Azymn Posted October 8, 2002 Author Share Posted October 8, 2002 i read somewere there was a merc mod, in which the player had the abilitiy to cloak It's ForceMod II. Not released yet. i dont know how to get the jetpack, do i need a command or a cetain keys, or certain player or what? All three, depending on your settings. There's a menu in ForceMod that i neglected to mentioned in the readme, under Setup->ForceMod The jetpack options are there, and you need to bind the command "jetpack" to a key. Link to comment Share on other sites More sharing options...
jimclare1 Posted October 9, 2002 Share Posted October 9, 2002 very cool, could it be made in SP (cloacking) yknow using the notarget commad bound to a key on a timer i was thinkin maybe a shader to make the player fade?? also when is your new mod out, cant wait to see it Link to comment Share on other sites More sharing options...
Azymn Posted October 9, 2002 Author Share Posted October 9, 2002 very cool, could it be made in SP (cloacking) yknow using the notarget commad bound to a key on a timer i was thinkin maybe a shader to make the player fade?? Interesting idea, you ought to try that. also when is your new mod out Hopefully the end of this month...i don't get much time to work on it (2-4 hours each week) Link to comment Share on other sites More sharing options...
mariners2001 Posted October 10, 2002 Share Posted October 10, 2002 hey Darth Syrup, love the mod, shame there aren't more servers...anyway...do you mind breaking down the new features in your upcoming one to be released sometime this month or later? also, have you noticed that the f_rollmod command doesn't work. or perhaps i'm missing something....keep up the great work! Link to comment Share on other sites More sharing options...
Azymn Posted October 14, 2002 Author Share Posted October 14, 2002 Quick overview: - Mercs have 3 or 4 new abilities like Cloaking, Dark Reaper's Flamethrower, Optic Radar.... - Dual guns are implemented - grapple will have Tercero's model with new physics (to allow for swinging) - A few modifications to weapons will take place, such as speed, ammo, and knockback - A number of bug and balance fixes i'll get a list out later this month Link to comment Share on other sites More sharing options...
Samuel Dravis Posted October 19, 2002 Share Posted October 19, 2002 i was trying to use the g2animent and g2platoon cmds with forcemod 1.0beta. i used the example in the jedimodfaq_readme.txt that was in the zip and that didn't work either. any ideas? thanks - - its a great mod. Link to comment Share on other sites More sharing options...
jimclare1 Posted October 20, 2002 Share Posted October 20, 2002 i have same problem with /g2platoon, and i really want to make an army of yadas (sniff sniff) also i have a request, jediplus 4 had a cool featuer to freeze players, however i like forcemod better, could you please add this featur to you new mod.. please also i cannot get the grapple of jetpack workin, could you give me instructions assuming a unziped forcemod and have changed no settings Link to comment Share on other sites More sharing options...
Azymn Posted October 21, 2002 Author Share Posted October 21, 2002 I'll have a look at them later this week, when i get some time after school - are you sure that mod_cheataccess or whatever it's called was enabled before trying those commands? jediplus 4 had a cool featuer to freeze players, however i like forcemod better, could you please add this featur to you new mod.. please I've added that command along with a few others, as per a number of requests. i cannot get the grapple of jetpack workin, could you give me instructions The grapple is used by pressing the "Use" key, which by default is 'E'. To use the jetpack, you must bring down the console by typing "~" and then typing "bind j jetpack" (without quotes) in the dropdown screen. After that, pressing 'j' should activate the jetpack. Link to comment Share on other sites More sharing options...
SamuelDravis Posted October 21, 2002 Share Posted October 21, 2002 i did use mod_cheataccess 0 (i created a server with bots) and then i tried it, but it didn't seem to work. thanks, this is the best MP mod ever Link to comment Share on other sites More sharing options...
Azymn Posted October 21, 2002 Author Share Posted October 21, 2002 i did use mod_cheataccess 0 (i created a server with bots) and then i tried it, but it didn't seem to work. Oh, i think you need to use mod_cheataccess 1 to enable those commands.... Link to comment Share on other sites More sharing options...
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