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Changing Force Attributes


Andy867

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Posted

Hi, I am a project leader, and for my mod, I am needing to change some force powers like jump, so that one would be able to jump HIGHER, and so I am wondering if someone could point me in the right direction as to where I might be able to change this. currently, for my mod, I would need to be able to make force 3 jump at least 40% or more above the default 3 jump. the exact value I do not know, but that is what I am wanting to do.. trial and error to find the right value... Thanks in advance.

Posted

Ok, thanks for your help with finding the code. So what I have done is basically taking the area with forcejumpheight and this is what i came up with:

 

float forceJumpHeight[NUM_FORCE_POWER_LEVELS] =

{

96,//normal jump (+stepheight+crouchdiff = 130)

192,//(+stepheight+crouchdiff = 226)

384,//(+stepheight+crouchdiff = 418)

768//(+stepheight+crouchdiff = 802)

 

 

now what I am needing to do is compile this so that I can then make it be read by JO, but I didn't want it to overwrite the original code, so I saved it to another directory. what do I need to run or do to make it so I can place it into a mod/pk3?

 

Again, thanks for helping out this newbie coder..LOL

Posted

Thank you everyone for your help, I now have what I need to, and I even tested it and it works. and I have it set up so you have to enable the mod to make the code change work... Now another problem arises, in our map, there are seekers that come, and I am wondering if its possible to code the seekers into the map like on a trigger to come out every 5 minutes ?

 

I appreciate your guys taking your time to help me out... if you have any questions like how many, where from, just let me know.

Posted

hm i have a simular problem, the force speeed slowes the game by 25%, 50% and 75% depending on what force power level you have.

i was wondering if it was possible to go to the next step (100%)

this would effectively stop the game for a few seconds.

 

(i am workin on a charmed mod based on the tv series) i want to mimic the freeze power in the series.

 

Could it be done??

Posted

I don't wee why not, I honestly don't know how it would be done yet because I haven't looked into force speed yet. I'd be willing to bet it has something to do with the timescale.

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