Darth Loki Posted October 14, 2002 Share Posted October 14, 2002 That looks quite good. If there is a way to make him "float" and make his wings flutter, it would be perfect. Link to comment Share on other sites More sharing options...
Madjai Posted October 14, 2002 Share Posted October 14, 2002 his upper body should be thinner, get rid of the red part in this pic, http://www.geocities.com/madpostal2002/watto_f.txt and you should definetly make it so he flies around. whats his poly count? Link to comment Share on other sites More sharing options...
Professor Snape Posted October 14, 2002 Share Posted October 14, 2002 right on madjai. thats what i told him to do. But great idea with showing it to him. And i still think his arms should be a lil thinner and his hands can't be straight will his arms. Just look at madjai's pics he posted. Those are perfect pics and thats what he should look like Link to comment Share on other sites More sharing options...
Eldritch Posted October 14, 2002 Share Posted October 14, 2002 Are you going to add the second set of wings as KMan suggested? Because it seems like you're not going to be able to complete the skin without modeling the extra wings first. -Anakin Link to comment Share on other sites More sharing options...
Darth Vader III Posted October 15, 2002 Share Posted October 15, 2002 Cool Link to comment Share on other sites More sharing options...
hansmoleman Posted October 15, 2002 Author Share Posted October 15, 2002 thx madjai for the pic when u said thinner i thought profile thin not WIDE anyway i changed that much on him today, too busy to do anything else, im a little behind in my classes so i wanna catch up before i end up shooting myself in the foot. about the wings, honestly i havent thought about it at all but i would like to make them work. however i know nothing on shaders since i never had any interest in making them. so untill i learn more im not doing anything (no 2nd wings yet). watto's pol count is just under 3000 last time i checked, but im planning on reducing it at least to 2500 if not more. Link to comment Share on other sites More sharing options...
hansmoleman Posted October 16, 2002 Author Share Posted October 16, 2002 i have been working on th arms and sholders today and i think have gotten good progress so far, i also redid parts of his chest and did a couple of tweaks on the fingers. lastly ive begun to unwrap the model for skinning purposes. Pics are posted as usual. Link to comment Share on other sites More sharing options...
Padawan_7 Posted October 16, 2002 Share Posted October 16, 2002 hansmoleman, Watto is looking much better! Good job! Now as far as getting the wings to ‘animate’, (please somebody help me out here if I'm wrong, I'm not really a modeler) but I think you'll need two separate sets of wings, one set in an up position (like you have them) and one set in a down position. Then when you skin them, you can use a shader that will make each wing sort of ‘appear’ and ‘disappear’, in an alternating pattern so that it gives the wings the effect of moving. Padawan_7 Link to comment Share on other sites More sharing options...
Professor Snape Posted October 16, 2002 Share Posted October 16, 2002 ok u got his arms right on the dot dude. Perfect. I'm gonna look over more ref pics and see what else u need Link to comment Share on other sites More sharing options...
fat_101 Posted October 16, 2002 Share Posted October 16, 2002 wow coming along very nicely FATTEH Link to comment Share on other sites More sharing options...
hansmoleman Posted October 17, 2002 Author Share Posted October 17, 2002 thx Anakin-Davin for the tips, i really dont have the interest in posting the uv unwrapping work i've done today, cuz thats all i really did, and made another set of wings. the sad thing is that i will not be able to work on this guy as much as i have in the past. hockey season has begun today and I have practices almost everyday and games everyweek. the good news is that our team r0x0rs and i pwnz0r in our leage (sry if i sound arrogant ) we just won 8 to 4 against another high school, so the season will be fun. edit:wow that was useless, its funny cuz noone cares Link to comment Share on other sites More sharing options...
Lord_Plo_Koon Posted October 17, 2002 Share Posted October 17, 2002 are you going to make him float like the maw model or is he going to walk on the ground? Link to comment Share on other sites More sharing options...
