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WIP: Sebulba model


Duncan_10158

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Well i just tried him out and it was definetly worth the wait, i knew he'd be great but this is better than i expected! Must say i'm kinda partial to the racer sebulba myself, he just looks so cool with those googles on. :D

 

Props to Duncan for the amazing model and inbredyokal for the kickass skins, it was very fun watching Sebulba evolve into what he is now.. if you guys ever need more sound help in the future just drop me a line. :)

 

btw all the skins seem to work fine for me, don't know what the problem is ninja.

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well when i play the models, the only one that seems to be fully skinned is the racer, but the rest its like the head part is a grey color which means skining is missing. its the same with the jar jar binks model, the other gungan not jar jar, it needed color to the vest. it was just a grey color, like they forgot to color it in. but the way the model was done was cool, and the sounds are good too :)

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Originally posted by InsaneSith

i could upload it to my site. in like a minute. if you dont want me to thats ok. just wondering.

 

sorry InsaneSith, i missed that you can upload it, otherwise i would have sent you the release model with the others.

 

 

Originally posted by Toonces

I'll put it up quickly before I have to go out.

Looks great guys, I'll have to play around with him when I get back

I'll post some news about it when I get back

 

thanks Toonces, atfer ages of waiting for release, its fantastic to have it finaly out that quick. the force IS with you.

 

 

ninja, i realy dont know what could cause this problem. perhaps try to install only the sebulba20.pk3 file and use the code like mentiond in the readme for racer and dug_jedi. does it look still wrong? it could also by the JK2 version, is it the newest? or some texture setting.

i havent got any other fault report like yours, ninja. but i hope we will solve this problem.

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Originally posted by ninja

well when i play the models, the only one that seems to be fully skinned is the racer, but the rest its like the head part is a grey color which means skining is missing. its the same with the jar jar binks model, the other gungan not jar jar, it needed color to the vest. it was just a grey color, like they forgot to color it in. but the way the model was done was cool, and the sounds are good too :)

 

Have you patched the game? I used to get that on some custom models and skins before I patched.

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I tried a semi-transparent shader for the goggles, but it didn't look too great. By using a shiny shader on the goggles, it made the eyes impossible to see (they basically ended up looking like they do now with the glare painted on), and by reducing the reflection enough to see the eyes, it looked incredibly lame and far worse than not having a shader at all. In order for it to look good, part of the inside of the helmet would need to be modeled, the eyes under the helmet would need to glow slightly, and there'd have to be a little structural change around the eyes to accomodate showing them off. If someone would like to mess with it more(I'm not that great at shaders) they're welcome to, because I'm satisfied with what's there.

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