monsoontide Posted October 14, 2002 Posted October 14, 2002 Hooray, The forum is back up! My Anchorhead map is ready for 'Final' testing. See the Editing Central/Beta Testing forum for details. Map includes support for ALL gamplay modes including SAGA! Monsoontide.
monsoontide Posted October 14, 2002 Author Posted October 14, 2002 I still need more people to test this map!!! Monsoontide
SunBurN Posted October 14, 2002 Posted October 14, 2002 I'll test it. Is it on your ftp site? Also, I'm sending you an email. SunBurN
monsoontide Posted October 14, 2002 Author Posted October 14, 2002 Thanks SunBurn, It's just doing a quick (15hr) comp at the moment and will be finsihed by about 3pm, so will make it available to the testers shortly afterwards. For those curious - I have made some new screenshots available. (Check the Beta Testing Forum for the link) Monsoontide.
Eldritch Posted October 14, 2002 Posted October 14, 2002 I'd love to test it... unfortunately, I'm a complete retard when it comes to implementing the Saga gametype into my copy of Outcast, so maybe could someone give me like a "Saga for Dummies" step by step thing? Please? I just get lost with the Saga thread that was stuck, it's just too much for me. PM me if you can help so I can beta test! Thanks in advance, -Anakin
monsoontide Posted October 14, 2002 Author Posted October 14, 2002 JEDI_Anakin_S I've included the necessary support in my PK3 file - intheory you should just be able to but the PK3 in the base folder and have SAGA mode appear in your Create Server menu, so there's no need to do anything other than that!!! Makes life a bit simpler. Monsoontide
Eldritch Posted October 14, 2002 Posted October 14, 2002 Wow! Talk about your idiot-proof plans... so does that mean that any and all *FUTURE* Saga maps will work as well without me doing a thing?
keo718 Posted October 14, 2002 Posted October 14, 2002 Current Testers: mariners2001 Kengo Scotchy Sunburn JEDI_Anakin_S Did you forget me?
monsoontide Posted October 14, 2002 Author Posted October 14, 2002 Keo718 & Jedi_Anakin_S, I need an e-mail address, so I can send you the details on where to download the file and some last minute info. Thanks Email me at monsoontide@earthlink.net
monsoontide Posted October 14, 2002 Author Posted October 14, 2002 Ah ha! Kengo! I also need your email as well! Monsoontide
monsoontide Posted October 15, 2002 Author Posted October 15, 2002 OK thankyou everyone the testing positions are full. Testers are Mariners2001 Kengo Scotchy Keo718 SunBurn Jedi_Anakin_S Thanks Monsoontide
Kengo Posted October 15, 2002 Posted October 15, 2002 Sorry it took so long, misunderstanding on my part, sent my email address at last
Eldritch Posted October 15, 2002 Posted October 15, 2002 Just tried it and in a word - awesome. The stage size is staggering. I'm emailed you about the problem with implementing Saga though, monsoontide. -Anakin
monsoontide Posted October 15, 2002 Author Posted October 15, 2002 I have a solution but need to check a couple of things in my PK3 to see what initial problem is. monsoontide.
SiThLoRd><1000 Posted October 15, 2002 Posted October 15, 2002 I'll test and leave you some feed... I'll just email you about it.
SunBurN Posted October 15, 2002 Posted October 15, 2002 That map rocks! IMO, that's one of the best star wars maps ever made. This is on a calibur with maps made by ravensoft! GReat job! Monsoontide, I sent you an email about the few things that needed tweaking. Just to let everyone know, my fps never dropped below the 30's. and a lot of the time was up in the 60's!!! Now that could be due to my machine: AmD 2000 1.67ghz 768mb DDR Ram Geforce 3 Ti 200 128mb DDR Anyway, this is a must have map! Be ready to grab it the minute it's released! SunBurN
monsoontide Posted October 15, 2002 Author Posted October 15, 2002 Good Morning All, Just To Reiterate, All testing positions are full. The first 6 people were. Mariners2001 Kengo Scotchy Keo718 SunBurn Jedi_Anakin_S Thanks to everyone for your interest. Release date is NOV 1st Monsoontide
Kengo Posted October 15, 2002 Posted October 15, 2002 Originally posted by SunBurN this is a must have map! Be ready to grab it the minute it's released! SunBurN Just sent my report, I totally agree with SunBurN, this has gotta be the best MP map I've played bar none
monsoontide Posted October 16, 2002 Author Posted October 16, 2002 Anyone know how to start Bot_Routing mode not in FFA? i.e. every time I start Bot_Routing mode it's in FFA. I want to route for a different game mode. Any ideas? (I've already tried tacking on +g_gametype 1 to my startup file but to no avail and when switching modes in-game it then can't find the map!) Monsoontide
SunBurN Posted October 16, 2002 Posted October 16, 2002 I sent you the feed back report but I didn't mention bot routing because I figured you probably already knew about it. One more thing, I don't know if you had one in there (couldn't find one) but a few sniper rifles would be perfect for that map. Also, just curious, but I take it you meant for spectator mode to be "stuck" up top right? I would've like to explore the map a bit further in spectator mode. Ok that's it. SunBurN
Lord_Plo_Koon Posted October 17, 2002 Posted October 17, 2002 What is your mission thing in the saga game type for this map?
monsoontide Posted October 17, 2002 Author Posted October 17, 2002 I'm guessing by that you mean the overall objective for each team? RED (Imperial): Must sieze the illegal contraband, obtain the illegal cargo, activate the tractor beam and diable the hyperdrive on the Outrider to stop the smugglers from escaping. BLUE (Smugglers): Must obtain the illegal cargo, obtain the flight co-ordinates, deactivate the tractor-beam generator and get a replacement part for the Outriders hyperdrive to make their escape.
keo718 Posted October 17, 2002 Posted October 17, 2002 Monsoon, how do you view saga objectives ingame?
monsoontide Posted October 17, 2002 Author Posted October 17, 2002 Do Not. Actually there is no current way to view objectives in game but the lads on the SAGA coding team are aware of the problem and are looking at various ways to implement a system that will allow the player to see what the objectives are. It's a pity RAVEN didn't see fit/or have the time to fully implement this gamemode. So for now you'll just have to memorize the README file inside the PK3. Monsoontide
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