Madjai Posted October 17, 2002 Share Posted October 17, 2002 my Maw model simply floats because he has no legs. Watto would be a lot different... im not sure if he can make him float properly, he might float a little but i dont think it'll look right. Link to comment Share on other sites More sharing options...
hansmoleman Posted October 17, 2002 Author Share Posted October 17, 2002 yes im planning to make him float, unfortunately he will have to be scaled to fit the skeleton so hell be unusually big. the feet i think ill just name them as attachments to the torso and have no hips or actual feet, similar to Madjai's Maw model. I think thats how you did it right Madjai? Link to comment Share on other sites More sharing options...
Madjai Posted October 17, 2002 Share Posted October 17, 2002 just have the hips include all of the legs and when you weight the hips have it all weighted to the pelvis with a little something else to the legs so they arent completely motionless. what i did for Maw was create single poly legs so i could still set up the tags/heirarchy and i used a .surf to make them invisible. so what youll probably want to do is have him fit the skeleton the proper way and have the legs bent so they dont extend all the way to the ground. then youll need to figure out what size he should be resized to, like yoda&jawa, for those resize mods. so itll look like hes flying around, he just wont be flyin very high up. Link to comment Share on other sites More sharing options...
hansmoleman Posted October 17, 2002 Author Share Posted October 17, 2002 just to give u a quick peek as to what i was toying with i've posted some screens of a render i did with a skin i made in 5 mins. it is NOT final or even barely a starter skin, im just testing my uv unwrapping and thought id show yall. when u look at it pretend the arms & legs arent there , thyre not done yet. Link to comment Share on other sites More sharing options...
Professor Snape Posted October 17, 2002 Share Posted October 17, 2002 thats pretty good but the upper body is not tan. only the belly is tan. and if ur going to have hockey, mayb u can give the model to some1 else to finish or u can continue ur work Link to comment Share on other sites More sharing options...
Hellfire Jedi Posted October 17, 2002 Share Posted October 17, 2002 HANS ITS GREAT MAN, great job on skinning i like it when will this be released do u think Link to comment Share on other sites More sharing options...
Madjai Posted October 17, 2002 Share Posted October 17, 2002 actually it looks like the tan runs from his crotch to his mouth, its just hard to see the tan underneath his jacket. Link to comment Share on other sites More sharing options...
Professor Snape Posted October 17, 2002 Share Posted October 17, 2002 aight well ur the man with the pics so madjai's word comes before mine. What did u do to get ur maw to float? just get rid of the legs. I never got to download it. And it's gonna be hard to make watto's wings flap Link to comment Share on other sites More sharing options...
Madjai Posted October 17, 2002 Share Posted October 17, 2002 making wattos wings to flap shouldnt be too difficult if you know how to work shaders. just make the wing texture blurry and slightly see-through and alternate very fast between the two. and yes, Maw looks like hes floating because he lacks legs. Link to comment Share on other sites More sharing options...
Darth Loki Posted October 18, 2002 Share Posted October 18, 2002 quick thouht. if he floats, it will still looks like he is running wont it? you could make him run along the ground and have his wings flap when he jumps... Link to comment Share on other sites More sharing options...
Madjai Posted October 18, 2002 Share Posted October 18, 2002 the only reason legs look like they move is because they are weighted to the leg bones, so all you have to do is weight the legs to something other than the leg bones, like the pelvis Link to comment Share on other sites More sharing options...
hansmoleman Posted October 18, 2002 Author Share Posted October 18, 2002 making wattos wings to flap shouldnt be too difficult if you know how to work shaders. true to only problem is that i dont know how to work shaders, is this effect achieved with 3ds max or do use use some other tool to do it. As i have said before i have never done or planned on doing shaders before so ill need a little more instructions on how to do it. Link to comment Share on other sites More sharing options...
Histys-History Posted October 18, 2002 Share Posted October 18, 2002 Hey hansmoleman your website wont let me d/l anything! ;'( and, heh cool model! Link to comment Share on other sites More sharing options...
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