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Binding a light saber color to a key?


blah192

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Originally posted by stuyScale

okay, open up a text file.

Now, type this in exactly

 

set change1 "color1 1;;bind f12 vstr change2"

set change2 "color1 2;;bind f12 vstr change3"

set change3 "color1 3;;bind f12 vstr change4"

set change4 "color1 4;;bind f12 vstr change5"

set change5 "color1 5;;bind f12 vstr change1"

bind f12 vstr change1

 

now save it as "change.cfg" and put it in your JK II/base folder. I think, which ever folder has your jkiimpconfig.cfg file

 

Now in game, open up your console and type exec change.cfg

 

Now, whenever you want to change your saber color, just hit f12, and it will cycle through all the colors. Tap it to change color once, hold it down for a very quick cycle. Dont hold it down for more than a second or two, cause it cycles really quickly, and you will lag.

 

Likewise, you can make a bind to cycle through all the avaliable models.

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Originally posted by thehomicidalegg

 

it's actually color1 # where # is 0-5 wher 0 is red, 1, orange and so on

 

Originally posted by Darth_Mauled

Bind x sabercolor color

where x is the key u want this code binded to and the color is the saber color

Its sabercolor color for singleplayer and color1 # in multiplayer.

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