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Rotating doors?


fourwood

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  • 2 weeks later...

It is only possible with scripting.

You should look at the radar script in the kejim map. (rotate_dish i think).

 

We worked out something similiar for our DF Mod.

 

But I´m not sure if THIS script works (maybe it was a WIP file), because I´m no longer in charge for the location it is used...

 

Anyway it should look similiar to this...

 

 

//Generated by BehavEd

 

rem ( "comment" );

sound ( /*@CHANNELS*/ CHAN_AUTO, "sound/movers/switches/switch1.mp3" );

 

affect ( "door2", /*@AFFECT_TYPE*/ FLUSH )

{

rotate ( < 0.000 90.000 0.000 >, 3000.000 );

wait ( 5000.000 );

rotate ( < 0.000 -0.000 0.000 >, 3000.000 );

}

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