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I hate bones


Sephiroth__VII

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Posted

well how am i sompost to do that the bones are shaped like in a sit down position and the mesh is like in a standing postion. now what exactly do i do there? rotate the hips and down so they cover the bones or something?

Posted

Sitting position??? when importing kyle's skeleton, everything should be in the right place, you dont move any bones or tags.

 

Try re-importing kyle's .xsi and then position your mesh.

Posted

well that isnt good cuz i imported him several times, its like the top half is vertical, but once u get down to the pelives it sticks out horizontaly so the bones look like this "L" and the mesh is like this "|" is there a way i can bend the bones or something cuz i dont think this is right

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