Katarn07 Posted October 20, 2002 Posted October 20, 2002 In DF, a screen shows the text Jan briefs Kyle with prior to the level. Are you going to implement that into the PDA (the data pad Kyle carries, accessed by the F1 key in DF, M key in JO)? And between missions, will there be a cutscene of Jan actually briefing Kyle or just somehow have those old menus in DF? This sounds like a question that may already be in the FAQ, but I can't access it right now, so sorry if it is...
Darth_Linux Posted October 21, 2002 Posted October 21, 2002 I'm thinking of a way to implement that by replacing the "Force Powers" information on the Datapad. Remember, this is not a Total Conversion - everything will not be EXACTLY like Dark Forces - it's a MOD. So we are adapting Jedi Outcast to capture the gameplay and spirit of DF, but some things will be changed in their presentation - this is one of them. I'll try my best to get all the data displayed in a coherant form but it won't be just like DF did it.
Katarn07 Posted October 21, 2002 Author Posted October 21, 2002 I saw a picture of the PDA screen for the mod (or for what I thought it was for the mod) and it looked like the old one. I guess you can replace force powers with the FULL briefing and mission Jan gave you prior to the level. (Unless someone cheats to enable force, then you'll have a problem). Does anyone know what PDA stands for? Is it in the DF manual which I never owned (a friend gave me a copy a five years ago minus box and manual.
michael_collins Posted October 22, 2002 Posted October 22, 2002 Keep it the way it is cos if it as you say, a total conversion, then why change something as important as a briefing? also, its more time effective, u dont have to spend time coding it and stuff like that
michael_collins Posted October 22, 2002 Posted October 22, 2002 Actually, belay my post lol, i misread the topic *embarrasment on my part, is there a smiley for that ??*
Skovdaddy Posted October 23, 2002 Posted October 23, 2002 If you could get someone that sounds kind of like Jan maybe you could recorder her reading the briefing then play her talking while having cameras show strategic parts of the level(they did this alot in the perfect dark cutscenes). This would be really cool if you could get a Jan narrator but if she doesn't sound alot like Jan this probably wouldn't be a very good idea.
Katarn07 Posted October 23, 2002 Author Posted October 23, 2002 I remember there are a few MotS levels with voices, and Jan sounds like Jan from DF and JO (not JK). Same with I think a Kyle... Her talking to Kyle would make it cooler, but only if it sounds like her.
JEDI OUTCAST Posted October 23, 2002 Posted October 23, 2002 i thing he has a point. can someone post me a pic of jan in df.
Katarn07 Posted October 24, 2002 Author Posted October 24, 2002 That PDA looks really neat. I see you had to rearrange some buttons from the standard JO version. Will you be able to do that to the HUD before demo release? I see in the updates that the health and shields still aren't side by side in your new DF HUD display.
The_One Posted October 25, 2002 Posted October 25, 2002 Originally posted by Katarn07 That PDA looks really neat. I see you had to rearrange some buttons from the standard JO version. Will you be able to do that to the HUD before demo release? I see in the updates that the health and shields still aren't side by side in your new DF HUD display. As you probably know, the HUD we have there at the moment is the original Dark Forces one. In order to implement this properly we would have to change the positions of the numbers and things. Unfortunately, this is hard coded and impossible to change until the WLS code is in better shape and ready to use. So, for the purposes of the demo (which is a proper SP mod) we have opted to make a "HUD Hybrid" - basically the graphics for this work around the numbers we already have to work with, but has a DF feel to it. You can see a screenshot of the left side of this HUD hybrid in the misc screenshots section on the site. Though, the design has completely changed since then - hopfeully in a week or so we can show you some screenshots with the final HUD hybrid Did that make sense? I mentioned it in a news post ages ago - may have been when we were still at TGU though...
Katarn07 Posted October 25, 2002 Author Posted October 25, 2002 I don't know anythin about editing, but understand without the proper scripting codes you are restricted in what to do with the mod. Can't wait to see the updated HUD.
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