Toonces Posted January 17, 2003 Share Posted January 17, 2003 I'll put it up quickly before I have to go out. Looks great guys, I'll have to play around with him when I get back edit: Enjoy http://www.jediknightii.net/files/index.php?link=file&id=1108 I'll post some news about it when I get back Link to comment Share on other sites More sharing options...
ninja Posted January 17, 2003 Share Posted January 17, 2003 the model that was released... is it a BETA? because theres like skining missing. Link to comment Share on other sites More sharing options...
Deetox187 Posted January 18, 2003 Share Posted January 18, 2003 Well i just tried him out and it was definetly worth the wait, i knew he'd be great but this is better than i expected! Must say i'm kinda partial to the racer sebulba myself, he just looks so cool with those googles on. Props to Duncan for the amazing model and inbredyokal for the kickass skins, it was very fun watching Sebulba evolve into what he is now.. if you guys ever need more sound help in the future just drop me a line. btw all the skins seem to work fine for me, don't know what the problem is ninja. Link to comment Share on other sites More sharing options...
ninja Posted January 18, 2003 Share Posted January 18, 2003 well when i play the models, the only one that seems to be fully skinned is the racer, but the rest its like the head part is a grey color which means skining is missing. its the same with the jar jar binks model, the other gungan not jar jar, it needed color to the vest. it was just a grey color, like they forgot to color it in. but the way the model was done was cool, and the sounds are good too Link to comment Share on other sites More sharing options...
Lord Tnuc Posted January 18, 2003 Share Posted January 18, 2003 My, my..is that a Star Wars: Podracer taunt that is gracing my ears? I do so love that game. Link to comment Share on other sites More sharing options...
Duncan_10158 Posted January 18, 2003 Author Share Posted January 18, 2003 Originally posted by InsaneSith i could upload it to my site. in like a minute. if you dont want me to thats ok. just wondering. sorry InsaneSith, i missed that you can upload it, otherwise i would have sent you the release model with the others. Originally posted by Toonces I'll put it up quickly before I have to go out. Looks great guys, I'll have to play around with him when I get back I'll post some news about it when I get back thanks Toonces, atfer ages of waiting for release, its fantastic to have it finaly out that quick. the force IS with you. ninja, i realy dont know what could cause this problem. perhaps try to install only the sebulba20.pk3 file and use the code like mentiond in the readme for racer and dug_jedi. does it look still wrong? it could also by the JK2 version, is it the newest? or some texture setting. i havent got any other fault report like yours, ninja. but i hope we will solve this problem. Link to comment Share on other sites More sharing options...
12thMonkey Posted January 18, 2003 Share Posted January 18, 2003 Originally posted by ninja well when i play the models, the only one that seems to be fully skinned is the racer, but the rest its like the head part is a grey color which means skining is missing. its the same with the jar jar binks model, the other gungan not jar jar, it needed color to the vest. it was just a grey color, like they forgot to color it in. but the way the model was done was cool, and the sounds are good too Have you patched the game? I used to get that on some custom models and skins before I patched. Link to comment Share on other sites More sharing options...
t3rr0r Posted January 18, 2003 Share Posted January 18, 2003 any chance of an update with a shader for the goggles (they should be somewhat transparent, since you can see his eyes in the movie)? Link to comment Share on other sites More sharing options...
inbredyokel Posted January 18, 2003 Share Posted January 18, 2003 I tried a semi-transparent shader for the goggles, but it didn't look too great. By using a shiny shader on the goggles, it made the eyes impossible to see (they basically ended up looking like they do now with the glare painted on), and by reducing the reflection enough to see the eyes, it looked incredibly lame and far worse than not having a shader at all. In order for it to look good, part of the inside of the helmet would need to be modeled, the eyes under the helmet would need to glow slightly, and there'd have to be a little structural change around the eyes to accomodate showing them off. If someone would like to mess with it more(I'm not that great at shaders) they're welcome to, because I'm satisfied with what's there. Link to comment Share on other sites More sharing options...
ninja Posted January 19, 2003 Share Posted January 19, 2003 actually no, i havent put a patch in it yet. duuuuuurrrr why did'nt i think of that. thanks... anyway where can i find the official patches? beacuase i dont wanna accidently DL a MOD patch. Link to comment Share on other sites More sharing options...
12thMonkey Posted January 19, 2003 Share Posted January 19, 2003 http://www.jediknightii.net/files/index.php?category=5 Link to comment Share on other sites More sharing options...
ninja Posted January 20, 2003 Share Posted January 20, 2003 hey thanks, it works great now. so maybe some other people experienced what i went through too. well you heard it here folks... you gotta get the patch. by the way, is there anything else i should update on? Link to comment Share on other sites More sharing options...
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