link to comment Share on other sites More sharing options...
hawk_of_war Posted August 3, 2002 Share Posted August 3, 2002 The base doesn't have ANY red on it. I know that one for certain. Also is the globe transparent? I know it might be kinda hard to do (but you know how to according to your Samus model, speaking of which the messege seems to have disappeared again) but that would be a very cool feature, and it would make it seem more real too. Link to comment Share on other sites More sharing options...
VampireHunterD Posted August 3, 2002 Author Share Posted August 3, 2002 The red may not be right kman, but it can be used for a team color where you put it since I want Servo to have team and bot support. The red can be used for the team color on the hover thing. Link to comment Share on other sites More sharing options...
VampireHunterD Posted August 3, 2002 Author Share Posted August 3, 2002 And by the way kman, good job on the rest of it. Link to comment Share on other sites More sharing options...
hawk_of_war Posted August 3, 2002 Share Posted August 3, 2002 I hope that if you do use that, that it is not the only part that is blue for the blue team, cause I get confused when I see 2 different team colors. Link to comment Share on other sites More sharing options...
KMan Posted August 3, 2002 Share Posted August 3, 2002 Ok, I'll fix that part. When I grouped all the skins together I had to re-place everything. This caused me to color it by memory (which isnt good). And the globe will be transparent, just not in that picture. It was a snap from the shader editor. I had to make a quick export as an md3 to check if the shader went on properly. Link to comment Share on other sites More sharing options...
VampireHunterD Posted August 3, 2002 Author Share Posted August 3, 2002 I hope that if you do use that, that it is not the only part that is blue for the blue team, cause I get confused when I see 2 different team colors. Then we shall have the base and the head blue. I'm sure that shouldn't be too hard to sort out. Link to comment Share on other sites More sharing options...
hawk_of_war Posted August 3, 2002 Share Posted August 3, 2002 Oh well, even your mistakes provided positive thought on the model. Link to comment Share on other sites More sharing options...
VampireHunterD Posted August 3, 2002 Author Share Posted August 3, 2002 Oh and one thing I think I need to say about this model: You may not believe this, but I did absolutely no unwrapping on the model whatsoever. Find that hard to believe, here's what I did: I used simple UVW mapping to make it look right. I just used a planar map for each and moved it with the gizmo function thing. As you probably forgot, I have absolutely no knowledge of unwrapping models. I just thought about skinning this model the same way I made my woozy saber hilt. Just plain UVWmapping and moving and rotating maps. It seemed easier since Tom Servo is only a simple robot. lol. Link to comment Share on other sites More sharing options...
Emon Posted August 3, 2002 Share Posted August 3, 2002 VHD, I did that same exact thing for my saber hilt. It was much easier since it was already using the existing JPEG of Kyle's hilt. Of course, when I get to modeling the main character for my SP episode, I'll do it the right way. Link to comment Share on other sites More sharing options...
VampireHunterD Posted August 3, 2002 Author Share Posted August 3, 2002 Of course, when I get to modeling the main character for my SP episode, I'll do it the right way. Yes I wouldn't recommend trying this technique on real life humanoid characters. There's no telling what nasty results you'd get from doing simple mapping on them. Link to comment Share on other sites More sharing options...
Kranckor Posted August 3, 2002 Share Posted August 3, 2002 SERVO!!!!! If you have ever played the Sims and downloaded the Crow model I was the one that asked Jerome to do him(that's why he's mishapen Jerome had no idea what the heck he looked like even though I provided all kinds of reference!) Anyway I will get to be Sir Thomas Nevil Sireaux I hope you do Crow next (Why didn't you do Crow first?) Notes on the model: Kman is there a way to have his arm invisible except a shader of springs?I know in every pic you see it looks like a solid shaft but they are small slinky like springs that you get off a C.More Bunz doll http://kranckor.tripod.com/main/id6.html ALERT: IF YOU PLAY THE SIMS GO HERE! ALERT: THAT WAS A SHAMELESS PLUG! Link to comment Share on other sites More sharing options...
VampireHunterD Posted August 3, 2002 Author Share Posted August 3, 2002 I did build Crow as a model once. (not for JK2, it was like nearly 2 years ago). I never did get it skinned and I lost the file when my computer crashed back then. I really miss that one I made. I took me so damn long to make it. lol. But I will make it again. I will set my mind to it after Tom Servo is finished. Link to comment Share on other sites More sharing options...
Kranckor Posted August 3, 2002 Share Posted August 3, 2002 i actually created a pet Servo for The sims he ate Hamdingers I also created that bust of Crow on my site Link to comment Share on other sites More sharing options...
VampireHunterD Posted August 3, 2002 Author Share Posted August 3, 2002 i actually created a pet Servo for The sims he ate Hamdingers Cool. Link to comment Share on other sites More sharing options...
Fanboy_Solo Posted August 5, 2002 Share Posted August 5, 2002 Awesome model guys! I was hoping someone would make Servo and eventually Crow. Is anyone planning on making Mike and Joel? Link to comment Share on other sites More sharing options...
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