Midgit Yoda Posted August 13, 2002 Posted August 13, 2002 Well I've decided that I don't care what people think of this model, I made it to have fun with and that's what It's here for. I just am having a few minor problems. I have the mesh finished, it's UVMapped, starting to skin it... etc... My question is, Whenever I compile it in assimilate it gives me an error that says spine_eff was not found but when I open it in 3DSMax it's clearly there. Also, when weighting, Do I have to weight the mesh to EVERY bone? Someone said I did but I never heard that until now... Once these errors are fixed, he'l be released.
KevinCoyle Posted August 13, 2002 Posted August 13, 2002 I don't know why the bone show's up as missing, but you don't have to weight the mesh to ever bone, at least not when making a Multiplayer model, I never bother with the bones in the face.
Twisted Vertex Posted August 14, 2002 Posted August 14, 2002 great advice, Kevincoyle. Thank you very much. I just tested that with my model and what do you know, it works.
Darth Vigrid Posted August 14, 2002 Posted August 14, 2002 Contact Anavel Gato. I think he had the same problem with his Padme model.
Kranckor Posted August 14, 2002 Posted August 14, 2002 Originally posted by ZBomber Woo-Hoo! Dark Helmet! Sadly, he said he wasn't going to release it
Midgit Yoda Posted August 14, 2002 Author Posted August 14, 2002 Yep. I wasn't going to but then again, I may have once it was finished. I just need to fix these problems. And darth, I PMed the Padme maker. Just waitin on a response.
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